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自学教程:C++ ASIO_HANDLER_COMPLETION函数代码示例

51自学网 2021-06-01 19:36:44
  C++
这篇教程C++ ASIO_HANDLER_COMPLETION函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中ASIO_HANDLER_COMPLETION函数的典型用法代码示例。如果您正苦于以下问题:C++ ASIO_HANDLER_COMPLETION函数的具体用法?C++ ASIO_HANDLER_COMPLETION怎么用?C++ ASIO_HANDLER_COMPLETION使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了ASIO_HANDLER_COMPLETION函数的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: do_complete

  static void do_complete(io_service_impl* owner, operation* base,      asio::error_code /*ec*/, std::size_t /*bytes_transferred*/)  {    // Take ownership of the handler object.    wait_handler* h(static_cast<wait_handler*>(base));    ptr p = { boost::addressof(h->handler_), h, h };    ASIO_HANDLER_COMPLETION((h));    // Make a copy of the handler so that the memory can be deallocated before    // the upcall is made. Even if we're not about to make an upcall, a    // sub-object of the handler may be the true owner of the memory associated    // with the handler. Consequently, a local copy of the handler is required    // to ensure that any owning sub-object remains valid until after we have    // deallocated the memory here.    detail::binder1<Handler, asio::error_code>      handler(h->handler_, h->ec_);    p.h = boost::addressof(handler.handler_);    p.reset();    // Make the upcall if required.    if (owner)    {      asio::detail::fenced_block b;      ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));      asio_handler_invoke_helpers::invoke(handler, handler.handler_);      ASIO_HANDLER_INVOCATION_END;    }  }
开发者ID:Almamu,项目名称:evemu_crucible,代码行数:29,


示例2: do_complete

  static void do_complete(void* owner, operation* base,      const asio::error_code& ec, std::size_t bytes_transferred)  {    // Take ownership of the operation object.    win_iocp_overlapped_op* o(static_cast<win_iocp_overlapped_op*>(base));    ptr p = { asio::detail::addressof(o->handler_), o, o };    handler_work<Handler> w(o->handler_);    ASIO_HANDLER_COMPLETION((*o));    // Make a copy of the handler so that the memory can be deallocated before    // the upcall is made. Even if we're not about to make an upcall, a    // sub-object of the handler may be the true owner of the memory associated    // with the handler. Consequently, a local copy of the handler is required    // to ensure that any owning sub-object remains valid until after we have    // deallocated the memory here.    detail::binder2<Handler, asio::error_code, std::size_t>      handler(o->handler_, ec, bytes_transferred);    p.h = asio::detail::addressof(handler.handler_);    p.reset();    // Make the upcall if required.    if (owner)    {      fenced_block b(fenced_block::half);      ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));      w.complete(handler, handler.handler_);      ASIO_HANDLER_INVOCATION_END;    }  }
开发者ID:damu,项目名称:asio,代码行数:30,


示例3: do_complete

  static void do_complete(void* owner, Operation* base,      const asio::error_code& /*ec*/,      std::size_t /*bytes_transferred*/)  {    // Take ownership of the handler object.    executor_op* o(static_cast<executor_op*>(base));    ptr p = { o->allocator_, o, o };    ASIO_HANDLER_COMPLETION((o));    // Make a copy of the handler so that the memory can be deallocated before    // the upcall is made. Even if we're not about to make an upcall, a    // sub-object of the handler may be the true owner of the memory associated    // with the handler. Consequently, a local copy of the handler is required    // to ensure that any owning sub-object remains valid until after we have    // deallocated the memory here.    Handler handler(ASIO_MOVE_CAST(Handler)(o->handler_));    p.reset();    // Make the upcall if required.    if (owner)    {      fenced_block b(fenced_block::half);      ASIO_HANDLER_INVOCATION_BEGIN(());      asio_handler_invoke_helpers::invoke(handler, handler);      ASIO_HANDLER_INVOCATION_END;    }  }
开发者ID:DevSlashNull,项目名称:MaidSafe,代码行数:28,


示例4: do_complete

  static void do_complete(void* owner, operation* base,      const asio::error_code& /*ec*/,      std::size_t /*bytes_transferred*/)  {    // Take ownership of the handler object.    completion_handler* h(static_cast<completion_handler*>(base));    ptr p = { asio::detail::addressof(h->handler_), h, h };    handler_work<Handler> w(h->handler_);    ASIO_HANDLER_COMPLETION((h));    // Make a copy of the handler so that the memory can be deallocated before    // the upcall is made. Even if we're not about to make an upcall, a    // sub-object of the handler may be the true owner of the memory associated    // with the handler. Consequently, a local copy of the handler is required    // to ensure that any owning sub-object remains valid until after we have    // deallocated the memory here.    Handler handler(ASIO_MOVE_CAST(Handler)(h->handler_));    p.h = asio::detail::addressof(handler);    p.reset();    // Make the upcall if required.    if (owner)    {      fenced_block b(fenced_block::half);      ASIO_HANDLER_INVOCATION_BEGIN(());      w.complete(handler, handler);      ASIO_HANDLER_INVOCATION_END;    }  }
开发者ID:DevSlashNull,项目名称:MaidSafe,代码行数:30,


示例5: do_complete

  static void do_complete(void* owner, operation* base,      const asio::error_code& /*ec*/,      std::size_t /*bytes_transferred*/)  {    // Take ownership of the operation object.    resolve_op* o(static_cast<resolve_op*>(base));    ptr p = { asio::detail::addressof(o->handler_), o, o };    handler_work<Handler> w(o->handler_);    if (owner && owner != &o->io_context_impl_)    {      // The operation is being run on the worker io_context. Time to perform      // the resolver operation.          // Perform the blocking host resolution operation.      socket_ops::background_getaddrinfo(o->cancel_token_,          o->query_.host_name().c_str(), o->query_.service_name().c_str(),          o->query_.hints(), &o->addrinfo_, o->ec_);      // Pass operation back to main io_context for completion.      o->io_context_impl_.post_deferred_completion(o);      p.v = p.p = 0;    }    else    {      // The operation has been returned to the main io_context. The completion      // handler is ready to be delivered.      ASIO_HANDLER_COMPLETION((*o));      // Make a copy of the handler so that the memory can be deallocated      // before the upcall is made. Even if we're not about to make an upcall,      // a sub-object of the handler may be the true owner of the memory      // associated with the handler. Consequently, a local copy of the handler      // is required to ensure that any owning sub-object remains valid until      // after we have deallocated the memory here.      detail::binder2<Handler, asio::error_code, results_type>        handler(o->handler_, o->ec_, results_type());      p.h = asio::detail::addressof(handler.handler_);      if (o->addrinfo_)      {        handler.arg2_ = results_type::create(o->addrinfo_,            o->query_.host_name(), o->query_.service_name());      }      p.reset();      if (owner)      {        fenced_block b(fenced_block::half);        ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, "..."));        w.complete(handler, handler.handler_);        ASIO_HANDLER_INVOCATION_END;      }    }  }
开发者ID:blockchain-research-foundation,项目名称:openmonero,代码行数:55,


示例6: do_complete

            static void do_complete( io_service_impl* owner,                                     operation* base,                                     const asio::error_code& /*ec*/,                                     std::size_t /*bytes_transferred*/ )            {                // Take ownership of the operation object.                resolve_endpoint_op* o( static_cast<resolve_endpoint_op*>( base ) );                ptr p = {asio::detail::addressof( o->handler_ ), o, o};                if ( owner && owner != &o->io_service_impl_ )                {                    // The operation is being run on the worker io_service. Time to perform                    // the resolver operation.                    // Perform the blocking endpoint resolution operation.                    char host_name[NI_MAXHOST];                    char service_name[NI_MAXSERV];                    socket_ops::background_getnameinfo( o->cancel_token_, o->endpoint_.data( ), o->endpoint_.size( ),                                                        host_name, NI_MAXHOST, service_name, NI_MAXSERV,                                                        o->endpoint_.protocol( ).type( ), o->ec_ );                    o->iter_ = iterator_type::create( o->endpoint_, host_name, service_name );                    // Pass operation back to main io_service for completion.                    o->io_service_impl_.post_deferred_completion( o );                    p.v = p.p = 0;                }                else                {                    // The operation has been returned to the main io_service. The completion                    // handler is ready to be delivered.                    ASIO_HANDLER_COMPLETION( ( o ) );                    // Make a copy of the handler so that the memory can be deallocated                    // before the upcall is made. Even if we're not about to make an upcall,                    // a sub-object of the handler may be the true owner of the memory                    // associated with the handler. Consequently, a local copy of the handler                    // is required to ensure that any owning sub-object remains valid until                    // after we have deallocated the memory here.                    detail::binder2<Handler, asio::error_code, iterator_type> handler( o->handler_, o->ec_, o->iter_ );                    p.h = asio::detail::addressof( handler.handler_ );                    p.reset( );                    if ( owner )                    {                        fenced_block b( fenced_block::half );                        ASIO_HANDLER_INVOCATION_BEGIN( ( handler.arg1_, "..." ) );                        asio_handler_invoke_helpers::invoke( handler, handler.handler_ );                        ASIO_HANDLER_INVOCATION_END;                    }                }            }
开发者ID:obergner,项目名称:wally-io,代码行数:52,


示例7: do_complete

  static void do_complete(void* owner, operation* base,      const asio::error_code& result_ec,      std::size_t bytes_transferred)  {    asio::error_code ec(result_ec);    // Take ownership of the operation object.    win_iocp_null_buffers_op* o(static_cast<win_iocp_null_buffers_op*>(base));    ptr p = { asio::detail::addressof(o->handler_), o, o };    handler_work<Handler> w(o->handler_);    ASIO_HANDLER_COMPLETION((*o));    // The reactor may have stored a result in the operation object.    if (o->ec_)      ec = o->ec_;    // Map non-portable errors to their portable counterparts.    if (ec.value() == ERROR_NETNAME_DELETED)    {      if (o->cancel_token_.expired())        ec = asio::error::operation_aborted;      else        ec = asio::error::connection_reset;    }    else if (ec.value() == ERROR_PORT_UNREACHABLE)    {      ec = asio::error::connection_refused;    }    // Make a copy of the handler so that the memory can be deallocated before    // the upcall is made. Even if we're not about to make an upcall, a    // sub-object of the handler may be the true owner of the memory associated    // with the handler. Consequently, a local copy of the handler is required    // to ensure that any owning sub-object remains valid until after we have    // deallocated the memory here.    detail::binder2<Handler, asio::error_code, std::size_t>      handler(o->handler_, ec, bytes_transferred);    p.h = asio::detail::addressof(handler.handler_);    p.reset();    // Make the upcall if required.    if (owner)    {      fenced_block b(fenced_block::half);      ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));      w.complete(handler, handler.handler_);      ASIO_HANDLER_INVOCATION_END;    }  }
开发者ID:damu,项目名称:asio,代码行数:50,


示例8: do_complete

  static void do_complete(void* owner, operation* base,      const asio::error_code& result_ec,      std::size_t bytes_transferred)  {    asio::error_code ec(result_ec);    // Take ownership of the operation object.    win_iocp_socket_recvfrom_op* o(        static_cast<win_iocp_socket_recvfrom_op*>(base));    ptr p = { asio::detail::addressof(o->handler_), o, o };    handler_work<Handler> w(o->handler_);    ASIO_HANDLER_COMPLETION((o));#if defined(ASIO_ENABLE_BUFFER_DEBUGGING)    // Check whether buffers are still valid.    if (owner)    {      buffer_sequence_adapter<asio::mutable_buffer,          MutableBufferSequence>::validate(o->buffers_);    }#endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)    socket_ops::complete_iocp_recvfrom(o->cancel_token_, ec);    // Record the size of the endpoint returned by the operation.    o->endpoint_.resize(o->endpoint_size_);    // Make a copy of the handler so that the memory can be deallocated before    // the upcall is made. Even if we're not about to make an upcall, a    // sub-object of the handler may be the true owner of the memory associated    // with the handler. Consequently, a local copy of the handler is required    // to ensure that any owning sub-object remains valid until after we have    // deallocated the memory here.    detail::binder2<Handler, asio::error_code, std::size_t>      handler(o->handler_, ec, bytes_transferred);    p.h = asio::detail::addressof(handler.handler_);    p.reset();    // Make the upcall if required.    if (owner)    {      fenced_block b(fenced_block::half);      ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));      w.complete(handler, handler.handler_);      ASIO_HANDLER_INVOCATION_END;    }  }
开发者ID:Ahbee,项目名称:Cinder,代码行数:48,


示例9: do_complete

  static void do_complete(void* owner, operation* base,      const asio::error_code& result_ec,      std::size_t bytes_transferred)  {    asio::error_code ec(result_ec);    // Take ownership of the operation object.    win_iocp_handle_read_op* o(static_cast<win_iocp_handle_read_op*>(base));    ptr p = { asio::detail::addressof(o->handler_), o, o };    handler_work<Handler, IoExecutor> w(o->handler_, o->io_executor_);    ASIO_HANDLER_COMPLETION((*o));#if defined(ASIO_ENABLE_BUFFER_DEBUGGING)    if (owner)    {      // Check whether buffers are still valid.      buffer_sequence_adapter<asio::mutable_buffer,          MutableBufferSequence>::validate(o->buffers_);    }#endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)    // Map non-portable errors to their portable counterparts.    if (ec.value() == ERROR_HANDLE_EOF)      ec = asio::error::eof;    // Make a copy of the handler so that the memory can be deallocated before    // the upcall is made. Even if we're not about to make an upcall, a    // sub-object of the handler may be the true owner of the memory associated    // with the handler. Consequently, a local copy of the handler is required    // to ensure that any owning sub-object remains valid until after we have    // deallocated the memory here.    detail::binder2<Handler, asio::error_code, std::size_t>      handler(o->handler_, ec, bytes_transferred);    p.h = asio::detail::addressof(handler.handler_);    p.reset();    // Make the upcall if required.    if (owner)    {      fenced_block b(fenced_block::half);      ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));      w.complete(handler, handler.handler_);      ASIO_HANDLER_INVOCATION_END;    }  }
开发者ID:DitansKing,项目名称:asio,代码行数:46,


示例10: do_complete

  static void do_complete(io_service_impl* owner, operation* base,      asio::error_code ec, std::size_t bytes_transferred)  {    // Take ownership of the operation object.    win_iocp_socket_recv_op* o(static_cast<win_iocp_socket_recv_op*>(base));    ptr p = { boost::addressof(o->handler_), o, o };    ASIO_HANDLER_COMPLETION((o));#if defined(ASIO_ENABLE_BUFFER_DEBUGGING)    // Check whether buffers are still valid.    if (owner)    {      buffer_sequence_adapter<asio::mutable_buffer,          MutableBufferSequence>::validate(o->buffers_);    }#endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)    socket_ops::complete_iocp_recv(o->state_, o->cancel_token_,        buffer_sequence_adapter<asio::mutable_buffer,          MutableBufferSequence>::all_empty(o->buffers_),        ec, bytes_transferred);    // Make a copy of the handler so that the memory can be deallocated before    // the upcall is made. Even if we're not about to make an upcall, a    // sub-object of the handler may be the true owner of the memory associated    // with the handler. Consequently, a local copy of the handler is required    // to ensure that any owning sub-object remains valid until after we have    // deallocated the memory here.    detail::binder2<Handler, asio::error_code, std::size_t>      handler(o->handler_, ec, bytes_transferred);    p.h = boost::addressof(handler.handler_);    p.reset();    // Make the upcall if required.    if (owner)    {      asio::detail::fenced_block b;      ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));      asio_handler_invoke_helpers::invoke(handler, handler.handler_);      ASIO_HANDLER_INVOCATION_END;    }  }
开发者ID:Almamu,项目名称:evemu_crucible,代码行数:43,


示例11: do_complete

  static void do_complete(void* owner, operation* base,      const asio::error_code& result_ec,      std::size_t /*bytes_transferred*/)  {    asio::error_code ec(result_ec);    // Take ownership of the operation object.    win_iocp_socket_accept_op* o(static_cast<win_iocp_socket_accept_op*>(base));    ptr p = { asio::detail::addressof(o->handler_), o, o };    handler_work<Handler> w(o->handler_);    if (owner)    {      typename Protocol::endpoint peer_endpoint;      std::size_t addr_len = peer_endpoint.capacity();      socket_ops::complete_iocp_accept(o->socket_,          o->output_buffer(), o->address_length(),          peer_endpoint.data(), &addr_len,          o->new_socket_.get(), ec);      // Restart the accept operation if we got the connection_aborted error      // and the enable_connection_aborted socket option is not set.      if (ec == asio::error::connection_aborted          && !o->enable_connection_aborted_)      {        o->reset();        o->socket_service_.restart_accept_op(o->socket_,            o->new_socket_, o->protocol_.family(),            o->protocol_.type(), o->protocol_.protocol(),            o->output_buffer(), o->address_length(), o);        p.v = p.p = 0;        return;      }      // If the socket was successfully accepted, transfer ownership of the      // socket to the peer object.      if (!ec)      {        o->peer_.assign(o->protocol_,            typename Socket::native_handle_type(              o->new_socket_.get(), peer_endpoint), ec);        if (!ec)          o->new_socket_.release();      }      // Pass endpoint back to caller.      if (o->peer_endpoint_)        *o->peer_endpoint_ = peer_endpoint;    }    ASIO_HANDLER_COMPLETION((*o));    // Make a copy of the handler so that the memory can be deallocated before    // the upcall is made. Even if we're not about to make an upcall, a    // sub-object of the handler may be the true owner of the memory associated    // with the handler. Consequently, a local copy of the handler is required    // to ensure that any owning sub-object remains valid until after we have    // deallocated the memory here.    detail::binder1<Handler, asio::error_code>      handler(o->handler_, ec);    p.h = asio::detail::addressof(handler.handler_);    p.reset();    // Make the upcall if required.    if (owner)    {      fenced_block b(fenced_block::half);      ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));      w.complete(handler, handler.handler_);      ASIO_HANDLER_INVOCATION_END;    }  }
开发者ID:Aulddays,项目名称:APass,代码行数:72,



注:本文中的ASIO_HANDLER_COMPLETION函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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