这篇教程C++ AcpiUtGetTypeName函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中AcpiUtGetTypeName函数的典型用法代码示例。如果您正苦于以下问题:C++ AcpiUtGetTypeName函数的具体用法?C++ AcpiUtGetTypeName怎么用?C++ AcpiUtGetTypeName使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了AcpiUtGetTypeName函数的28个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: AcpiNsDumpOneObjectPathstatic ACPI_STATUSAcpiNsDumpOneObjectPath ( ACPI_HANDLE ObjHandle, UINT32 Level, void *Context, void **ReturnValue){ UINT32 MaxLevel = *((UINT32 *) Context); char *Pathname; ACPI_NAMESPACE_NODE *Node; int PathIndent; if (!ObjHandle) { return (AE_OK); } Node = AcpiNsValidateHandle (ObjHandle); if (!Node) { /* Ignore bad node during namespace walk */ return (AE_OK); } Pathname = AcpiNsGetNormalizedPathname (Node, TRUE); PathIndent = 1; if (Level <= MaxLevel) { PathIndent = MaxLevel - Level + 1; } AcpiOsPrintf ("%2d%*s%-12s%*s", Level, Level, " ", AcpiUtGetTypeName (Node->Type), PathIndent, " "); AcpiOsPrintf ("%s/n", &Pathname[1]); ACPI_FREE (Pathname); return (AE_OK);}
开发者ID:RehabMan,项目名称:Intel-iasl,代码行数:42,
示例2: AcpiDsScopeStackClearvoidAcpiDsScopeStackClear ( ACPI_WALK_STATE *WalkState){ ACPI_GENERIC_STATE *ScopeInfo; ACPI_FUNCTION_NAME ("DsScopeStackClear"); while (WalkState->ScopeInfo) { /* Pop a scope off the stack */ ScopeInfo = WalkState->ScopeInfo; WalkState->ScopeInfo = ScopeInfo->Scope.Next; ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Popped object type (%s)/n", AcpiUtGetTypeName (ScopeInfo->Common.Value))); AcpiUtDeleteGenericState (ScopeInfo); }}
开发者ID:UnitedMarsupials,项目名称:kame,代码行数:21,
示例3: AcpiDsMethodDataSetValuestatic ACPI_STATUSAcpiDsMethodDataSetValue ( UINT8 Type, UINT32 Index, ACPI_OPERAND_OBJECT *Object, ACPI_WALK_STATE *WalkState){ ACPI_STATUS Status; ACPI_NAMESPACE_NODE *Node; ACPI_FUNCTION_TRACE (DsMethodDataSetValue); ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "NewObj %p Type %2.2X, Refs=%u [%s]/n", Object, Type, Object->Common.ReferenceCount, AcpiUtGetTypeName (Object->Common.Type))); /* Get the namespace node for the arg/local */ Status = AcpiDsMethodDataGetNode (Type, Index, WalkState, &Node); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* * Increment ref count so object can't be deleted while installed. * NOTE: We do not copy the object in order to preserve the call by * reference semantics of ACPI Control Method invocation. * (See ACPI Specification 2.0C) */ AcpiUtAddReference (Object); /* Install the object */ Node->Object = Object; return_ACPI_STATUS (Status);}
开发者ID:ksashtekar,项目名称:Ganoid,代码行数:40,
示例4: AcpiDbDisplayResourcesvoidAcpiDbDisplayResources ( char *ObjectArg){ ACPI_NAMESPACE_NODE *Node; AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT); AcpiDbgLevel |= ACPI_LV_RESOURCES; /* Asterisk means "display resources for all devices" */ if (!ObjectArg || (!strcmp (ObjectArg, "*"))) { (void) AcpiWalkNamespace (ACPI_TYPE_DEVICE, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX, AcpiDbDeviceResources, NULL, NULL, NULL); } else { /* Convert string to object pointer */ Node = AcpiDbConvertToNode (ObjectArg); if (Node) { if (Node->Type != ACPI_TYPE_DEVICE) { AcpiOsPrintf ( "%4.4s: Name is not a device object (%s)/n", Node->Name.Ascii, AcpiUtGetTypeName (Node->Type)); } else { (void) AcpiDbDeviceResources (Node, 0, NULL, NULL); } } } AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);}
开发者ID:iHaD,项目名称:DragonFlyBSD,代码行数:39,
示例5: XfNamespaceLocateBegin//.........这里部分代码省略......... if (OpInfo->Flags & AML_NAMED) { /* For nearly all NAMED operators, the name reference is the first child */ Path = Op->Asl.Child->Asl.Value.String; if (Op->Asl.AmlOpcode == AML_ALIAS_OP) { /* * ALIAS is the only oddball opcode, the name declaration * (alias name) is the second operand */ Path = Op->Asl.Child->Asl.Next->Asl.Value.String; } } else if (OpInfo->Flags & AML_CREATE) { /* Name must appear as the last parameter */ NextOp = Op->Asl.Child; while (!(NextOp->Asl.CompileFlags & OP_IS_NAME_DECLARATION)) { NextOp = NextOp->Asl.Next; } Path = NextOp->Asl.Value.String; } else { Path = Op->Asl.Value.String; } ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Type=%s/n", AcpiUtGetTypeName (ObjectType))); /* * Lookup the name in the namespace. Name must exist at this point, or it * is an invalid reference. * * The namespace is also used as a lookup table for references to resource * descriptors and the fields within them. */ AslGbl_NsLookupCount++; Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, ACPI_IMODE_EXECUTE, Flags, WalkState, &Node); if (ACPI_FAILURE (Status)) { if (Status == AE_NOT_FOUND) { /* * We didn't find the name reference by path -- we can qualify this * a little better before we print an error message */ if (strlen (Path) == ACPI_NAME_SIZE) { /* A simple, one-segment ACPI name */ if (XfObjectExists (Path)) { /* * There exists such a name, but we couldn't get to it * from this scope */ AslError (ASL_ERROR, ASL_MSG_NOT_REACHABLE, Op, Op->Asl.ExternalName);
开发者ID:kusumi,项目名称:DragonFlyBSD,代码行数:67,
示例6: AcpiExResolveObjectACPI_STATUSAcpiExResolveObject ( ACPI_OPERAND_OBJECT **SourceDescPtr, ACPI_OBJECT_TYPE TargetType, ACPI_WALK_STATE *WalkState){ ACPI_OPERAND_OBJECT *SourceDesc = *SourceDescPtr; ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_TRACE (ExResolveObject); /* Ensure we have a Target that can be stored to */ switch (TargetType) { case ACPI_TYPE_BUFFER_FIELD: case ACPI_TYPE_LOCAL_REGION_FIELD: case ACPI_TYPE_LOCAL_BANK_FIELD: case ACPI_TYPE_LOCAL_INDEX_FIELD: /* * These cases all require only Integers or values that * can be converted to Integers (Strings or Buffers) */ case ACPI_TYPE_INTEGER: case ACPI_TYPE_STRING: case ACPI_TYPE_BUFFER: /* * Stores into a Field/Region or into a Integer/Buffer/String * are all essentially the same. This case handles the * "interchangeable" types Integer, String, and Buffer. */ if (SourceDesc->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) { /* Resolve a reference object first */ Status = AcpiExResolveToValue (SourceDescPtr, WalkState); if (ACPI_FAILURE (Status)) { break; } } /* For CopyObject, no further validation necessary */ if (WalkState->Opcode == AML_COPY_OP) { break; } /* Must have a Integer, Buffer, or String */ if ((SourceDesc->Common.Type != ACPI_TYPE_INTEGER) && (SourceDesc->Common.Type != ACPI_TYPE_BUFFER) && (SourceDesc->Common.Type != ACPI_TYPE_STRING) && !((SourceDesc->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) && (SourceDesc->Reference.Class== ACPI_REFCLASS_TABLE))) { /* Conversion successful but still not a valid type */ ACPI_ERROR ((AE_INFO, "Cannot assign type %s to %s (must be type Int/Str/Buf)", AcpiUtGetObjectTypeName (SourceDesc), AcpiUtGetTypeName (TargetType))); Status = AE_AML_OPERAND_TYPE; } break; case ACPI_TYPE_LOCAL_ALIAS: case ACPI_TYPE_LOCAL_METHOD_ALIAS: /* * All aliases should have been resolved earlier, during the * operand resolution phase. */ ACPI_ERROR ((AE_INFO, "Store into an unresolved Alias object")); Status = AE_AML_INTERNAL; break; case ACPI_TYPE_PACKAGE: default: /* * All other types than Alias and the various Fields come here, * including the untyped case - ACPI_TYPE_ANY. */ break; } return_ACPI_STATUS (Status);}
开发者ID:Aresthu,项目名称:ucore_plus,代码行数:96,
示例7: AcpiEvQueueNotifyRequestACPI_STATUSAcpiEvQueueNotifyRequest ( ACPI_NAMESPACE_NODE *Node, UINT32 NotifyValue){ ACPI_OPERAND_OBJECT *ObjDesc; ACPI_OPERAND_OBJECT *HandlerListHead = NULL; ACPI_GENERIC_STATE *Info; UINT8 HandlerListId = 0; ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_NAME (EvQueueNotifyRequest); /* Are Notifies allowed on this object? */ if (!AcpiEvIsNotifyObject (Node)) { return (AE_TYPE); } /* Get the correct notify list type (System or Device) */ if (NotifyValue <= ACPI_MAX_SYS_NOTIFY) { HandlerListId = ACPI_SYSTEM_HANDLER_LIST; } else { HandlerListId = ACPI_DEVICE_HANDLER_LIST; } /* Get the notify object attached to the namespace Node */ ObjDesc = AcpiNsGetAttachedObject (Node); if (ObjDesc) { /* We have an attached object, Get the correct handler list */ HandlerListHead = ObjDesc->CommonNotify.NotifyList[HandlerListId]; } /* * If there is no notify handler (Global or Local) * for this object, just ignore the notify */ if (!AcpiGbl_GlobalNotify[HandlerListId].Handler && !HandlerListHead) { ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "No notify handler for Notify, ignoring (%4.4s, %X) node %p/n", AcpiUtGetNodeName (Node), NotifyValue, Node)); return (AE_OK); } /* Setup notify info and schedule the notify dispatcher */ Info = AcpiUtCreateGenericState (); if (!Info) { return (AE_NO_MEMORY); } Info->Common.DescriptorType = ACPI_DESC_TYPE_STATE_NOTIFY; Info->Notify.Node = Node; Info->Notify.Value = (UINT16) NotifyValue; Info->Notify.HandlerListId = HandlerListId; Info->Notify.HandlerListHead = HandlerListHead; Info->Notify.Global = &AcpiGbl_GlobalNotify[HandlerListId]; ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Dispatching Notify on [%4.4s] (%s) Value 0x%2.2X (%s) Node %p/n", AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), NotifyValue, AcpiUtGetNotifyName (NotifyValue, ACPI_TYPE_ANY), Node)); Status = AcpiOsExecute (OSL_NOTIFY_HANDLER, AcpiEvNotifyDispatch, Info); if (ACPI_FAILURE (Status)) { AcpiUtDeleteGenericState (Info); } return (Status);}
开发者ID:JamesLinus,项目名称:ChaiOS,代码行数:86,
示例8: AcpiUtCreateInternalObjectDbgACPI_OPERAND_OBJECT *AcpiUtCreateInternalObjectDbg ( const char *ModuleName, UINT32 LineNumber, UINT32 ComponentId, ACPI_OBJECT_TYPE Type){ ACPI_OPERAND_OBJECT *Object; ACPI_OPERAND_OBJECT *SecondObject; ACPI_FUNCTION_TRACE_STR (UtCreateInternalObjectDbg, AcpiUtGetTypeName (Type)); /* Allocate the raw object descriptor */ Object = AcpiUtAllocateObjectDescDbg ( ModuleName, LineNumber, ComponentId); if (!Object) { return_PTR (NULL); } switch (Type) { case ACPI_TYPE_REGION: case ACPI_TYPE_BUFFER_FIELD: case ACPI_TYPE_LOCAL_BANK_FIELD: /* These types require a secondary object */ SecondObject = AcpiUtAllocateObjectDescDbg ( ModuleName, LineNumber, ComponentId); if (!SecondObject) { AcpiUtDeleteObjectDesc (Object); return_PTR (NULL); } SecondObject->Common.Type = ACPI_TYPE_LOCAL_EXTRA; SecondObject->Common.ReferenceCount = 1; /* Link the second object to the first */ Object->Common.NextObject = SecondObject; break; default: /* All others have no secondary object */ break; } /* Save the object type in the object descriptor */ Object->Common.Type = (UINT8) Type; /* Init the reference count */ Object->Common.ReferenceCount = 1; /* Any per-type initialization should go here */ return_PTR (Object);}
开发者ID:FreeBSDFoundation,项目名称:freebsd,代码行数:66,
示例9: AcpiNsInitOneObject//.........这里部分代码省略......... case ACPI_TYPE_REGION: Info->OpRegionCount++; break; case ACPI_TYPE_BUFFER_FIELD: Info->FieldCount++; break; case ACPI_TYPE_LOCAL_BANK_FIELD: Info->FieldCount++; break; case ACPI_TYPE_BUFFER: Info->BufferCount++; break; case ACPI_TYPE_PACKAGE: Info->PackageCount++; break; default: /* No init required, just exit now */ return (AE_OK); } /* If the object is already initialized, nothing else to do */ if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID) { return (AE_OK); } /* Must lock the interpreter before executing AML code */ AcpiExEnterInterpreter (); /* * Each of these types can contain executable AML code within the * declaration. */ switch (Type) { case ACPI_TYPE_REGION: Info->OpRegionInit++; Status = AcpiDsGetRegionArguments (ObjDesc); break; case ACPI_TYPE_BUFFER_FIELD: Info->FieldInit++; Status = AcpiDsGetBufferFieldArguments (ObjDesc); break; case ACPI_TYPE_LOCAL_BANK_FIELD: Info->FieldInit++; Status = AcpiDsGetBankFieldArguments (ObjDesc); break; case ACPI_TYPE_BUFFER: Info->BufferInit++; Status = AcpiDsGetBufferArguments (ObjDesc); break; case ACPI_TYPE_PACKAGE: Info->PackageInit++; Status = AcpiDsGetPackageArguments (ObjDesc); break; default: /* No other types can get here */ break; } if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "Could not execute arguments for [%4.4s] (%s)", AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Type))); } /* * We ignore errors from above, and always return OK, since we don't want * to abort the walk on any single error. */ AcpiExExitInterpreter (); return (AE_OK);}
开发者ID:CSharpLover,项目名称:MosquitOS,代码行数:101,
示例10: AcpiDsScopeStackPushACPI_STATUSAcpiDsScopeStackPush ( ACPI_NAMESPACE_NODE *Node, ACPI_OBJECT_TYPE Type, ACPI_WALK_STATE *WalkState){ ACPI_GENERIC_STATE *ScopeInfo; ACPI_GENERIC_STATE *OldScopeInfo; ACPI_FUNCTION_TRACE (DsScopeStackPush); if (!Node) { /* Invalid scope */ ACPI_ERROR ((AE_INFO, "Null scope parameter")); return_ACPI_STATUS (AE_BAD_PARAMETER); } /* Make sure object type is valid */ if (!AcpiUtValidObjectType (Type)) { ACPI_WARNING ((AE_INFO, "Invalid object type: 0x%X", Type)); } /* Allocate a new scope object */ ScopeInfo = AcpiUtCreateGenericState (); if (!ScopeInfo) { return_ACPI_STATUS (AE_NO_MEMORY); } /* Init new scope object */ ScopeInfo->Common.DescriptorType = ACPI_DESC_TYPE_STATE_WSCOPE; ScopeInfo->Scope.Node = Node; ScopeInfo->Common.Value = (UINT16) Type; WalkState->ScopeDepth++; ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%.2d] Pushed scope ", (UINT32) WalkState->ScopeDepth)); OldScopeInfo = WalkState->ScopeInfo; if (OldScopeInfo) { ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC, "[%4.4s] (%s)", AcpiUtGetNodeName (OldScopeInfo->Scope.Node), AcpiUtGetTypeName (OldScopeInfo->Common.Value))); } else { ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC, ACPI_NAMESPACE_ROOT)); } ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC, ", New scope -> [%4.4s] (%s)/n", AcpiUtGetNodeName (ScopeInfo->Scope.Node), AcpiUtGetTypeName (ScopeInfo->Common.Value))); /* Push new scope object onto stack */ AcpiUtPushGenericState (&WalkState->ScopeInfo, ScopeInfo); return_ACPI_STATUS (AE_OK);}
开发者ID:Moteesh,项目名称:reactos,代码行数:71,
示例11: AcpiNsDumpOneObject//.........这里部分代码省略......... if (ThisNode->Child == NULL) { ACPI_DEBUG_PRINT_RAW ((ACPI_DB_TABLES, "-")); } else if (AcpiNsExistDownstreamSibling (ThisNode->Child)) { ACPI_DEBUG_PRINT_RAW ((ACPI_DB_TABLES, "+")); } else { ACPI_DEBUG_PRINT_RAW ((ACPI_DB_TABLES, "-")); } } } /* Check the integrity of our data */ if (Type > INTERNAL_TYPE_MAX) { Type = INTERNAL_TYPE_DEF_ANY; /* prints as *ERROR* */ } if (!AcpiUtValidAcpiName (ThisNode->Name)) { REPORT_WARNING (("Invalid ACPI Name %08X/n", ThisNode->Name)); } /* * Now we can print out the pertinent information */ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_TABLES, " %4.4s %-9s ", &ThisNode->Name, AcpiUtGetTypeName (Type))); ACPI_DEBUG_PRINT_RAW ((ACPI_DB_TABLES, "%p S:%p O:%p", ThisNode, ThisNode->Child, ThisNode->Object)); if (!ThisNode->Object) { /* No attached object, we are done */ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_TABLES, "/n")); return (AE_OK); } switch (Type) { case ACPI_TYPE_METHOD: /* Name is a Method and its AML offset/length are set */ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_TABLES, " M:%p-%X/n", ((ACPI_OPERAND_OBJECT *) ThisNode->Object)->Method.Pcode, ((ACPI_OPERAND_OBJECT *) ThisNode->Object)->Method.PcodeLength)); break; case ACPI_TYPE_INTEGER: ACPI_DEBUG_PRINT_RAW ((ACPI_DB_TABLES, " N:%X/n", ((ACPI_OPERAND_OBJECT *) ThisNode->Object)->Integer.Value)); break;
开发者ID:MarginC,项目名称:kame,代码行数:65,
示例12: AcpiNsInstallNodevoidAcpiNsInstallNode ( ACPI_WALK_STATE *WalkState, ACPI_NAMESPACE_NODE *ParentNode, /* Parent */ ACPI_NAMESPACE_NODE *Node, /* New Child*/ ACPI_OBJECT_TYPE Type){ ACPI_OWNER_ID OwnerId = 0; ACPI_NAMESPACE_NODE *ChildNode; ACPI_FUNCTION_TRACE (NsInstallNode); /* * Get the owner ID from the Walk state * The owner ID is used to track table deletion and * deletion of objects created by methods */ if (WalkState) { OwnerId = WalkState->OwnerId; } /* Link the new entry into the parent and existing children */ ChildNode = ParentNode->Child; if (!ChildNode) { ParentNode->Child = Node; Node->Flags |= ANOBJ_END_OF_PEER_LIST; Node->Peer = ParentNode; } else { while (!(ChildNode->Flags & ANOBJ_END_OF_PEER_LIST)) { ChildNode = ChildNode->Peer; } ChildNode->Peer = Node; /* Clear end-of-list flag */ ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST; Node->Flags |= ANOBJ_END_OF_PEER_LIST; Node->Peer = ParentNode; } /* Init the new entry */ Node->OwnerId = OwnerId; Node->Type = (UINT8) Type; ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]/n", AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId, AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type), ParentNode)); return_VOID;}
开发者ID:andreiw,项目名称:polaris,代码行数:62,
示例13: AcpiDsExecBeginOpACPI_STATUSAcpiDsExecBeginOp ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT **OutOp){ ACPI_PARSE_OBJECT *Op; ACPI_STATUS Status = AE_OK; UINT32 OpcodeClass; ACPI_FUNCTION_TRACE_PTR (DsExecBeginOp, WalkState); Op = WalkState->Op; if (!Op) { Status = AcpiDsLoad2BeginOp (WalkState, OutOp); if (ACPI_FAILURE (Status)) { goto ErrorExit; } Op = *OutOp; WalkState->Op = Op; WalkState->Opcode = Op->Common.AmlOpcode; WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode); if (AcpiNsOpensScope (WalkState->OpInfo->ObjectType)) { ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s) Popping scope for Op %p/n", AcpiUtGetTypeName (WalkState->OpInfo->ObjectType), Op)); Status = AcpiDsScopeStackPop (WalkState); if (ACPI_FAILURE (Status)) { goto ErrorExit; } } } if (Op == WalkState->Origin) { if (OutOp) { *OutOp = Op; } return_ACPI_STATUS (AE_OK); } /* * If the previous opcode was a conditional, this opcode * must be the beginning of the associated predicate. * Save this knowledge in the current scope descriptor */ if ((WalkState->ControlState) && (WalkState->ControlState->Common.State == ACPI_CONTROL_CONDITIONAL_EXECUTING)) { ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Exec predicate Op=%p State=%p/n", Op, WalkState)); WalkState->ControlState->Common.State = ACPI_CONTROL_PREDICATE_EXECUTING; /* Save start of predicate */ WalkState->ControlState->Control.PredicateOp = Op; } OpcodeClass = WalkState->OpInfo->Class; /* We want to send namepaths to the load code */ if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP) { OpcodeClass = AML_CLASS_NAMED_OBJECT; } /* * Handle the opcode based upon the opcode type */ switch (OpcodeClass) { case AML_CLASS_CONTROL: Status = AcpiDsExecBeginControlOp (WalkState, Op); break; case AML_CLASS_NAMED_OBJECT: if (WalkState->WalkType & ACPI_WALK_METHOD) { /* * Found a named object declaration during method execution; * we must enter this object into the namespace. The created * object is temporary and will be deleted upon completion of//.........这里部分代码省略.........
开发者ID:AmirAbrams,项目名称:haiku,代码行数:101,
示例14: AcpiEvaluateObjectTypedACPI_STATUSAcpiEvaluateObjectTyped ( ACPI_HANDLE Handle, ACPI_STRING Pathname, ACPI_OBJECT_LIST *ExternalParams, ACPI_BUFFER *ReturnBuffer, ACPI_OBJECT_TYPE ReturnType){ ACPI_STATUS Status; BOOLEAN MustFree = FALSE; ACPI_FUNCTION_TRACE (AcpiEvaluateObjectTyped); /* Return buffer must be valid */ if (!ReturnBuffer) { return_ACPI_STATUS (AE_BAD_PARAMETER); } if (ReturnBuffer->Length == ACPI_ALLOCATE_BUFFER) { MustFree = TRUE; } /* Evaluate the object */ Status = AcpiEvaluateObject (Handle, Pathname, ExternalParams, ReturnBuffer); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Type ANY means "don't care" */ if (ReturnType == ACPI_TYPE_ANY) { return_ACPI_STATUS (AE_OK); } if (ReturnBuffer->Length == 0) { /* Error because caller specifically asked for a return value */ ACPI_ERROR ((AE_INFO, "No return value")); return_ACPI_STATUS (AE_NULL_OBJECT); } /* Examine the object type returned from EvaluateObject */ if (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type == ReturnType) { return_ACPI_STATUS (AE_OK); } /* Return object type does not match requested type */ ACPI_ERROR ((AE_INFO, "Incorrect return type [%s] requested [%s]", AcpiUtGetTypeName (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type), AcpiUtGetTypeName (ReturnType))); if (MustFree) { /* Caller used ACPI_ALLOCATE_BUFFER, free the return buffer */ AcpiOsFree (ReturnBuffer->Pointer); ReturnBuffer->Pointer = NULL; } ReturnBuffer->Length = 0; return_ACPI_STATUS (AE_TYPE);}
开发者ID:ExpressOS,项目名称:third_party-l4re,代码行数:75,
示例15: AcpiExResolveNodeToValueACPI_STATUSAcpiExResolveNodeToValue ( ACPI_NAMESPACE_NODE **ObjectPtr, ACPI_WALK_STATE *WalkState){ ACPI_STATUS Status = AE_OK; ACPI_OPERAND_OBJECT *SourceDesc; ACPI_OPERAND_OBJECT *ObjDesc = NULL; ACPI_NAMESPACE_NODE *Node; ACPI_OBJECT_TYPE EntryType; ACPI_FUNCTION_TRACE (ExResolveNodeToValue); /* * The stack pointer points to a ACPI_NAMESPACE_NODE (Node). Get the * object that is attached to the Node. */ Node = *ObjectPtr; SourceDesc = AcpiNsGetAttachedObject (Node); EntryType = AcpiNsGetType ((ACPI_HANDLE) Node); ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Entry=%p SourceDesc=%p [%s]/n", Node, SourceDesc, AcpiUtGetTypeName (EntryType))); if ((EntryType == ACPI_TYPE_LOCAL_ALIAS) || (EntryType == ACPI_TYPE_LOCAL_METHOD_ALIAS)) { /* There is always exactly one level of indirection */ Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Node->Object); SourceDesc = AcpiNsGetAttachedObject (Node); EntryType = AcpiNsGetType ((ACPI_HANDLE) Node); *ObjectPtr = Node; } /* * Several object types require no further processing: * 1) Device/Thermal objects don't have a "real" subobject, return the Node * 2) Method locals and arguments have a pseudo-Node * 3) 10/2007: Added method type to assist with Package construction. */ if ((EntryType == ACPI_TYPE_DEVICE) || (EntryType == ACPI_TYPE_THERMAL) || (EntryType == ACPI_TYPE_METHOD) || (Node->Flags & (ANOBJ_METHOD_ARG | ANOBJ_METHOD_LOCAL))) { return_ACPI_STATUS (AE_OK); } if (!SourceDesc) { ACPI_ERROR ((AE_INFO, "No object attached to node %p", Node)); return_ACPI_STATUS (AE_AML_NO_OPERAND); } /* * Action is based on the type of the Node, which indicates the type * of the attached object or pointer */ switch (EntryType) { case ACPI_TYPE_PACKAGE: if (SourceDesc->Common.Type != ACPI_TYPE_PACKAGE) { ACPI_ERROR ((AE_INFO, "Object not a Package, type %s", AcpiUtGetObjectTypeName (SourceDesc))); return_ACPI_STATUS (AE_AML_OPERAND_TYPE); } Status = AcpiDsGetPackageArguments (SourceDesc); if (ACPI_SUCCESS (Status)) { /* Return an additional reference to the object */ ObjDesc = SourceDesc; AcpiUtAddReference (ObjDesc); } break; case ACPI_TYPE_BUFFER: if (SourceDesc->Common.Type != ACPI_TYPE_BUFFER) { ACPI_ERROR ((AE_INFO, "Object not a Buffer, type %s", AcpiUtGetObjectTypeName (SourceDesc))); return_ACPI_STATUS (AE_AML_OPERAND_TYPE); } Status = AcpiDsGetBufferArguments (SourceDesc); if (ACPI_SUCCESS (Status)) { /* Return an additional reference to the object */ ObjDesc = SourceDesc;//.........这里部分代码省略.........
开发者ID:cloudius-systems,项目名称:acpica,代码行数:101,
示例16: AcpiExStoreObjectToNodeACPI_STATUSAcpiExStoreObjectToNode ( ACPI_OPERAND_OBJECT *SourceDesc, ACPI_NAMESPACE_NODE *Node, ACPI_WALK_STATE *WalkState, UINT8 ImplicitConversion){ ACPI_STATUS Status = AE_OK; ACPI_OPERAND_OBJECT *TargetDesc; ACPI_OPERAND_OBJECT *NewDesc; ACPI_OBJECT_TYPE TargetType; ACPI_FUNCTION_TRACE_PTR (ExStoreObjectToNode, SourceDesc); /* Get current type of the node, and object attached to Node */ TargetType = AcpiNsGetType (Node); TargetDesc = AcpiNsGetAttachedObject (Node); ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Storing %p (%s) to node %p (%s)/n", SourceDesc, AcpiUtGetObjectTypeName (SourceDesc), Node, AcpiUtGetTypeName (TargetType))); /* * Resolve the source object to an actual value * (If it is a reference object) */ Status = AcpiExResolveObject (&SourceDesc, TargetType, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Do the actual store operation */ switch (TargetType) { case ACPI_TYPE_INTEGER: case ACPI_TYPE_STRING: case ACPI_TYPE_BUFFER: /* * The simple data types all support implicit source operand * conversion before the store. */ if ((WalkState->Opcode == AML_COPY_OP) || !ImplicitConversion) { /* * However, CopyObject and Stores to ArgX do not perform * an implicit conversion, as per the ACPI specification. * A direct store is performed instead. */ Status = AcpiExStoreDirectToNode (SourceDesc, Node, WalkState); break; } /* Store with implicit source operand conversion support */ Status = AcpiExStoreObjectToObject (SourceDesc, TargetDesc, &NewDesc, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } if (NewDesc != TargetDesc) { /* * Store the new NewDesc as the new value of the Name, and set * the Name's type to that of the value being stored in it. * SourceDesc reference count is incremented by AttachObject. * * Note: This may change the type of the node if an explicit * store has been performed such that the node/object type * has been changed. */ Status = AcpiNsAttachObject (Node, NewDesc, NewDesc->Common.Type); ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Store %s into %s via Convert/Attach/n", AcpiUtGetObjectTypeName (SourceDesc), AcpiUtGetObjectTypeName (NewDesc))); } break; case ACPI_TYPE_BUFFER_FIELD: case ACPI_TYPE_LOCAL_REGION_FIELD: case ACPI_TYPE_LOCAL_BANK_FIELD: case ACPI_TYPE_LOCAL_INDEX_FIELD: /* * For all fields, always write the source data to the target * field. Any required implicit source operand conversion is * performed in the function below as necessary. Note, field * objects must retain their original type permanently. *///.........这里部分代码省略.........
开发者ID:JasonFord53,项目名称:freebsd,代码行数:101,
示例17: AcpiNsEvaluate//.........这里部分代码省略......... /* * For all names: Check that the incoming argument count for * this method/object matches the actual ASL/AML definition. */ AcpiNsCheckArgumentCount (Info->FullPathname, Info->Node, Info->ParamCount, Info->Predefined); /* For predefined names: Typecheck all incoming arguments */ AcpiNsCheckArgumentTypes (Info); /* * Three major evaluation cases: * * 1) Object types that cannot be evaluated by definition * 2) The object is a control method -- execute it * 3) The object is not a method -- just return it's current value */ switch (AcpiNsGetType (Info->Node)) { case ACPI_TYPE_DEVICE: case ACPI_TYPE_EVENT: case ACPI_TYPE_MUTEX: case ACPI_TYPE_REGION: case ACPI_TYPE_THERMAL: case ACPI_TYPE_LOCAL_SCOPE: /* * 1) Disallow evaluation of certain object types. For these, * object evaluation is undefined and not supported. */ ACPI_ERROR ((AE_INFO, "%s: Evaluation of object type [%s] is not supported", Info->FullPathname, AcpiUtGetTypeName (Info->Node->Type))); Status = AE_TYPE; goto Cleanup; case ACPI_TYPE_METHOD: /* * 2) Object is a control method - execute it */ /* Verify that there is a method object associated with this node */ if (!Info->ObjDesc) { ACPI_ERROR ((AE_INFO, "%s: Method has no attached sub-object", Info->FullPathname)); Status = AE_NULL_OBJECT; goto Cleanup; } ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "**** Execute method [%s] at AML address %p length %X/n", Info->FullPathname, Info->ObjDesc->Method.AmlStart + 1, Info->ObjDesc->Method.AmlLength - 1)); /* * Any namespace deletion must acquire both the namespace and * interpreter locks to ensure that no thread is using the portion of * the namespace that is being deleted. * * Execute the method via the interpreter. The interpreter is locked * here before calling into the AML parser
开发者ID:LauraBerry,项目名称:A2cpsc457,代码行数:67,
示例18: AcpiNsInstallNodevoidAcpiNsInstallNode ( ACPI_WALK_STATE *WalkState, ACPI_NAMESPACE_NODE *ParentNode, /* Parent */ ACPI_NAMESPACE_NODE *Node, /* New Child*/ ACPI_OBJECT_TYPE Type){ ACPI_OWNER_ID OwnerId = 0; ACPI_NAMESPACE_NODE *ChildNode; ACPI_FUNCTION_TRACE (NsInstallNode); if (WalkState) { /* * Get the owner ID from the Walk state. The owner ID is used to * track table deletion and deletion of objects created by methods. */ OwnerId = WalkState->OwnerId; if ((WalkState->MethodDesc) && (ParentNode != WalkState->MethodNode)) { /* * A method is creating a new node that is not a child of the * method (it is non-local). Mark the executing method as having * modified the namespace. This is used for cleanup when the * method exits. */ WalkState->MethodDesc->Method.InfoFlags |= ACPI_METHOD_MODIFIED_NAMESPACE; } } /* Link the new entry into the parent and existing children */ Node->Peer = NULL; Node->Parent = ParentNode; ChildNode = ParentNode->Child; if (!ChildNode) { ParentNode->Child = Node; } else { /* Add node to the end of the peer list */ while (ChildNode->Peer) { ChildNode = ChildNode->Peer; } ChildNode->Peer = Node; } /* Init the new entry */ Node->OwnerId = OwnerId; Node->Type = (UINT8) Type; ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]/n", AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId, AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type), ParentNode)); return_VOID;}
开发者ID:2asoft,项目名称:freebsd,代码行数:71,
示例19: AcpiDsLoad1BeginOpACPI_STATUSAcpiDsLoad1BeginOp ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT **OutOp){ ACPI_PARSE_OBJECT *Op; ACPI_NAMESPACE_NODE *Node; ACPI_STATUS Status; ACPI_OBJECT_TYPE ObjectType; char *Path; UINT32 Flags; ACPI_FUNCTION_TRACE (DsLoad1BeginOp); Op = WalkState->Op; ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p/n", Op, WalkState)); /* We are only interested in opcodes that have an associated name */ if (Op) { if (!(WalkState->OpInfo->Flags & AML_NAMED)) { *OutOp = Op; return_ACPI_STATUS (AE_OK); } /* Check if this object has already been installed in the namespace */ if (Op->Common.Node) { *OutOp = Op; return_ACPI_STATUS (AE_OK); } } Path = AcpiPsGetNextNamestring (&WalkState->ParserState); /* Map the raw opcode into an internal object type */ ObjectType = WalkState->OpInfo->ObjectType; ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "State=%p Op=%p [%s]/n", WalkState, Op, AcpiUtGetTypeName (ObjectType))); switch (WalkState->Opcode) { case AML_SCOPE_OP: /* * The target name of the Scope() operator must exist at this point so * that we can actually open the scope to enter new names underneath it. * Allow search-to-root for single namesegs. */ Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));#ifdef ACPI_ASL_COMPILER if (Status == AE_NOT_FOUND) { /* * Table disassembly: * Target of Scope() not found. Generate an External for it, and * insert the name into the namespace. */ AcpiDmAddOpToExternalList (Op, Path, ACPI_TYPE_DEVICE, 0, 0); Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT, WalkState, &Node); }#endif if (ACPI_FAILURE (Status)) { ACPI_ERROR_NAMESPACE (Path, Status); return_ACPI_STATUS (Status); } /* * Check to make sure that the target is * one of the opcodes that actually opens a scope */ switch (Node->Type) { case ACPI_TYPE_ANY: case ACPI_TYPE_LOCAL_SCOPE: /* Scope */ case ACPI_TYPE_DEVICE: case ACPI_TYPE_POWER: case ACPI_TYPE_PROCESSOR: case ACPI_TYPE_THERMAL: /* These are acceptable types */ break; case ACPI_TYPE_INTEGER: case ACPI_TYPE_STRING: case ACPI_TYPE_BUFFER: /* * These types we will allow, but we will change the type. * This enables some existing code of the form: *//.........这里部分代码省略.........
开发者ID:wan721,项目名称:DragonFlyBSD,代码行数:101,
示例20: AcpiExOpcode_1A_0T_1R//.........这里部分代码省略......... switch (Type) { case ACPI_TYPE_INTEGER: Value = AcpiGbl_IntegerByteWidth; break; case ACPI_TYPE_STRING: Value = TempDesc->String.Length; break; case ACPI_TYPE_BUFFER: /* Buffer arguments may not be evaluated at this point */ Status = AcpiDsGetBufferArguments (TempDesc); Value = TempDesc->Buffer.Length; break; case ACPI_TYPE_PACKAGE: /* Package arguments may not be evaluated at this point */ Status = AcpiDsGetPackageArguments (TempDesc); Value = TempDesc->Package.Count; break; default: ACPI_ERROR ((AE_INFO, "Operand must be Buffer/Integer/String/Package" " - found type %s", AcpiUtGetTypeName (Type))); Status = AE_AML_OPERAND_TYPE; goto Cleanup; } if (ACPI_FAILURE (Status)) { goto Cleanup; } /* * Now that we have the size of the object, create a result * object to hold the value */ ReturnDesc = AcpiUtCreateIntegerObject (Value); if (!ReturnDesc) { Status = AE_NO_MEMORY; goto Cleanup; } break; case AML_REF_OF_OP: /* RefOf (SourceObject) */ Status = AcpiExGetObjectReference ( Operand[0], &ReturnDesc, WalkState); if (ACPI_FAILURE (Status)) { goto Cleanup; } break;
开发者ID:jaredmcneill,项目名称:freebsd,代码行数:67,
示例21: AcpiExConvertToTargetTypeACPI_STATUSAcpiExConvertToTargetType ( ACPI_OBJECT_TYPE DestinationType, ACPI_OPERAND_OBJECT *SourceDesc, ACPI_OPERAND_OBJECT **ResultDesc, ACPI_WALK_STATE *WalkState){ ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_TRACE (ExConvertToTargetType); /* Default behavior */ *ResultDesc = SourceDesc; /* * If required by the target, * perform implicit conversion on the source before we store it. */ switch (GET_CURRENT_ARG_TYPE (WalkState->OpInfo->RuntimeArgs)) { case ARGI_SIMPLE_TARGET: case ARGI_FIXED_TARGET: case ARGI_INTEGER_REF: /* Handles Increment, Decrement cases */ switch (DestinationType) { case ACPI_TYPE_LOCAL_REGION_FIELD: /* * Named field can always handle conversions */ break; default: /* No conversion allowed for these types */ if (DestinationType != SourceDesc->Common.Type) { ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Explicit operator, will store (%s) over existing type (%s)/n", AcpiUtGetObjectTypeName (SourceDesc), AcpiUtGetTypeName (DestinationType))); Status = AE_TYPE; } } break; case ARGI_TARGETREF: switch (DestinationType) { case ACPI_TYPE_INTEGER: case ACPI_TYPE_BUFFER_FIELD: case ACPI_TYPE_LOCAL_BANK_FIELD: case ACPI_TYPE_LOCAL_INDEX_FIELD: /* * These types require an Integer operand. We can convert * a Buffer or a String to an Integer if necessary. */ Status = AcpiExConvertToInteger (SourceDesc, ResultDesc, 16); break; case ACPI_TYPE_STRING: /* * The operand must be a String. We can convert an * Integer or Buffer if necessary */ Status = AcpiExConvertToString (SourceDesc, ResultDesc, ACPI_IMPLICIT_CONVERT_HEX); break; case ACPI_TYPE_BUFFER: /* * The operand must be a Buffer. We can convert an * Integer or String if necessary */ Status = AcpiExConvertToBuffer (SourceDesc, ResultDesc); break; default: ACPI_ERROR ((AE_INFO, "Bad destination type during conversion: 0x%X", DestinationType)); Status = AE_AML_INTERNAL; break; } break; case ARGI_REFERENCE: /* * CreateXxxxField cases - we are storing the field object into the name */ break; default://.........这里部分代码省略.........
开发者ID:Alkzndr,项目名称:freebsd,代码行数:101,
示例22: AcpiUtDumpAllocationsvoidAcpiUtDumpAllocations ( UINT32 Component, const char *Module){ ACPI_DEBUG_MEM_BLOCK *Element; ACPI_DESCRIPTOR *Descriptor; UINT32 NumOutstanding = 0; UINT8 DescriptorType; ACPI_FUNCTION_TRACE (UtDumpAllocations); /* * Walk the allocation list. */ if (ACPI_FAILURE (AcpiUtAcquireMutex (ACPI_MTX_MEMORY))) { return; } Element = AcpiGbl_GlobalList->ListHead; while (Element) { if ((Element->Component & Component) && ((Module == NULL) || (0 == ACPI_STRCMP (Module, Element->Module)))) { Descriptor = ACPI_CAST_PTR (ACPI_DESCRIPTOR, &Element->UserSpace); if (Element->Size < sizeof (ACPI_COMMON_DESCRIPTOR)) { AcpiOsPrintf ("%p Length 0x%04X %9.9s-%d " "[Not a Descriptor - too small]/n", Descriptor, Element->Size, Element->Module, Element->Line); } else { /* Ignore allocated objects that are in a cache */ if (ACPI_GET_DESCRIPTOR_TYPE (Descriptor) != ACPI_DESC_TYPE_CACHED) { AcpiOsPrintf ("%p Length 0x%04X %9.9s-%d [%s] ", Descriptor, Element->Size, Element->Module, Element->Line, AcpiUtGetDescriptorName (Descriptor)); /* Validate the descriptor type using Type field and length */ DescriptorType = 0; /* Not a valid descriptor type */ switch (ACPI_GET_DESCRIPTOR_TYPE (Descriptor)) { case ACPI_DESC_TYPE_OPERAND: if (Element->Size == sizeof (ACPI_DESC_TYPE_OPERAND)) { DescriptorType = ACPI_DESC_TYPE_OPERAND; } break; case ACPI_DESC_TYPE_PARSER: if (Element->Size == sizeof (ACPI_DESC_TYPE_PARSER)) { DescriptorType = ACPI_DESC_TYPE_PARSER; } break; case ACPI_DESC_TYPE_NAMED: if (Element->Size == sizeof (ACPI_DESC_TYPE_NAMED)) { DescriptorType = ACPI_DESC_TYPE_NAMED; } break; default: break; } /* Display additional info for the major descriptor types */ switch (DescriptorType) { case ACPI_DESC_TYPE_OPERAND: AcpiOsPrintf ("%12.12s RefCount 0x%04X/n", AcpiUtGetTypeName (Descriptor->Object.Common.Type), Descriptor->Object.Common.ReferenceCount); break; case ACPI_DESC_TYPE_PARSER: AcpiOsPrintf ("AmlOpcode 0x%04hX/n", Descriptor->Op.Asl.AmlOpcode); break; case ACPI_DESC_TYPE_NAMED: AcpiOsPrintf ("%4.4s/n", AcpiUtGetNodeName (&Descriptor->Node)); break; default: AcpiOsPrintf ( "/n");//.........这里部分代码省略.........
开发者ID:luciang,项目名称:haiku,代码行数:101,
示例23: AcpiDbDisassembleMethodACPI_STATUSAcpiDbDisassembleMethod ( char *Name){ ACPI_STATUS Status; ACPI_PARSE_OBJECT *Op; ACPI_WALK_STATE *WalkState; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_NAMESPACE_NODE *Method; Method = AcpiDbConvertToNode (Name); if (!Method) { return (AE_BAD_PARAMETER); } if (Method->Type != ACPI_TYPE_METHOD) { ACPI_ERROR ((AE_INFO, "%s (%s): Object must be a control method", Name, AcpiUtGetTypeName (Method->Type))); return (AE_BAD_PARAMETER); } ObjDesc = Method->Object; Op = AcpiPsCreateScopeOp (); if (!Op) { return (AE_NO_MEMORY); } /* Create and initialize a new walk state */ WalkState = AcpiDsCreateWalkState (0, Op, NULL, NULL); if (!WalkState) { return (AE_NO_MEMORY); } Status = AcpiDsInitAmlWalk (WalkState, Op, NULL, ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength, NULL, ACPI_IMODE_LOAD_PASS1); if (ACPI_FAILURE (Status)) { return (Status); } Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId); WalkState->OwnerId = ObjDesc->Method.OwnerId; /* Push start scope on scope stack and make it current */ Status = AcpiDsScopeStackPush (Method, Method->Type, WalkState); if (ACPI_FAILURE (Status)) { return (Status); } /* Parse the entire method AML including deferred operators */ WalkState->ParseFlags &= ~ACPI_PARSE_DELETE_TREE; WalkState->ParseFlags |= ACPI_PARSE_DISASSEMBLE; Status = AcpiPsParseAml (WalkState); (void) AcpiDmParseDeferredOps (Op); /* Now we can disassemble the method */ AcpiGbl_DbOpt_verbose = FALSE; AcpiDmDisassemble (NULL, Op, 0); AcpiGbl_DbOpt_verbose = TRUE; AcpiPsDeleteParseTree (Op); /* Method cleanup */ AcpiNsDeleteNamespaceSubtree (Method); AcpiNsDeleteNamespaceByOwner (ObjDesc->Method.OwnerId); AcpiUtReleaseOwnerId (&ObjDesc->Method.OwnerId); return (AE_OK);}
开发者ID:eyberg,项目名称:rumpkernel-netbsd-src,代码行数:83,
示例24: AcpiNsDumpOneObjectACPI_STATUSAcpiNsDumpOneObject ( ACPI_HANDLE ObjHandle, UINT32 Level, void *Context, void **ReturnValue){ ACPI_WALK_INFO *Info = (ACPI_WALK_INFO *) Context; ACPI_NAMESPACE_NODE *ThisNode; ACPI_OPERAND_OBJECT *ObjDesc = NULL; ACPI_OBJECT_TYPE ObjType; ACPI_OBJECT_TYPE Type; UINT32 BytesToDump; UINT32 DbgLevel; UINT32 i; ACPI_FUNCTION_NAME (NsDumpOneObject); /* Is output enabled? */ if (!(AcpiDbgLevel & Info->DebugLevel)) { return (AE_OK); } if (!ObjHandle) { ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Null object handle/n")); return (AE_OK); } ThisNode = AcpiNsValidateHandle (ObjHandle); if (!ThisNode) { ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Invalid object handle %p/n", ObjHandle)); return (AE_OK); } Type = ThisNode->Type; /* Check if the owner matches */ if ((Info->OwnerId != ACPI_OWNER_ID_MAX) && (Info->OwnerId != ThisNode->OwnerId)) { return (AE_OK); } if (!(Info->DisplayType & ACPI_DISPLAY_SHORT)) { /* Indent the object according to the level */ AcpiOsPrintf ("%2d%*s", (UINT32) Level - 1, (int) Level * 2, " "); /* Check the node type and name */ if (Type > ACPI_TYPE_LOCAL_MAX) { ACPI_WARNING ((AE_INFO, "Invalid ACPI Object Type 0x%08X", Type)); } AcpiOsPrintf ("%4.4s", AcpiUtGetNodeName (ThisNode)); } /* Now we can print out the pertinent information */ AcpiOsPrintf (" %-12s %p %2.2X ", AcpiUtGetTypeName (Type), ThisNode, ThisNode->OwnerId); DbgLevel = AcpiDbgLevel; AcpiDbgLevel = 0; ObjDesc = AcpiNsGetAttachedObject (ThisNode); AcpiDbgLevel = DbgLevel; /* Temp nodes are those nodes created by a control method */ if (ThisNode->Flags & ANOBJ_TEMPORARY) { AcpiOsPrintf ("(T) "); } switch (Info->DisplayType & ACPI_DISPLAY_MASK) { case ACPI_DISPLAY_SUMMARY: if (!ObjDesc) { /* No attached object. Some types should always have an object */ switch (Type) { case ACPI_TYPE_INTEGER: case ACPI_TYPE_PACKAGE: case ACPI_TYPE_BUFFER: case ACPI_TYPE_STRING: case ACPI_TYPE_METHOD://.........这里部分代码省略.........
开发者ID:RehabMan,项目名称:Intel-iasl,代码行数:101,
示例25: AcpiDbDisplayStatisticsACPI_STATUSAcpiDbDisplayStatistics ( char *TypeArg){ UINT32 i; UINT32 Temp; if (!TypeArg) { AcpiOsPrintf ("The following subcommands are available:/n ALLOCATIONS, OBJECTS, MEMORY, MISC, SIZES, TABLES/n"); return (AE_OK); } AcpiUtStrupr (TypeArg); Temp = AcpiDbMatchArgument (TypeArg, AcpiDbStatTypes); if (Temp == (UINT32) -1) { AcpiOsPrintf ("Invalid or unsupported argument/n"); return (AE_OK); } switch (Temp) { case CMD_STAT_ALLOCATIONS:#ifdef ACPI_DBG_TRACK_ALLOCATIONS AcpiUtDumpAllocationInfo ();#endif break; case CMD_STAT_TABLES: AcpiOsPrintf ("ACPI Table Information (not implemented):/n/n"); break; case CMD_STAT_OBJECTS: AcpiDbCountNamespaceObjects (); AcpiOsPrintf ("/nObjects defined in the current namespace:/n/n"); AcpiOsPrintf ("%16.16s %10.10s %10.10s/n", "ACPI_TYPE", "NODES", "OBJECTS"); for (i = 0; i < ACPI_TYPE_NS_NODE_MAX; i++) { AcpiOsPrintf ("%16.16s % 10ld% 10ld/n", AcpiUtGetTypeName (i), AcpiGbl_NodeTypeCount [i], AcpiGbl_ObjTypeCount [i]); } AcpiOsPrintf ("%16.16s % 10ld% 10ld/n", "Misc/Unknown", AcpiGbl_NodeTypeCountMisc, AcpiGbl_ObjTypeCountMisc); AcpiOsPrintf ("%16.16s % 10ld% 10ld/n", "TOTALS:", AcpiGbl_NumNodes, AcpiGbl_NumObjects); break; case CMD_STAT_MEMORY:#ifdef ACPI_DBG_TRACK_ALLOCATIONS AcpiOsPrintf ("/n----Object Statistics (all in hex)---------/n"); AcpiDbListInfo (AcpiGbl_GlobalList); AcpiDbListInfo (AcpiGbl_NsNodeList);#endif#ifdef ACPI_USE_LOCAL_CACHE AcpiOsPrintf ("/n----Cache Statistics (all in hex)---------/n"); AcpiDbListInfo (AcpiGbl_OperandCache); AcpiDbListInfo (AcpiGbl_PsNodeCache); AcpiDbListInfo (AcpiGbl_PsNodeExtCache); AcpiDbListInfo (AcpiGbl_StateCache);#endif break; case CMD_STAT_MISC: AcpiOsPrintf ("/nMiscellaneous Statistics:/n/n"); AcpiOsPrintf ("Calls to AcpiPsFind:.. ........% 7ld/n", AcpiGbl_PsFindCount); AcpiOsPrintf ("Calls to AcpiNsLookup:..........% 7ld/n", AcpiGbl_NsLookupCount); AcpiOsPrintf ("/n"); AcpiOsPrintf ("Mutex usage:/n/n"); for (i = 0; i < ACPI_NUM_MUTEX; i++) { AcpiOsPrintf ("%-28s: % 7ld/n", AcpiUtGetMutexName (i), AcpiGbl_MutexInfo[i].UseCount); } break; case CMD_STAT_SIZES: AcpiOsPrintf ("/nInternal object sizes:/n/n");//.........这里部分代码省略.........
开发者ID:apprisi,项目名称:illumos-gate,代码行数:101,
示例26: AcpiEvaluateObjectTypedACPI_STATUSAcpiEvaluateObjectTyped ( ACPI_HANDLE Handle, ACPI_STRING Pathname, ACPI_OBJECT_LIST *ExternalParams, ACPI_BUFFER *ReturnBuffer, ACPI_OBJECT_TYPE ReturnType){ ACPI_STATUS Status; BOOLEAN FreeBufferOnError = FALSE; ACPI_FUNCTION_TRACE (AcpiEvaluateObjectTyped); /* Return buffer must be valid */ if (!ReturnBuffer) { return_ACPI_STATUS (AE_BAD_PARAMETER); } if (ReturnBuffer->Length == ACPI_ALLOCATE_BUFFER) { FreeBufferOnError = TRUE; } /* Evaluate the object */ Status = AcpiEvaluateObject (Handle, Pathname, ExternalParams, ReturnBuffer); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Type ANY means "don't care" */ if (ReturnType == ACPI_TYPE_ANY) { return_ACPI_STATUS (AE_OK); } if (ReturnBuffer->Length == 0) { /* Error because caller specifically asked for a return value */ ACPI_ERROR ((AE_INFO, "No return value")); return_ACPI_STATUS (AE_NULL_OBJECT); } /* Examine the object type returned from EvaluateObject */ if (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type == ReturnType) { return_ACPI_STATUS (AE_OK); } /* Return object type does not match requested type */ ACPI_ERROR ((AE_INFO, "Incorrect return type [%s] requested [%s]", AcpiUtGetTypeName (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type), AcpiUtGetTypeName (ReturnType))); if (FreeBufferOnError) { /* * Free a buffer created via ACPI_ALLOCATE_BUFFER. * Note: We use AcpiOsFree here because AcpiOsAllocate was used * to allocate the buffer. This purposefully bypasses the * (optionally enabled) allocation tracking mechanism since we * only want to track internal allocations. */ AcpiOsFree (ReturnBuffer->Pointer); ReturnBuffer->Pointer = NULL; } ReturnBuffer->Length = 0; return_ACPI_STATUS (AE_TYPE);}
开发者ID:AmirAbrams,项目名称:haiku,代码行数:81,
示例27: LdNamespace1Begin//.........这里部分代码省略......... AslCoreSubsystemError (Op, Status, "Failure from namespace lookup", FALSE); return_ACPI_STATUS (Status); } /* We found a node with this name, now check the type */ switch (Node->Type) { case ACPI_TYPE_LOCAL_SCOPE: case ACPI_TYPE_DEVICE: case ACPI_TYPE_POWER: case ACPI_TYPE_PROCESSOR: case ACPI_TYPE_THERMAL: /* These are acceptable types - they all open a new scope */ break; case ACPI_TYPE_INTEGER: case ACPI_TYPE_STRING: case ACPI_TYPE_BUFFER: /* * These types we will allow, but we will change the type. * This enables some existing code of the form: * * Name (DEB, 0) * Scope (DEB) { ... } * * Which is used to workaround the fact that the MS interpreter * does not allow Scope() forward references. */ sprintf (MsgBuffer, "%s [%s], changing type to [Scope]", Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type)); AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer); /* Switch the type to scope, open the new scope */ Node->Type = ACPI_TYPE_LOCAL_SCOPE; Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } break; default: /* All other types are an error */ sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type)); AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer); /* * However, switch the type to be an actual scope so * that compilation can continue without generating a whole * cascade of additional errors. Open the new scope. */ Node->Type = ACPI_TYPE_LOCAL_SCOPE; Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status);
开发者ID:rodero95,项目名称:sys,代码行数:67,
示例28: AcpiNsCheckObjectTypeACPI_STATUSAcpiNsCheckObjectType ( ACPI_PREDEFINED_DATA *Data, ACPI_OPERAND_OBJECT **ReturnObjectPtr, UINT32 ExpectedBtypes, UINT32 PackageIndex){ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr; ACPI_STATUS Status = AE_OK; char TypeBuffer[48]; /* Room for 5 types */ /* A Namespace node should not get here, but make sure */ if (ReturnObject && ACPI_GET_DESCRIPTOR_TYPE (ReturnObject) == ACPI_DESC_TYPE_NAMED) { ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags, "Invalid return type - Found a Namespace node [%4.4s] type %s", ReturnObject->Node.Name.Ascii, AcpiUtGetTypeName (ReturnObject->Node.Type))); return (AE_AML_OPERAND_TYPE); } /* * Convert the object type (ACPI_TYPE_xxx) to a bitmapped object type. * The bitmapped type allows multiple possible return types. * * Note, the cases below must handle all of the possible types returned * from all of the predefined names (including elements of returned * packages) */ Data->ReturnBtype = AcpiNsGetBitmappedType (ReturnObject); if (Data->ReturnBtype == ACPI_RTYPE_ANY) { /* Not one of the supported objects, must be incorrect */ goto TypeErrorExit; } /* For reference objects, check that the reference type is correct */ if ((Data->ReturnBtype & ExpectedBtypes) == ACPI_RTYPE_REFERENCE) { Status = AcpiNsCheckReference (Data, ReturnObject); return (Status); } /* Attempt simple repair of the returned object if necessary */ Status = AcpiNsSimpleRepair (Data, ExpectedBtypes, PackageIndex, ReturnObjectPtr); return (Status);TypeErrorExit: /* Create a string with all expected types for this predefined object */ AcpiUtGetExpectedReturnTypes (TypeBuffer, ExpectedBtypes); if (PackageIndex == ACPI_NOT_PACKAGE_ELEMENT) { ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags, "Return type mismatch - found %s, expected %s", AcpiUtGetObjectTypeName (ReturnObject), TypeBuffer)); } else { ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags, "Return Package type mismatch at index %u - " "found %s, expected %s", PackageIndex, AcpiUtGetObjectTypeName (ReturnObject), TypeBuffer)); } return (AE_AML_OPERAND_TYPE);}
开发者ID:sdcrook,项目名称:acpica,代码行数:76,
注:本文中的AcpiUtGetTypeName函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ AcpiUtInitializeBuffer函数代码示例 C++ AcpiUtGetRegionName函数代码示例 |