这篇教程C++ D_AdvanceDemo函数代码示例写得很实用,希望能帮到您。
本文整理汇总了C++中D_AdvanceDemo函数的典型用法代码示例。如果您正苦于以下问题:C++ D_AdvanceDemo函数的具体用法?C++ D_AdvanceDemo怎么用?C++ D_AdvanceDemo使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。 在下文中一共展示了D_AdvanceDemo函数的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。 示例1: D_StartTitle//// D_StartTitle//void D_StartTitle(void){ gameaction = ga_nothing; demosequence = 0; SDL_WM_SetCaption(gamedescription, NULL); D_AdvanceDemo();}
开发者ID:gamebytes,项目名称:doomretro,代码行数:10,
示例2: D_StartTitle//// D_StartTitle//// [STRIFE]// haleyjd 09/11/10: Small modifications for new demo sequence.//void D_StartTitle (void){ gamestate = GS_DEMOSCREEN; gameaction = ga_nothing; demosequence = -2; D_AdvanceDemo ();}
开发者ID:M-Code,项目名称:chocolate-doom,代码行数:13,
示例3: D_PageTicker//// D_PageTicker// Handles timing for warped projection//void D_PageTicker(void){ if (--pagetic < 0) { D_AdvanceDemo(); }}
开发者ID:rodrigobmg,项目名称:64doom,代码行数:11,
示例4: D_PageTicker//// D_PageTicker// Handles timing for warped projection//void D_PageTicker(void){ if (!menuactive) { if (--pagetic < 0) D_AdvanceDemo(); if (!TITLEPIC) M_StartControlPanel(); }}
开发者ID:gamebytes,项目名称:doomretro,代码行数:14,
示例5: D_StartTitle//// D_StartTitle//void D_StartTitle (void){ // CL_QuitNetGame(); bool firstTime = true; if(firstTime) atterm (D_Close); gameaction = ga_nothing; demosequence = -1; D_AdvanceDemo ();}
开发者ID:JohnnyonFlame,项目名称:odamex,代码行数:14,
示例6: D_StartTitle//// D_StartTitle//void D_StartTitle (void){ gameaction = ga_nothing; demosequence = -1;// *** PID BEGIN ***// Print status message. fprintf(stderr, "***** start title: *****/n");// Get rid of possible pid mobjs before starting any demos (this only// matters here if this routine is called because of EndGame from a// level where there were pid monsters).// Left-over pid mobjs were being cleared in the level setup for// the demo, and that was screwing up the demo timing. cleanup_pid_list(NULL);// *** PID END *** D_AdvanceDemo ();}
开发者ID:RobbieJVMW,项目名称:dockerdoom,代码行数:21,
示例7: D_StartTitle//// D_StartTitle//void D_StartTitle (void){ gameaction = ga_nothing; demosequence = -1; D_AdvanceDemo ();}
开发者ID:jm--,项目名称:seL4Doom,代码行数:9,
示例8: D_QuitGame//// D_QuitGame//// [STRIFE] New function// haleyjd 09/11/10: Sets up the quit game snippet powered by the// demo sequence.//void D_QuitGame(void){ gameaction = ga_nothing; demosequence = -4; D_AdvanceDemo();}
开发者ID:M-Code,项目名称:chocolate-doom,代码行数:13,
注:本文中的D_AdvanceDemo函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 C++ D_BUG函数代码示例 C++ D_ASSUME函数代码示例 |