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自学教程:C++ DefaultExtension函数代码示例

51自学网 2021-06-01 20:26:05
  C++
这篇教程C++ DefaultExtension函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中DefaultExtension函数的典型用法代码示例。如果您正苦于以下问题:C++ DefaultExtension函数的具体用法?C++ DefaultExtension怎么用?C++ DefaultExtension使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了DefaultExtension函数的27个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: main

void main (int argc, char **argv){	int			i;	char		source[1024];	int			size;	FILE		*f;	printf( "bspinfo.exe v2.1 (%s)/n", __DATE__ );	printf ("---- bspinfo ----/n" );	if (argc == 1)		Error ("usage: bspinfo bspfile [bspfiles]");			for (i=1 ; i<argc ; i++)	{		printf ("---------------------/n");		strcpy (source, argv[i]);		DefaultExtension (source, ".bsp");		f = fopen (source, "rb");		if (f)		{			size = filelength (f);			fclose (f);		}		else			size = 0;		printf ("%s: %i/n", source, size);				LoadBSPFile (source);				PrintBSPFileSizes ();		printf ("---------------------/n");	}}
开发者ID:JoelTroch,项目名称:am_src_30jan2011,代码行数:34,


示例2: AddModules

static void AddModules( void ){    lib_cmd     *cmd;    char        buff[ MAX_IMPORT_STRING ];    for( cmd = CmdList; cmd != NULL; cmd = cmd->next ) {        if( !( cmd->ops & OP_ADD ) )            continue;        strcpy( buff, cmd->name );        if( cmd->ops & OP_IMPORT ) {            ProcessImport( buff );        } else {            DefaultExtension( buff, EXT_OBJ );            ProcessLibOrObj( buff, OBJ_PROCESS, AddOneObject );        }        Options.modified = TRUE;        if( Options.ar && Options.verbose ) {            if( cmd->ops & OP_DELETED ) {                Message( "r - %s", cmd->name );            } else {                Message( "a - %s", cmd->name );            }        }    }}
开发者ID:ABratovic,项目名称:open-watcom-v2,代码行数:25,


示例3: SaveSkinDialog

void SaveSkinDialog (void){//	strcpy (szDirName, ValueForKey (project_entity, "basepath") );//	strcat (szDirName, "//maps");	/* Place the terminating null character in the szFile. */	szFile[0] = '/0';	/* Set the members of the OPENFILENAME structure. */	ofn.lStructSize = sizeof(OPENFILENAME);	ofn.hwndOwner = mainwindow;	ofn.lpstrFilter = szSkinFilter;	ofn.nFilterIndex = 1;	ofn.lpstrFile = szFile;	ofn.nMaxFile = sizeof(szFile);	ofn.lpstrFileTitle = szFileTitle;	ofn.nMaxFileTitle = sizeof(szFileTitle);	ofn.lpstrInitialDir = szDirName;	ofn.Flags = OFN_SHOWHELP | OFN_PATHMUSTEXIST |		OFN_FILEMUSTEXIST;	/* Display the Open dialog box. */	if (!GetSaveFileName(&ofn))		return;	// canceled	DefaultExtension (ofn.lpstrFile, ".lbm");	Skin_SaveFile (ofn.lpstrFile);	strcpy (skin_filename, ofn.lpstrFile);}
开发者ID:Almamu,项目名称:Quake-2-Tools,代码行数:32,


示例4: MakeLITFile

void MakeLITFile (const char *filename){	char	litname[1024];	FILE	*litfile;	litheader_t	litheader;	strcpy (litname, filename);	StripExtension (litname);	DefaultExtension (litname, ".lit", sizeof(litname));	litfile = fopen (litname, "wb");	if (!litfile)	{		printf ("Unable to create %s/n", litname);		return;	}	litheader.ident[0] = 'Q';	litheader.ident[1] = 'L';	litheader.ident[2] = 'I';	litheader.ident[3] = 'T';	litheader.version = LittleLong(LIT_VERSION);	fwrite (&litheader, sizeof(litheader), 1, litfile);	fwrite (&newdlightdata, newlightdatasize, 1, litfile);	fclose (litfile);	printf ("Wrote litfile: %s/n", litname);}
开发者ID:crutchwalkfactory,项目名称:motocakerteam,代码行数:29,


示例5: SCharCount

C4SoundEffect* C4SoundSystem::GetEffect(const char *szSndName){	// Remember wildcards before adding .* extension - if there are 2 versions with different file extensions, play the last added	bool bRandomSound = SCharCount('?',szSndName) || SCharCount('*',szSndName);	// Evaluate sound name	char szName[C4MaxSoundName+2+1];	SCopy(szSndName,szName,C4MaxSoundName);	// Any extension accepted	DefaultExtension(szName,"*");	// Play nth Sound. Standard: 1	int32_t iNumber = 1;	// Sound with a wildcard: determine number of available matches	if (bRandomSound)	{		iNumber = 0;		// Count matching sounds		for (C4SoundEffect *pSfx=FirstSound; pSfx; pSfx=pSfx->Next)			if (WildcardMatch(szName,pSfx->Name))				++iNumber;		// Nothing found? Abort		if(iNumber == 0)			return NULL;		iNumber=UnsyncedRandom(iNumber)+1;	}	// Find requested sound effect in bank	C4SoundEffect *pSfx;	for (pSfx=FirstSound; pSfx; pSfx=pSfx->Next)		if (WildcardMatch(szName,pSfx->Name))			if(!--iNumber)				break;	return pSfx; // Is still NULL if nothing is found}
开发者ID:TheBlackJokerDevil,项目名称:openclonk,代码行数:32,


示例6: Bspinfo

/*============Bspinfo============*/void Bspinfo( int count, char **fileNames ) {	int		i;	char	source[1024];	int			size;	FILE		*f;	if ( count < 1 ) {		_printf( "No files to dump info for./n");		return;	}	for ( i = 0 ; i < count ; i++ ) {		_printf ("---------------------/n");		strcpy (source, fileNames[ i ] );		DefaultExtension (source, ".bsp");		f = fopen (source, "rb");		if (f)		{			size = Q_filelength (f);			fclose (f);		}		else			size = 0;		_printf ("%s: %i/n", source, size);				LoadBSPFile (source);				PrintBSPFileSizes ();		_printf ("---------------------/n");	}}
开发者ID:kingtiger01,项目名称:OpenMOHAA,代码行数:35,


示例7: SCopy

C4SoundEffect *C4SoundSystem::GetEffect(const char *szSndName) {  C4SoundEffect *pSfx;  char szName[C4MaxSoundName + 4 + 1];  int32_t iNumber;  // Evaluate sound name  SCopy(szSndName, szName, C4MaxSoundName);  // Default extension  DefaultExtension(szName, "wav");  // Convert old style '*' wildcard to correct '?' wildcard  // For sound effects, '*' is supposed to match single digits only  SReplaceChar(szName, '*', '?');  // Sound with a wildcard: determine number of available matches  if (SCharCount('?', szName)) {    // Search global sound file    if (!(iNumber = SoundFile.EntryCount(szName)))      // Search scenario local files      if (!(iNumber = Game.ScenarioFile.EntryCount(szName)))        // Search bank loaded sounds        if (!(iNumber = EffectInBank(szName)))          // None found: failure          return NULL;    // Insert index to name    iNumber = BoundBy(1 + SafeRandom(iNumber), 1, 9);    SReplaceChar(szName, '?', '0' + iNumber);  }  // Find requested sound effect in bank  for (pSfx = FirstSound; pSfx; pSfx = pSfx->Next)    if (SEqualNoCase(szName, pSfx->Name)) break;  // Sound not in bank, try add  if (!pSfx)    if (!(pSfx = AddEffect(szName))) return NULL;  return pSfx;}
开发者ID:ev1313,项目名称:yaC,代码行数:33,


示例8: MakeAllScales

void MakeAllScales (void){	strcpy(transferfile, source);	StripExtension( transferfile );	DefaultExtension( transferfile, ".r2" );	if ( !incremental	  || !IsIncremental(incrementfile)	  || (unsigned)readtransfers(transferfile, num_patches) != num_patches )	{		// determine visibility between patches		BuildVisMatrix ();		RunThreadsOn (num_patches, true, MakeScales);		if ( incremental )			writetransfers(transferfile, num_patches);		else			unlink(transferfile);		// release visibility matrix		FreeVisMatrix ();	}	qprintf ("transfer lists: %5.1f megs/n"		, (float)total_transfer * sizeof(transfer_t) / (1024*1024));}
开发者ID:jpiolho,项目名称:halflife,代码行数:26,


示例9: VIS_Main

/*   ===========   main   =========== */int VIS_Main(){	char portalfile[1024];	char source[1024];	char name[1024];	double start, end;	int total_vis_time;	Sys_Printf( "/n----- VIS ----/n/n" );	//if (i != argc - 1)	//	Error ("usage: vis [-threads #] [-level 0-4] [-fast] [-v] bspfile");	start = I_FloatTime();	ThreadSetDefault();	SetQdirFromPath( mapname );	strcpy( source, ExpandArg( mapname ) );	StripExtension( source );	DefaultExtension( source, ".bsp" );	sprintf( name, "%s%s", inbase, source );	Sys_Printf( "reading %s/n", name );	LoadBSPFile( name );	if ( numnodes == 0 || numfaces == 0 ) {		Error( "Empty map" );	}	sprintf( portalfile, "%s%s", inbase, ExpandArg( mapname ) );	StripExtension( portalfile );	strcat( portalfile, ".prt" );	Sys_Printf( "reading %s/n", portalfile );	LoadPortals( portalfile );	CalcVis();	CalcPHS();	visdatasize = vismap_p - dvisdata;	Sys_Printf( "visdatasize:%i  compressed from %i/n", visdatasize, originalvismapsize * 2 );	sprintf( name, "%s%s", outbase, source );	Sys_Printf( "writing %s/n", name );	WriteBSPFile( name );	end = I_FloatTime();	total_vis_time = (int) ( end - start );	Sys_Printf( "/nVIS Time: " );	if ( total_vis_time > 59 ) {		Sys_Printf( "%d Minutes ", total_vis_time / 60 );	}	Sys_Printf( "%d Seconds/n", total_vis_time % 60 );	return 0;}
开发者ID:Garux,项目名称:netradiant-custom,代码行数:62,


示例10: BSPInfo

int BSPInfo( int count, char **fileNames ){	int			i;	char		source[ 1024 ], ext[ 64 ];	int			size;	FILE		*f;			/* dummy check */	if( count < 1 )	{		Sys_Printf( "No files to dump info for./n");		return -1;	}		/* enable info mode */	infoMode = qtrue;		/* walk file list */	for( i = 0; i < count; i++ )	{		Sys_Printf( "---------------------------------/n" );				/* mangle filename and get size */		strcpy( source, fileNames[ i ] );		ExtractFileExtension( source, ext );		if( !Q_stricmp( ext, "map" ) )			StripExtension( source );		DefaultExtension( source, ".bsp" );		f = fopen( source, "rb" );		if( f )		{			size = Q_filelength (f);			fclose( f );		}		else			size = 0;				/* load the bsp file and print lump sizes */		Sys_Printf( "%s/n", source );		LoadBSPFile( source );				PrintBSPFileSizes();				/* print sizes */		Sys_Printf( "/n" );		Sys_Printf( "          total         %9d/n", size );		Sys_Printf( "                        %9d KB/n", size / 1024 );		Sys_Printf( "                        %9d MB/n", size / (1024 * 1024) );				Sys_Printf( "---------------------------------/n" );	}		/* return count */	return i;}
开发者ID:ChunHungLiu,项目名称:GtkRadiant,代码行数:55,


示例11: WriteBSP

/*============WriteBSP============*/void WriteBSP (char *name){	char	path[1024];	strcpy (path, name);	DefaultExtension (path, ".bsp");	SetModelNumbers ();	SetLightStyles ();	UnparseEntities ();	if ( !onlyents )		WriteMiptex ();	WriteBSPFile (path);}
开发者ID:6779660,项目名称:halflife,代码行数:21,


示例12: DelModules

static void DelModules( void ){    lib_cmd     *cmd;    char        buff[ MAX_IMPORT_STRING ];    for( cmd = CmdList; cmd != NULL; cmd = cmd->next ) {        if( !( cmd->ops & OP_DELETE ) )            continue;        strcpy( buff, cmd->name );        DefaultExtension( buff, EXT_OBJ );        if( IsExt( buff, EXT_LIB ) ) {            ProcessLibOrObj( buff, OBJ_SKIP, DelOneObject );            cmd->ops |= OP_DELETED;        }        if( !( cmd->ops & OP_DELETED ) && !( cmd->ops & OP_ADD ) ) {                Warning( ERR_CANT_DELETE, cmd->name );        } else if( ( cmd->ops & OP_DELETED ) && !( cmd->ops & OP_ADD ) && Options.ar && Options.verbose ) {            Message( "-d %s", cmd->name );        }    }}
开发者ID:ABratovic,项目名称:open-watcom-v2,代码行数:21,


示例13: main

int main (int argc, char **argv){	int			i;	char		source[1024];	if (argc == 1)		Error ("usage: bspinfo bspfile [bspfiles]");			for (i=1 ; i<argc ; i++)	{		printf ("---------------------/n");		strcpy (source, argv[i]);		DefaultExtension (source, ".bsp");		printf ("%s/n", source);				LoadBSPFile (source);				PrintBSPFileSizes ();		printf ("---------------------/n");	}	return 0;}
开发者ID:atphalix,项目名称:eviltoys,代码行数:21,


示例14: ProcessLumpyScript

/*=================ProcessLumpyScriptLoads a script file, then grabs everything from it=================*/void ProcessLumpyScript (char *basename){	char            script[256];	printf ("qlumpy script: %s/n",basename);	//// create default destination directory//	strcpy (destfile, ExpandPath(basename));	StripExtension (destfile);	strcat (destfile,".wad");		// unless the script overrides, save in cwd//// save in a wadfile by default//	savesingle = false;	grabbed = 0;	outputcreated = false;		//// read in the script file//	strcpy (script, basename);	DefaultExtension (script, ".ls");	LoadScriptFile (script);		strcpy (basepath, basename);		ParseScript ();				// execute load / grab commands		if (!savesingle)	{		WriteWad (do16bit);				// write out the wad directory		printf ("%i lumps grabbed in a wad file/n",grabbed);	}	else		printf ("%i lumps written seperately/n",grabbed);}
开发者ID:DeadlyGamer,项目名称:cs16nd,代码行数:47,


示例15: SaveAsDialog

void SaveAsDialog (void){ 	strcpy (szDirName, ValueForKey (g_qeglobals.d_project_entity, "basepath") );	strcat (szDirName, "//maps");	/* Place the terminating null character in the szFile. */  	szFile[0] = '/0';  	/* Set the members of the OPENFILENAME structure. */  	ofn.lStructSize = sizeof(OPENFILENAME); 	ofn.hwndOwner = g_qeglobals.d_hwndCamera;	ofn.lpstrFilter = szFilter; 	ofn.nFilterIndex = 1; 	ofn.lpstrFile = szFile; 	ofn.nMaxFile = sizeof(szFile); 	ofn.lpstrFileTitle = szFileTitle; 	ofn.nMaxFileTitle = sizeof(szFileTitle); 	ofn.lpstrInitialDir = szDirName; 	ofn.Flags = OFN_SHOWHELP | OFN_PATHMUSTEXIST | 		OFN_FILEMUSTEXIST | OFN_OVERWRITEPROMPT; 	/* Display the Open dialog box. */  	if (!GetSaveFileName(&ofn))		return;	// canceled  	DefaultExtension (ofn.lpstrFile, ".map");	strcpy (currentmap, ofn.lpstrFile);	// Add the file in MRU.	AddNewItem(g_qeglobals.d_lpMruMenu, ofn.lpstrFile);	// Refresh the File menu.	PlaceMenuMRUItem(g_qeglobals.d_lpMruMenu,GetSubMenu(GetMenu(g_qeglobals.d_hwndMain),0),			ID_FILE_EXIT);	Map_SaveFile (ofn.lpstrFile, false);	// ignore region}
开发者ID:amitahire,项目名称:development,代码行数:40,


示例16: ExportEntitiesMain

int ExportEntitiesMain( int argc, char **argv ){        /* arg checking */        if ( argc < 1 ) {                Sys_Printf( "Usage: q3map -exportents [-v] <mapname>/n" );                return 0;        }        /* do some path mangling */        strcpy( source, ExpandArg( argv[ argc - 1 ] ) );        StripExtension( source );        DefaultExtension( source, ".bsp" );        /* load the bsp */        Sys_Printf( "Loading %s/n", source );        LoadBSPFile( source );        /* export the lightmaps */        ExportEntities();        /* return to sender */        return 0;}
开发者ID:Garux,项目名称:netradiant-custom,代码行数:22,


示例17: WriteLitFile

voidWriteLitFile(const char *filename, int version){    FILE *l;    char f[1024];    litheader_t h;    strncpy(f, filename, 1019);	/* 1024 - space for extension - '/0' */    f[1023] = '/0';    StripExtension(f);    DefaultExtension(f, ".lit");    h.ident[0] = 'Q';    h.ident[1] = 'L';    h.ident[2] = 'I';    h.ident[3] = 'T';    h.version = LittleLong(version);    l = SafeOpenWrite(f);    SafeWrite(l, &h, sizeof(litheader_t));    SafeWrite(l, lit_filebase, lightdatasize * 3);    fclose(l);}
开发者ID:AidHamza,项目名称:eviltoys,代码行数:23,


示例18: main

/*===========main===========*/int main (int argc, char **argv){	char	portalfile[1024];	char		source[1024];	int		i;	double		start, end;			printf ("vis.exe v1.3 (%s)/n", __DATE__);	printf ("---- vis ----/n");	verbose = false;	for (i=1 ; i<argc ; i++)	{		if (!strcmp(argv[i],"-threads"))		{			numthreads = atoi (argv[i+1]);			i++;		}		else if (!strcmp(argv[i], "-fast"))		{			printf ("fastvis = true/n");			fastvis = true;		}		else if (!strcmp(argv[i], "-v"))		{			printf ("verbose = true/n");			verbose = true;		}		else if (argv[i][0] == '-')			Error ("Unknown option /"%s/"", argv[i]);		else			break;	}	if (i != argc - 1)		Error ("usage: vis [-threads #] [-level 0-4] [-fast] [-v] bspfile");	start = I_FloatTime ();		ThreadSetDefault ();	printf ("%i thread(s)/n", numthreads);	strcpy (source, argv[i]);	StripExtension (source);	DefaultExtension (source, ".bsp");	LoadBSPFile (source);		strcpy (portalfile, argv[i]);	StripExtension (portalfile);	strcat (portalfile, ".prt");		LoadPortals (portalfile);		uncompressed = malloc(bitbytes*portalleafs);	memset (uncompressed, 0, bitbytes*portalleafs);	CalcVis ();	qprintf ("c_chains: %i/n",c_chains);		visdatasize = vismap_p - dvisdata;		printf ("visdatasize:%i  compressed from %i/n", visdatasize, originalvismapsize);		CalcAmbientSounds ();	WriteBSPFile (source);		//	unlink (portalfile);	end = I_FloatTime ();	printf ("%5.1f seconds elapsed/n", end-start);		free(uncompressed);	return 0;}
开发者ID:6779660,项目名称:halflife,代码行数:83,


示例19: main

/*==============main==============*/int main (int argc, char **argv){	static	int		i;		// VC4.2 compiler bug if auto...	char	path[1024];  // using GtkRadiant's versioning next to Id's versioning  printf ("Q3Data      - (c) 1999 Id Software Inc./n");  printf ("GtkRadiant  - v" RADIANT_VERSION " " __DATE__ "/n");	ExpandWildcards (&argc, &argv);	for (i=1 ; i<argc ; i++)	{		if (!strcmp(argv[i], "-archive"))		{			archive = qtrue;			strcpy (archivedir, argv[i+1]);			printf ("Archiving source to: %s/n", archivedir);			i++;		}		else if (!strcmp(argv[i], "-release"))		{			g_release = qtrue;			strcpy (g_releasedir, argv[i+1]);			printf ("Copy output to: %s/n", g_releasedir);			i++;		}		else if ( !strcmp( argv[i], "-nostrips" ) )		{			g_stripify = qfalse;			printf( "Not optimizing for strips/n" );		}		else if ( !strcmp( argv[i], "-writedir" ) )		{			strcpy( writedir, argv[i+1] );			printf( "Write output to: %s/n", writedir );			i++;		}		else if ( !strcmp( argv[i], "-verbose" ) )		{			g_verbose = qtrue;		}		else if ( !strcmp( argv[i], "-dump" ) )		{			printf( "Dumping contents of: '%s'/n", argv[i+1] );			if ( strstr( argv[i+1], ".md3" ) )			{				MD3_Dump( argv[i+1] );			}			else			{				Error( "Do not know how to dump the contents of '%s'/n", argv[i+1] );			}			i++;		}		else if ( !strcmp( argv[i], "-3dsconvert" ) )		{      // NOTE TTimo this is broken, tried on a sample .3ds      // what happens .. it calls the Convert3DStoMD3,      // which calls the scriptlib function in non initialized state .. and crashes			printf( "Converting %s.3DS to %s.MD3/n", argv[i+1], argv[i+1] );			SetQdirFromPath( argv[i+1] );      vfsInitDirectory( gamedir );			Convert3DStoMD3( argv[i+1] );			i++;		}		else if (!strcmp(argv[i], "-only"))		{			strcpy (g_only, argv[i+1]);			printf ("Only grabbing %s/n", g_only);			i++;		}		else if (!strcmp(argv[i], "-gamedir"))		{			strcpy(gamedir, argv[i+1]);			i++;		}		else if (argv[i][0] == '-')			Error ("Unknown option /"%s/"", argv[i]);		else			break;	}	if (i == argc)		Error ("usage: q3data [-archive <directory>] [-dump <file.md3>] [-release <directory>] [-only <model>] [-3dsconvert <file.3ds>] [-verbose] [file.qdt]");	for ( ; i<argc ; i++)	{		printf ("--------------- %s ---------------/n", argv[i]);		// load the script		strcpy (path, argv[i]);		DefaultExtension (path, ".qdt");		if(!gamedir[0])			SetQdirFromPath (path);    // NOTE TTimo//.........这里部分代码省略.........
开发者ID:AEonZR,项目名称:GtkRadiant,代码行数:101,


示例20: main

/*==============main==============*/int main (int argc, char **argv){	static	int		i;		// VC4.2 compiler bug if auto...	char	path[1024];	ExpandWildcards (&argc, &argv);	for (i=1 ; i<argc ; i++)	{		if (!strcmp(argv[i], "-archive"))		{			// -archive f:/quake2/release/dump_11_30			archive = true;			strcpy (archivedir, argv[i+1]);			printf ("Archiving source to: %s/n", archivedir);			i++;		}		else if (!strcmp(argv[i], "-release"))		{			g_release = true;			strcpy (g_releasedir, argv[i+1]);			printf ("Copy output to: %s/n", g_releasedir);			i++;		}		else if (!strcmp(argv[i], "-compress"))		{			g_compress_pak = true;			printf ("Compressing pakfile/n");		}		else if (!strcmp(argv[i], "-pak"))		{			g_release = true;			g_pak = true;			printf ("Building pakfile: %s/n", argv[i+1]);			BeginPak (argv[i+1]);			i++;		}		else if (!strcmp(argv[i], "-only"))		{			strcpy (g_only, argv[i+1]);			printf ("Only grabbing %s/n", g_only);			i++;		}		else if (!strcmp(argv[i], "-3ds"))		{			do3ds = true;			printf ("loading .3ds files/n");		}		else if (argv[i][0] == '-')			Error ("Unknown option /"%s/"", argv[i]);		else			break;	}	if (i >= argc)		Error ("usage: qgrab [-archive <directory>] [-release <directory>] [-only <model>] [-3ds] file.qgr");	if (do3ds)		trifileext = ext_3ds;	else		trifileext = ext_tri;	for ( ; i<argc ; i++)	{		printf ("--------------- %s ---------------/n", argv[i]);		// load the script		strcpy (path, argv[i]);		DefaultExtension (path, ".qdt");		SetQdirFromPath (path);		LoadScriptFile (ExpandArg(path));				//		// parse it		//		ParseScript ();		// write out the last model		FinishModel ();		FinishSprite ();	}	if (g_pak)		FinishPak ();	return 0;}
开发者ID:amitahire,项目名称:development,代码行数:91,


示例21: ConvertBspToASE

/*ConvertBspToASE()exports an 3d studio ase file from the bsp*/int ConvertBspToASE(int argc, char **argv){	int             i;	double          start, end;	char            source[1024];	char            dest[1024];	Sys_Printf("---- convert map to ase ----/n");	for(i = 1; i < argc; i++)	{		if(!strcmp(argv[i], "-threads"))		{			numthreads = atoi(argv[i + 1]);			i++;		}		else if(!strcmp(argv[i], "-v"))		{			Sys_Printf("verbose = true/n");			verbose = qtrue;		}		else if(!strcmp(argv[i], "-connect"))		{			Broadcast_Setup(argv[++i]);		}		else if(argv[i][0] == '-')			Error("Unknown option /"%s/"", argv[i]);		else			break;	}	if(i != argc - 1)	{		Error("usage: xmap -bsp2ase [-<switch> [-<switch> ...]] <mapname.bsp>/n"			  "/n" "Switches:/n" "   v              = verbose output/n");		//"   quake1       = convert from QuakeWorld to XreaL/n"		//"   quake2       = convert from Quake2 to XreaL/n"		//"   quake3         = convert from Quake3 to XreaL/n"		//"   quake4         = convert from Quake4 to XreaL/n");	}	start = I_FloatTime();	ThreadSetDefault();	SetQdirFromPath(argv[i]);	strcpy(source, ExpandArg(argv[i]));	StripExtension(source);	DefaultExtension(source, ".bsp");	// start from scratch	LoadShaderInfo();	Sys_Printf("reading %s/n", source);	LoadBSPFile(source);	ParseEntities();	//	strcpy(dest, ExpandArg(argv[i]));	StripExtension(dest);	strcat(dest, "_converted");	DefaultExtension(dest, ".ase");	WriteASEFile(dest);	end = I_FloatTime();	Sys_Printf("%5.0f seconds elapsed/n", end - start);	// shut down connection	Broadcast_Shutdown();	return 0;}
开发者ID:otty,项目名称:cake3,代码行数:80,


示例22: main

/* * ================== * main * light modelfile * ================== */intmain(int argc, const char **argv){    int i, bsp_version;    double start;    double end;    char source[1024];    init_log("light.log");    logprint("----- TyrLight v0.99e -----/n"#if 0	     "** Beta version " __DATE__ " " __TIME__ "/n"#endif	);    numthreads = GetDefaultThreads();    for (i = 1; i < argc; i++) {	if (!strcmp(argv[i], "-threads")) {	    numthreads = atoi(argv[i + 1]);	    i++;	} else if (!strcmp(argv[i], "-extra")) {	    extrasamples = true;	    logprint("extra sampling enabled/n");	} else if (!strcmp(argv[i], "-dist")) {	    scaledist = atof(argv[i + 1]);	    i++;	} else if (!strcmp(argv[i], "-range")) {	    rangescale = atof(argv[i + 1]);	    i++;	} else if (!strcmp(argv[i], "-light")) {	    worldminlight = atof(argv[i + 1]);	    i++;	} else if (!strcmp(argv[i], "-compress")) {	    compress_ents = true;	    logprint("light entity compression enabled/n");	} else if (!strcmp(argv[i], "-colored") ||		   !strcmp(argv[i], "-coloured")) {	    colored = true;	} else if (!strcmp(argv[i], "-bsp30")) {	    bsp30 = true;	} else if (!strcmp(argv[i], "-lit")) {	    litfile = true;	} else if (!strcmp(argv[i], "-nominlimit")) {	    nominlimit = true;	} else if (argv[i][0] == '-')	    Error("Unknown option /"%s/"", argv[i]);	else	    break;    }    if (numthreads > 1)	logprint("running with %d threads/n", numthreads);    // Switch on colored flag if specifying -lit or -bsp30    if (bsp30 || litfile)	colored = true;    // Check the colored options    if (colored) {	if (!bsp30 && !litfile) {	    logprint("colored output format not specified -> using bsp 30/n");	    bsp30 = true;	} else if (bsp30 && litfile) {	    Error("Two colored output formats specified");	} else if (litfile) {	    logprint("colored output format: lit/n");	} else if (bsp30) {	    logprint("colored output format: bsp30/n");	}    }    if (i != argc - 1)	Error("usage: light [-threads num] [-light num] [-extra]/n"	      "             [-colored] [-bsp30] [-lit]/n"	      "             [-nocount] [-compress] [-nominlimit] bspfile/n");    start = I_FloatTime();    strcpy(source, argv[i]);    StripExtension(source);    DefaultExtension(source, ".bsp");    bsp_version = LoadBSPFile(source);    LoadEntities();    MakeTnodes();    FindFaceOffsets();    LightWorld();    WriteEntitiesToString();    if (colored && bsp30)	WriteBSPFile(source, 30);    else//.........这里部分代码省略.........
开发者ID:JoshEngebretson,项目名称:FSRadQuakeStuff,代码行数:101,


示例23: BSPMain

//.........这里部分代码省略.........            emitFlares = qtrue;        }        else if( !strcmp( argv[ i ], "-noflares" ) )        {            Sys_Printf( "Flare surfaces disabled/n" );            emitFlares = qfalse;        }        else if( !strcmp( argv[ i ], "-skyfix" ) )        {            Sys_Printf( "GL_CLAMP sky fix/hack/workaround enabled/n" );            skyFixHack = qtrue;        }        else if( !strcmp( argv[ i ], "-debugsurfaces" ) )        {            Sys_Printf( "emitting debug surfaces/n" );            debugSurfaces = qtrue;        }        else if( !strcmp( argv[ i ], "-debuginset" ) )        {            Sys_Printf( "Debug surface triangle insetting enabled/n" );            debugInset = qtrue;        }        else if( !strcmp( argv[ i ], "-debugportals" ) )        {            Sys_Printf( "Debug portal surfaces enabled/n" );            debugPortals = qtrue;        }        else if( !strcmp( argv[ i ], "-bsp" ) )            Sys_Printf( "-bsp argument unnecessary/n" );        else            Sys_Printf( "WARNING: Unknown option /"%s/"/n", argv[ i ] );    }        /* fixme: print more useful usage here */    if( i != (argc - 1) )        Error( "usage: q3map [options] mapfile" );        /* copy source name */    strcpy( source, ExpandArg( argv[ i ] ) );    StripExtension( source );        /* ydnar: set default sample size */    SetDefaultSampleSize( sampleSize );        /* delete portal, line and surface files */    sprintf( path, "%s.prt", source );    remove( path );    sprintf( path, "%s.lin", source );    remove( path );    //%    sprintf( path, "%s.srf", source );    /* ydnar */    //%    remove( path );        /* expand mapname */    strcpy( name, ExpandArg( argv[ i ] ) );        if( strcmp( name + strlen( name ) - 4, ".reg" ) )    {        /* if we are doing a full map, delete the last saved region map */        sprintf( path, "%s.reg", source );        remove( path );        DefaultExtension( name, ".map" );    /* might be .reg */    }        /* if onlyents, just grab the entites and resave */    if( onlyents )    {        OnlyEnts();        return 0;    }        /* load shaders */    LoadShaderInfo();        /* load original file from temp spot in case it was renamed by the editor on the way in */    if( strlen( tempSource ) > 0 )        LoadMapFile( tempSource, qfalse );    else        LoadMapFile( name, qfalse );        /* ydnar: decal setup */    ProcessDecals();        /* ydnar: cloned brush model entities */    SetCloneModelNumbers();        /* process world and submodels */    ProcessModels();        /* set light styles from targetted light entities */    SetLightStyles();        /* finish and write bsp */    EndBSPFile();        /* remove temp map source file if appropriate */    if( strlen( tempSource ) > 0)        remove( tempSource );        /* return to sender */    return 0;}
开发者ID:Teivaz,项目名称:nebula2,代码行数:101,


示例24: IdentifyVersion

static EIWADType IdentifyVersion (TArray<FString> &wadfiles, const char *iwad, const char *zdoom_wad){	WadStuff wads[countof(IWADNames)];	size_t foundwads[NUM_IWAD_TYPES] = { 0 };	const char *iwadparm = Args->CheckValue ("-iwad");	size_t numwads;	int pickwad;	size_t i;	bool iwadparmfound = false;	FString custwad;	if (iwadparm == NULL && iwad != NULL && *iwad != 0)	{		iwadparm = iwad;	}	if (iwadparm)	{		custwad = iwadparm;		FixPathSeperator (custwad);		if (CheckIWAD (custwad, wads))		{ // -iwad parameter was a directory			iwadparm = NULL;		}		else		{			DefaultExtension (custwad, ".wad");			iwadparm = custwad;			IWADNames[0] = iwadparm;			CheckIWAD ("", wads);		}	}	if (iwadparm == NULL || wads[0].Path.IsEmpty())	{		if (GameConfig->SetSection ("IWADSearch.Directories"))		{			const char *key;			const char *value;			while (GameConfig->NextInSection (key, value))			{				if (stricmp (key, "Path") == 0)				{					FString nice = NicePath(value);					FixPathSeperator(nice);					CheckIWAD(nice, wads);				}			}		}#ifdef _WIN32		FString steam_path = I_GetSteamPath();		if (steam_path.IsNotEmpty())		{			static const char *const steam_dirs[] =			{				"doom 2/base",				"final doom/base",				"heretic shadow of the serpent riders/base",				"hexen/base",				"hexen deathkings of the dark citadel/base",				"ultimate doom/base"			};			steam_path += "/SteamApps/common/";			for (i = 0; i < countof(steam_dirs); ++i)			{				CheckIWAD (steam_path + steam_dirs[i], wads);			}		}#endif	}	if (iwadparm != NULL && !wads[0].Path.IsEmpty())	{		iwadparmfound = true;	}	for (i = numwads = 0; i < countof(IWADNames); i++)	{		if (!wads[i].Path.IsEmpty())		{			if (i != numwads)			{				wads[numwads] = wads[i];			}			foundwads[wads[numwads].Type] = numwads + 1;			numwads++;		}	}	if (foundwads[IWAD_HexenDK] && !foundwads[IWAD_Hexen])	{ // Cannot play Hexen DK without Hexen		size_t kill = foundwads[IWAD_HexenDK];		for (i = kill; i < numwads; ++i)		{			wads[i - 1] = wads[i];		}		numwads--;		foundwads[IWAD_HexenDK] = 0;		for (i = 0; i < NUM_IWAD_TYPES; ++i)//.........这里部分代码省略.........
开发者ID:WChrisK,项目名称:Zandronum,代码行数:101,


示例25: FixAAS

int FixAAS( int argc, char **argv ){	int			length, checksum;	void		*buffer;	FILE		*file;	char		aas[ 1024 ], **ext;	char		*exts[] =				{					".aas",					"_b0.aas",					"_b1.aas",					NULL				};			/* arg checking */	if( argc < 2 )	{		Sys_Printf( "Usage: q3map -fixaas [-v] <mapname>/n" );		return 0;	}		/* do some path mangling */	strcpy( source, ExpandArg( argv[ argc - 1 ] ) );	StripExtension( source );	DefaultExtension( source, ".bsp" );		/* note it */	Sys_Printf( "--- FixAAS ---/n" );		/* load the bsp */	Sys_Printf( "Loading %s/n", source );	length = LoadFile( source, &buffer );		/* create bsp checksum */	Sys_Printf( "Creating checksum.../n" );	checksum = LittleLong( MD4BlockChecksum( buffer, length ) );		/* write checksum to aas */	ext = exts;	while( *ext )	{		/* mangle name */		strcpy( aas, source );		StripExtension( aas );		strcat( aas, *ext );		Sys_Printf( "Trying %s/n", aas );		ext++;				/* fix it */		file = fopen( aas, "r+b" );		if( !file )			continue;		if( fwrite( &checksum, 4, 1, file ) != 1 )			Error( "Error writing checksum to %s", aas );		fclose( file );	}		/* return to sender */	return 0;}
开发者ID:ChunHungLiu,项目名称:GtkRadiant,代码行数:61,


示例26: ConvertBSPMain

int ConvertBSPMain( int argc, char **argv ){	int		i;	int		(*convertFunc)( char * );	game_t	*convertGame;			/* set default */	convertFunc = ConvertBSPToASE;	convertGame = NULL;		/* arg checking */	if( argc < 1 )	{		Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>/n" );		return 0;	}		/* process arguments */	for( i = 1; i < (argc - 1); i++ )	{		/* -format map|ase|... */		if( !strcmp( argv[ i ],  "-format" ) ) 		{			i++;			if( !Q_stricmp( argv[ i ], "ase" ) )				convertFunc = ConvertBSPToASE;			else if( !Q_stricmp( argv[ i ], "map" ) )				convertFunc = ConvertBSPToMap;			else			{				convertGame = GetGame( argv[ i ] );				if( convertGame == NULL )					Sys_Printf( "Unknown conversion format /"%s/". Defaulting to ASE./n", argv[ i ] );			} 		}	}		/* clean up map name */	strcpy( source, ExpandArg( argv[ i ] ) );	StripExtension( source );	DefaultExtension( source, ".bsp" );		LoadShaderInfo();		Sys_Printf( "Loading %s/n", source );		/* ydnar: load surface file */	//%	LoadSurfaceExtraFile( source );		LoadBSPFile( source );		/* parse bsp entities */	ParseEntities();		/* bsp format convert? */	if( convertGame != NULL )	{		/* set global game */		game = convertGame;				/* write bsp */		StripExtension( source );		DefaultExtension( source, "_c.bsp" );		Sys_Printf( "Writing %s/n", source );		WriteBSPFile( source );				/* return to sender */		return 0;	}		/* normal convert */	return convertFunc( source );}
开发者ID:ChunHungLiu,项目名称:GtkRadiant,代码行数:74,


示例27: ScaleBSPMain

int ScaleBSPMain( int argc, char **argv ){	int			i;	float		f, scale;	vec3_t		vec;	char		str[ 1024 ];			/* arg checking */	if( argc < 2 )	{		Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>/n" );		return 0;	}		/* get scale */	scale = atof( argv[ argc - 2 ] );	if( scale == 0.0f )	{		Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>/n" );		Sys_Printf( "Non-zero scale value required./n" );		return 0;	}		/* do some path mangling */	strcpy( source, ExpandArg( argv[ argc - 1 ] ) );	StripExtension( source );	DefaultExtension( source, ".bsp" );		/* load the bsp */	Sys_Printf( "Loading %s/n", source );	LoadBSPFile( source );	ParseEntities();		/* note it */	Sys_Printf( "--- ScaleBSP ---/n" );	Sys_FPrintf( SYS_VRB, "%9d entities/n", numEntities );		/* scale entity keys */	for( i = 0; i < numBSPEntities && i < numEntities; i++ )	{		/* scale origin */		GetVectorForKey( &entities[ i ], "origin", vec );		if( (vec[ 0 ] + vec[ 1 ] + vec[ 2 ]) )		{			VectorScale( vec, scale, vec );			sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );			SetKeyValue( &entities[ i ], "origin", str );		}				/* scale door lip */		f = FloatForKey( &entities[ i ], "lip" );		if( f )		{			f *= scale;			sprintf( str, "%f", f );			SetKeyValue( &entities[ i ], "lip", str );		}	}		/* scale models */	for( i = 0; i < numBSPModels; i++ )	{		VectorScale( bspModels[ i ].mins, scale, bspModels[ i ].mins );		VectorScale( bspModels[ i ].maxs, scale, bspModels[ i ].maxs );	}		/* scale nodes */	for( i = 0; i < numBSPNodes; i++ )	{		VectorScale( bspNodes[ i ].mins, scale, bspNodes[ i ].mins );		VectorScale( bspNodes[ i ].maxs, scale, bspNodes[ i ].maxs );	}		/* scale leafs */	for( i = 0; i < numBSPLeafs; i++ )	{		VectorScale( bspLeafs[ i ].mins, scale, bspLeafs[ i ].mins );		VectorScale( bspLeafs[ i ].maxs, scale, bspLeafs[ i ].maxs );	}		/* scale drawverts */	for( i = 0; i < numBSPDrawVerts; i++ )		VectorScale( bspDrawVerts[ i ].xyz, scale, bspDrawVerts[ i ].xyz );		/* scale planes */	for( i = 0; i < numBSPPlanes; i++ )		bspPlanes[ i ].dist *= scale;		/* scale gridsize */	GetVectorForKey( &entities[ 0 ], "gridsize", vec );	if( (vec[ 0 ] + vec[ 1 ] + vec[ 2 ]) == 0.0f )		VectorCopy( gridSize, vec );	VectorScale( vec, scale, vec );	sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );	SetKeyValue( &entities[ 0 ], "gridsize", str );		/* write the bsp */	UnparseEntities();	StripExtension( source );//.........这里部分代码省略.........
开发者ID:ChunHungLiu,项目名称:GtkRadiant,代码行数:101,



注:本文中的DefaultExtension函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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