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自学教程:C++ IsEnabled函数代码示例

51自学网 2021-06-01 21:41:00
  C++
这篇教程C++ IsEnabled函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中IsEnabled函数的典型用法代码示例。如果您正苦于以下问题:C++ IsEnabled函数的具体用法?C++ IsEnabled怎么用?C++ IsEnabled使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了IsEnabled函数的30个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: InitStalker

bool BattlefieldWG::SetupBattlefield(){    InitStalker(BATTLEFIELD_WG_NPC_STALKER, WintergraspStalkerPos[0], WintergraspStalkerPos[1], WintergraspStalkerPos[2], WintergraspStalkerPos[3]);    m_TypeId = BATTLEFIELD_WG;                              // See enum BattlefieldTypes    m_BattleId = BATTLEFIELD_BATTLEID_WG;    m_ZoneId = BATTLEFIELD_WG_ZONEID;    m_MapId = BATTLEFIELD_WG_MAPID;    m_Map = sMapMgr->FindMap(m_MapId, 0);    m_Guid = MAKE_NEW_GUID((m_BattleId ^ 0x20000), 0, HIGHGUID_BATTLEGROUND);    m_MaxPlayer = sWorld->getIntConfig(CONFIG_WINTERGRASP_PLR_MAX);    m_IsEnabled = sWorld->getBoolConfig(CONFIG_WINTERGRASP_ENABLE);    m_MinPlayer = sWorld->getIntConfig(CONFIG_WINTERGRASP_PLR_MIN);    m_MinLevel = sWorld->getIntConfig(CONFIG_WINTERGRASP_PLR_MIN_LVL);    m_BattleTime = sWorld->getIntConfig(CONFIG_WINTERGRASP_BATTLETIME) * MINUTE * IN_MILLISECONDS;    //m_NoWarBattleTime = sWorld->getIntConfig(CONFIG_WINTERGRASP_NOBATTLETIME) * MINUTE * IN_MILLISECONDS;    m_NoWarBattleTime = 10 * MINUTE * IN_MILLISECONDS;    m_RestartAfterCrash = sWorld->getIntConfig(CONFIG_WINTERGRASP_RESTART_AFTER_CRASH) * MINUTE * IN_MILLISECONDS;    m_TimeForAcceptInvite = 20;    m_StartGroupingTimer = 5 * MINUTE * IN_MILLISECONDS; //original was 15    m_StartGrouping = false;    m_tenacityStack = 0;    KickPosition.Relocate(5728.117f, 2714.346f, 697.733f, 0);    KickPosition.m_mapId = m_MapId;    RegisterZone(m_ZoneId);    m_Data32.resize(BATTLEFIELD_WG_DATA_MAX);    m_saveTimer = 60000;    // Init GraveYards    SetGraveyardNumber(BATTLEFIELD_WG_GRAVEYARD_MAX);    // Load from db    if ((sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_ACTIVE) == 0) && (sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_DEFENDER) == 0)            && (sWorld->getWorldState(ClockWorldState[0]) == 0))    {        sWorld->setWorldState(BATTLEFIELD_WG_WORLD_STATE_ACTIVE, uint64(false));        sWorld->setWorldState(BATTLEFIELD_WG_WORLD_STATE_DEFENDER, uint64(urand(0, 1)));        sWorld->setWorldState(ClockWorldState[0], uint64(m_NoWarBattleTime));    }    m_isActive = bool(sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_ACTIVE));    m_DefenderTeam = TeamId(sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_DEFENDER));    m_Timer = sWorld->getWorldState(ClockWorldState[0]);    if (m_isActive)    {        m_isActive = false;        m_Timer = m_RestartAfterCrash;    }    for (uint8 i = 0; i < BATTLEFIELD_WG_GRAVEYARD_MAX; i++)    {        BfGraveyardWG* graveyard = new BfGraveyardWG(this);        // When between games, the graveyard is controlled by the defending team        if (WGGraveYard[i].startcontrol == TEAM_NEUTRAL)            graveyard->Initialize(m_DefenderTeam, WGGraveYard[i].gyid);        else            graveyard->Initialize(WGGraveYard[i].startcontrol, WGGraveYard[i].gyid);        graveyard->SetTextId(WGGraveYard[i].textid);        m_GraveyardList[i] = graveyard;    }    // Spawn workshocreatures and gameobjects    for (uint8 i = 0; i < WG_MAX_WORKSHOP; i++)    {        WGWorkshop* workshop = new WGWorkshop(this, i);        if (i < BATTLEFIELD_WG_WORKSHOP_KEEP_WEST)            workshop->GiveControlTo(GetAttackerTeam(), true);        else            workshop->GiveControlTo(GetDefenderTeam(), true);        // Note: Capture point is added once the gameobject is created.        WorkshopsList.insert(workshop);    }    // Spawn NPCs in the defender's keep, both Horde and Alliance    for (uint8 i = 0; i < WG_MAX_KEEP_NPC; i++)    {        // Horde npc        if (Creature* creature = SpawnCreature(WGKeepNPC[i].entryHorde, WGKeepNPC[i].x, WGKeepNPC[i].y, WGKeepNPC[i].z, WGKeepNPC[i].o, TEAM_HORDE))            KeepCreature[TEAM_HORDE].insert(creature->GetGUID());        // Alliance npc        if (Creature* creature = SpawnCreature(WGKeepNPC[i].entryAlliance, WGKeepNPC[i].x, WGKeepNPC[i].y, WGKeepNPC[i].z, WGKeepNPC[i].o, TEAM_ALLIANCE))            KeepCreature[TEAM_ALLIANCE].insert(creature->GetGUID());    }    // Hide NPCs from the Attacker's team in the keep    for (GuidSet::const_iterator itr = KeepCreature[GetAttackerTeam()].begin(); itr != KeepCreature[GetAttackerTeam()].end(); ++itr)        if (Creature* creature = GetCreature(*itr))            HideNpc(creature);//.........这里部分代码省略.........
开发者ID:BravadoToDeath,项目名称:ArkCORE-NG,代码行数:101,


示例2: GetThumbRect

	void CHorizontalLayoutUI::DoEvent(TEventUI& event)	{		if( m_iSepWidth != 0 ) {			if( event.Type == UIEVENT_BUTTONDOWN && IsEnabled() )			{				RECT rcSeparator = GetThumbRect(false);				if( ::PtInRect(&rcSeparator, event.ptMouse) ) {					m_uButtonState |= UISTATE_CAPTURED;					ptLastMouse = event.ptMouse;					m_rcNewPos = m_rcItem;					if( !m_bImmMode && m_pManager ) m_pManager->AddPostPaint(this);					return;				}			}			if( event.Type == UIEVENT_BUTTONUP )			{				if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {					m_uButtonState &= ~UISTATE_CAPTURED;					m_rcItem = m_rcNewPos;					if( !m_bImmMode && m_pManager ) m_pManager->RemovePostPaint(this);					NeedParentUpdate();					return;				}			}			if( event.Type == UIEVENT_MOUSEMOVE )			{				if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {					LONG cx = event.ptMouse.x - ptLastMouse.x;					ptLastMouse = event.ptMouse;					RECT rc = m_rcNewPos;					if( m_iSepWidth >= 0 ) {						if( cx > 0 && event.ptMouse.x < m_rcNewPos.right - m_iSepWidth ) return;						if( cx < 0 && event.ptMouse.x > m_rcNewPos.right ) return;						rc.right += cx;						if( rc.right - rc.left <= GetMinWidth() ) {							if( m_rcNewPos.right - m_rcNewPos.left <= GetMinWidth() ) return;							rc.right = rc.left + GetMinWidth();						}						if( rc.right - rc.left >= GetMaxWidth() ) {							if( m_rcNewPos.right - m_rcNewPos.left >= GetMaxWidth() ) return;							rc.right = rc.left + GetMaxWidth();						}					}					else {						if( cx > 0 && event.ptMouse.x < m_rcNewPos.left ) return;						if( cx < 0 && event.ptMouse.x > m_rcNewPos.left - m_iSepWidth ) return;						rc.left += cx;						if( rc.right - rc.left <= GetMinWidth() ) {							if( m_rcNewPos.right - m_rcNewPos.left <= GetMinWidth() ) return;							rc.left = rc.right - GetMinWidth();						}						if( rc.right - rc.left >= GetMaxWidth() ) {							if( m_rcNewPos.right - m_rcNewPos.left >= GetMaxWidth() ) return;							rc.left = rc.right - GetMaxWidth();						}					}					CDuiRect rcInvalidate = GetThumbRect(true);					m_rcNewPos = rc;					m_cxyFixed.cx = m_rcNewPos.right - m_rcNewPos.left;					if( m_bImmMode ) {						m_rcItem = m_rcNewPos;						NeedParentUpdate();					}					else {						rcInvalidate.Join(GetThumbRect(true));						rcInvalidate.Join(GetThumbRect(false));						if( m_pManager ) m_pManager->Invalidate(rcInvalidate);					}					return;				}			}			if( event.Type == UIEVENT_SETCURSOR )			{				RECT rcSeparator = GetThumbRect(false);				if( IsEnabled() && ::PtInRect(&rcSeparator, event.ptMouse) ) {					::SetCursor(::LoadCursor(NULL, MAKEINTRESOURCE(IDC_SIZEWE)));					return;				}			}		}		CContainerUI::DoEvent(event);	}
开发者ID:Shawber,项目名称:xduilib,代码行数:84,


示例3: rect1

void CalendarControl::Draw(BRect r){#ifdef __UNIVERSAL_INTERFACE if(interface==CC_ZETA_INTERFACE) {#endif#ifdef __ZETA_INTERFACE BRect rect1(Bounds()); rect1.bottom--; rect1.right=pb->Frame().left-2; BRect rect2(rect1); BPoint p1, p2; rgb_color color;  if(IsEnabled()) {  if(dtvc->IsFocus() && wc) // window is active and control is focused                            // (control is enabled)  {   SetHighColor(170,50,184,0);   StrokeRect(rect1);   rect1.left++;   rect1.top++;   rect1.right--;   rect1.bottom--;   StrokeRect(rect1);   SetHighColor(255,255,255,0);   rect1.left++;   rect1.top++;   rect1.right--;   rect1.bottom--;   StrokeLine(rect1.LeftBottom(),rect1.RightBottom());   StrokeLine(rect1.RightTop(),rect1.RightBottom());   SetHighColor(218,218,218,0);   StrokeLine(rect1.LeftTop(),rect1.LeftBottom());   StrokeLine(rect1.LeftTop(),rect1.RightTop());   SetHighColor(114,114,114,0);   StrokeLine(rect1.LeftTop(),rect1.LeftTop());   StrokeLine(rect1.LeftBottom(),rect1.LeftBottom());   StrokeLine(rect1.RightTop(),rect1.RightTop());   StrokeLine(rect1.RightBottom(),rect1.RightBottom());      // outward borders   color.red=170+(uint8)((229-170)*(view_color.red-170)/(255-170));   color.green=50+(uint8)((194-50)*(view_color.green-50)/(255-50));   color.blue=184+(uint8)((233-184)*(view_color.blue-184)/(255-184));   color.alpha=255;      SetHighColor(color);   p1.Set(rect2.left,rect2.top+1);   p2.Set(rect2.left+1,rect2.top);   StrokeLine(p1,p2);   p1.Set(rect2.right,rect2.top+1);   p2.Set(rect2.right-1,rect2.top);   StrokeLine(p1,p2);   p1.Set(rect2.right,rect2.bottom-1);   p2.Set(rect2.right-1,rect2.bottom);   StrokeLine(p1,p2);   p1.Set(rect2.left,rect2.bottom-1);   p2.Set(rect2.left+1,rect2.bottom);   StrokeLine(p1,p2);   SetHighColor(view_color);   StrokeLine(rect2.LeftTop(),rect2.LeftTop());   StrokeLine(rect2.LeftBottom(),rect2.LeftBottom());   StrokeLine(rect2.RightTop(),rect2.RightTop());   StrokeLine(rect2.RightBottom(),rect2.RightBottom());  }  else // window is not active or control is unfocused (control is enabled)  {   SetHighColor(255,255,255,0);   rect1.left++;   rect1.top++;   rect1.right--;   rect1.bottom--;   StrokeRect(rect1);   rect1.left++;   rect1.top++;   rect1.right--;   rect1.bottom--;   StrokeRect(rect1);   rect1=rect2;      SetHighColor(0,0,0,0);   StrokeRect(rect1);   rect1.left++;   rect1.top++;   rect1.right--;   rect1.bottom--;   StrokeLine(rect1.LeftTop(),rect1.LeftTop());   StrokeLine(rect1.LeftBottom(),rect1.LeftBottom());   StrokeLine(rect1.RightTop(),rect1.RightTop());   StrokeLine(rect1.RightBottom(),rect1.RightBottom());      SetHighColor(180,180,180,0);   p1.Set(rect2.left+2,rect2.top+1);   p2.Set(rect2.right-2,rect2.top+1);   StrokeLine(p1,p2);   p1.Set(rect2.left+1,rect2.top+2);   p2.Set(rect2.left+1,rect2.bottom-2);//.........这里部分代码省略.........
开发者ID:BackupTheBerlios,项目名称:projectconcepto-svn,代码行数:101,


示例4: GetControlFlags

	UINT CSliderUI::GetControlFlags() const	{		if( IsEnabled() ) return UIFLAG_SETCURSOR;		else return 0;	}
开发者ID:pcjbird,项目名称:MUIEditor,代码行数:5,


示例5: GetControlFlags

	UINT CTextUI::GetControlFlags() const	{		if( IsEnabled() && m_nLinks > 0 ) return UIFLAG_SETCURSOR;		else return 0;	}
开发者ID:0359xiaodong,项目名称:TeamTalk,代码行数:5,


示例6: ccp_ReportStatus

intccp_ReportStatus(struct cmdargs const *arg){  struct ccp_opt **o;  struct link *l;  struct ccp *ccp;  int f;  l = command_ChooseLink(arg);  ccp = &l->ccp;  prompt_Printf(arg->prompt, "%s: %s [%s]/n", l->name, ccp->fsm.name,                State2Nam(ccp->fsm.state));  if (ccp->fsm.state == ST_OPENED) {    prompt_Printf(arg->prompt, " My protocol = %s, His protocol = %s/n",                  protoname(ccp->my_proto), protoname(ccp->his_proto));    prompt_Printf(arg->prompt, " Output: %ld --> %ld,  Input: %ld --> %ld/n",                  ccp->uncompout, ccp->compout,                  ccp->compin, ccp->uncompin);  }  if (ccp->in.algorithm != -1)    prompt_Printf(arg->prompt, "/n Input Options:  %s/n",                  (*algorithm[ccp->in.algorithm]->Disp)(&ccp->in.opt));  if (ccp->out.algorithm != -1) {    o = &ccp->out.opt;    for (f = 0; f < ccp->out.algorithm; f++)      if (IsEnabled(ccp->cfg.neg[algorithm[f]->Neg]))        o = &(*o)->next;    prompt_Printf(arg->prompt, " Output Options: %s/n",                  (*algorithm[ccp->out.algorithm]->Disp)(&(*o)->val));  }  prompt_Printf(arg->prompt, "/n Defaults: ");  prompt_Printf(arg->prompt, "FSM retry = %us, max %u Config"                " REQ%s, %u Term REQ%s/n", ccp->cfg.fsm.timeout,                ccp->cfg.fsm.maxreq, ccp->cfg.fsm.maxreq == 1 ? "" : "s",                ccp->cfg.fsm.maxtrm, ccp->cfg.fsm.maxtrm == 1 ? "" : "s");  prompt_Printf(arg->prompt, "           deflate windows: ");  prompt_Printf(arg->prompt, "incoming = %d, ", ccp->cfg.deflate.in.winsize);  prompt_Printf(arg->prompt, "outgoing = %d/n", ccp->cfg.deflate.out.winsize);#ifndef NODES  prompt_Printf(arg->prompt, "           MPPE: ");  if (ccp->cfg.mppe.keybits)    prompt_Printf(arg->prompt, "%d bits, ", ccp->cfg.mppe.keybits);  else    prompt_Printf(arg->prompt, "any bits, ");  switch (ccp->cfg.mppe.state) {  case MPPE_STATEFUL:    prompt_Printf(arg->prompt, "stateful");    break;  case MPPE_STATELESS:    prompt_Printf(arg->prompt, "stateless");    break;  case MPPE_ANYSTATE:    prompt_Printf(arg->prompt, "any state");    break;  }  prompt_Printf(arg->prompt, "%s/n",                ccp->cfg.mppe.required ? ", required" : "");#endif  prompt_Printf(arg->prompt, "/n           DEFLATE:    %s/n",                command_ShowNegval(ccp->cfg.neg[CCP_NEG_DEFLATE]));  prompt_Printf(arg->prompt, "           PREDICTOR1: %s/n",                command_ShowNegval(ccp->cfg.neg[CCP_NEG_PRED1]));  prompt_Printf(arg->prompt, "           DEFLATE24:  %s/n",                command_ShowNegval(ccp->cfg.neg[CCP_NEG_DEFLATE24]));#ifndef NODES  prompt_Printf(arg->prompt, "           MPPE:       %s/n",                command_ShowNegval(ccp->cfg.neg[CCP_NEG_MPPE]));#endif  return 0;}
开发者ID:Abocer,项目名称:android-4.2_r1,代码行数:75,


示例7: PDMFactory

/* static */boolMP4Decoder::CanHandleMediaType(const nsACString& aMIMETypeExcludingCodecs,                               const nsAString& aCodecs){  if (!IsEnabled()) {    return false;  }  // Whitelist MP4 types, so they explicitly match what we encounter on  // the web, as opposed to what we use internally (i.e. what our demuxers  // etc output).  const bool isMP4Audio = aMIMETypeExcludingCodecs.EqualsASCII("audio/mp4") ||                          aMIMETypeExcludingCodecs.EqualsASCII("audio/x-m4a");  const bool isMP4Video =  // On B2G, treat 3GPP as MP4 when Gonk PDM is available.#ifdef MOZ_GONK_MEDIACODEC    aMIMETypeExcludingCodecs.EqualsASCII(VIDEO_3GPP) ||#endif    aMIMETypeExcludingCodecs.EqualsASCII("video/mp4") ||    aMIMETypeExcludingCodecs.EqualsASCII("video/x-m4v");  if (!isMP4Audio && !isMP4Video) {    return false;  }  nsTArray<nsCString> codecMimes;  if (aCodecs.IsEmpty()) {    // No codecs specified. Assume AAC/H.264    if (isMP4Audio) {      codecMimes.AppendElement(NS_LITERAL_CSTRING("audio/mp4a-latm"));    } else {      MOZ_ASSERT(isMP4Video);      codecMimes.AppendElement(NS_LITERAL_CSTRING("video/avc"));    }  } else {    // Verify that all the codecs specified are ones that we expect that    // we can play.    nsTArray<nsString> codecs;    if (!ParseCodecsString(aCodecs, codecs)) {      return false;    }    for (const nsString& codec : codecs) {      if (IsAACCodecString(codec)) {        codecMimes.AppendElement(NS_LITERAL_CSTRING("audio/mp4a-latm"));        continue;      }      if (codec.EqualsLiteral("mp3")) {        codecMimes.AppendElement(NS_LITERAL_CSTRING("audio/mpeg"));        continue;      }      // Note: Only accept H.264 in a video content type, not in an audio      // content type.      if (IsWhitelistedH264Codec(codec) && isMP4Video) {        codecMimes.AppendElement(NS_LITERAL_CSTRING("video/avc"));        continue;      }      // Some unsupported codec.      return false;    }  }  // Verify that we have a PDM that supports the whitelisted types.  PDMFactory::Init();  RefPtr<PDMFactory> platform = new PDMFactory();  for (const nsCString& codecMime : codecMimes) {    if (!platform->SupportsMimeType(codecMime)) {      return false;    }  }  return true;}
开发者ID:ajkerrigan,项目名称:gecko-dev,代码行数:72,


示例8: MAKEINTRESOURCE

void CDateTimeUI::DoEvent(TEventUI& event){    if (!IsMouseEnabled() && event.Type > UIEVENT__MOUSEBEGIN && event.Type < UIEVENT__MOUSEEND) {        if (m_pParent != NULL) m_pParent->DoEvent(event);        else CLabelUI::DoEvent(event);        return;    }    if (event.Type == UIEVENT_SETCURSOR && IsEnabled()) {        ::SetCursor(::LoadCursor(NULL, MAKEINTRESOURCE(IDC_IBEAM)));        return;    }    if (event.Type == UIEVENT_WINDOWSIZE) {        if (m_pWindow != NULL) m_pManager->SetFocusNeeded(this);    }    if (event.Type == UIEVENT_SCROLLWHEEL) {        if (m_pWindow != NULL) return;    }    if (event.Type == UIEVENT_SETFOCUS && IsEnabled()) {        if (m_pWindow) return;        m_pWindow = new CDateTimeWnd();        ASSERT(m_pWindow);        m_pWindow->Init(this);        m_pWindow->ShowWindow();    }    if (event.Type == UIEVENT_KILLFOCUS && IsEnabled()) {        Invalidate();    }    if (event.Type == UIEVENT_BUTTONDOWN || event.Type == UIEVENT_DBLCLICK || event.Type == UIEVENT_RBUTTONDOWN) {        if (IsEnabled()) {            GetManager()->ReleaseCapture();            if (IsFocused() && m_pWindow == NULL) {                m_pWindow = new CDateTimeWnd();                ASSERT(m_pWindow);            }            if (m_pWindow != NULL) {                m_pWindow->Init(this);                m_pWindow->ShowWindow();            }        }        return;    }    if (event.Type == UIEVENT_MOUSEMOVE) {        return;    }    if (event.Type == UIEVENT_BUTTONUP) {        return;    }    if (event.Type == UIEVENT_CONTEXTMENU) {        return;    }    if (event.Type == UIEVENT_MOUSEENTER) {        return;    }    if (event.Type == UIEVENT_MOUSELEAVE) {        return;    }    CLabelUI::DoEvent(event);}
开发者ID:wyrover,项目名称:DuiLib-wyrover,代码行数:75,


示例9: GetSize

void Slider::Layout(){	const auto &size = GetSize();	double w = size.x;	const auto &s = display.styles;	background->SetSize(size);		double scale = w / (max - min);	double offset, len;	if (min > 0) {		len = (value - min) * scale;		offset = 0;	}	else if (max < 0) {		len = -(value - max) * scale;		offset = w - len;	}	else {		double zeroPoint = -min * scale;		zeroLine->SetLength(size.y);		zeroLine->SetPos(zeroPoint, 0);		if (value < 0) {			len = -value * scale;			offset = zeroPoint - len;		}		else if (value > 0) {			len = value * scale;			offset = zeroPoint;		}		else {			len = 0;			offset = zeroPoint;		}	}	indicator->SetPos(offset, 0);	indicator->SetSize(len, size.y);	if (!IsEnabled()) {		background->SetColor(s.buttonDisabledBg);		indicator->SetColor(s.buttonDisabledBg);	}	else if (IsPressed()) {		background->SetColor(s.buttonPressedBg);		indicator->SetColor(s.buttonPressedBg);	}	else {		background->SetColor(s.buttonBg);		indicator->SetColor(s.buttonBg);	}	if (IsFocused()) {		background->SetBorder(4);		background->SetBorderColor(s.buttonFocusedBg);	}	else {		background->SetBorder(0);	}}
开发者ID:HoverRace,项目名称:HoverRace,代码行数:61,


示例10: GetThumbRect

void CUIVerticalLayout::DoEvent(TEventUI& event){	if( m_iSepHeight != 0 ) {		if( event.Type == UIEVENT_BUTTONDOWN && IsEnabled() ){			CUIRect rcSeparator = GetThumbRect(false);			if(rcSeparator.IsPtIn(event.ptMouse)) {				m_uButtonState |= UISTATE_CAPTURED;				ptLastMouse = event.ptMouse;				m_rcNewPos = m_rcItem;				if(!m_bImmMode /*&& m_pManager*/) 					/*m_pManager->AddPostPaint(this);*/				return;			}		}		if( event.Type == UIEVENT_BUTTONUP ){			if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {				m_uButtonState &= ~UISTATE_CAPTURED;				m_rcItem = m_rcNewPos;				if( !m_bImmMode /*&& m_pManager*/ ) 					/*m_pManager->RemovePostPaint(this);*/				NeedParentUpdate();				return;			}		}		if( event.Type == UIEVENT_MOUSEMOVE ){			if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {				LONG cy = event.ptMouse.y - ptLastMouse.y;				ptLastMouse = event.ptMouse;				RECT rc = m_rcNewPos;				if( m_iSepHeight >= 0 ) {					if( cy > 0 && event.ptMouse.y < m_rcNewPos.bottom + m_iSepHeight ) 						return;					if( cy < 0 && event.ptMouse.y > m_rcNewPos.bottom ) 						return;					rc.bottom += cy;					if( rc.bottom - rc.top <= GetMinHeight() ) {						if( m_rcNewPos.bottom - m_rcNewPos.top <= GetMinHeight() ) 							return;						rc.bottom = rc.top + GetMinHeight();					}					if( rc.bottom - rc.top >= GetMaxHeight() ) {						if( m_rcNewPos.bottom - m_rcNewPos.top >= GetMaxHeight() ) 							return;						rc.bottom = rc.top + GetMaxHeight();					}				}else{					if( cy > 0 && event.ptMouse.y < m_rcNewPos.top ) 						return;					if( cy < 0 && event.ptMouse.y > m_rcNewPos.top + m_iSepHeight ) 						return;					rc.top += cy;					if( rc.bottom - rc.top <= GetMinHeight() ) {						if( m_rcNewPos.bottom - m_rcNewPos.top <= GetMinHeight() ) 							return;						rc.top = rc.bottom - GetMinHeight();					}					if( rc.bottom - rc.top >= GetMaxHeight() ) {						if( m_rcNewPos.bottom - m_rcNewPos.top >= GetMaxHeight() ) 							return;						rc.top = rc.bottom - GetMaxHeight();					}				}				CUIRect rcInvalidate = GetThumbRect(true);				m_rcNewPos = rc;				m_cxyFixed.cy = m_rcNewPos.bottom - m_rcNewPos.top;				if( m_bImmMode ) {					m_rcItem = m_rcNewPos;					NeedParentUpdate();				}else{					rcInvalidate.Join(GetThumbRect(true));					rcInvalidate.Join(GetThumbRect(false));					if(m_Window) 						m_Window->Invalidate(rcInvalidate);				}				return;			}		}		if( event.Type == UIEVENT_SETCURSOR )		{			CUIRect rcSeparator = GetThumbRect(false);			if( IsEnabled() && rcSeparator.IsPtIn(event.ptMouse)) {                //				// TODO: SetCursor				//				//::SetCursor(::LoadCursor(NULL, MAKEINTRESOURCE(IDC_SIZENS)));				return;			}		}	}	CUIContainer::DoEvent(event);}
开发者ID:asdlei00,项目名称:gtkduilib,代码行数:95,


示例11: dc

void SToolBarButton::onPaint(wxPaintEvent& e){	wxPaintDC dc(this);	// Get system colours needed	wxColour col_background = Drawing::getMenuBarBGColour();	wxColour col_hilight = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);	// Draw background	dc.SetBackground(wxBrush(col_background));	dc.Clear();	// Create graphics context	wxGraphicsContext* gc = wxGraphicsContext::Create(dc);	if (!gc)		return;	// Draw toggled border/background	if (action->isToggled())	{		// Use greyscale version of hilight colour		uint8_t r = col_hilight.Red();		uint8_t g = col_hilight.Green();		uint8_t b = col_hilight.Blue();		wxColour::MakeGrey(&r, &g, &b);		wxColour col_toggle(r, g, b, 255);		wxColour col_trans(r, g, b, 150);		if (toolbar_button_flat)		{			// Draw border			col_trans.Set(col_trans.Red(), col_trans.Green(), col_trans.Blue(), 80);			gc->SetBrush(col_trans);			gc->SetPen(wxPen(Drawing::darkColour(col_toggle, 5.0f)));			gc->DrawRectangle(1, 1, 20, 20);		}		else		{			// Draw border			gc->SetBrush(col_trans);			gc->SetPen(wxPen(Drawing::lightColour(col_toggle, 5.0f), 1));			gc->DrawRoundedRectangle(2, 2, 18, 18, 2);			// Draw outer border			gc->SetBrush(wxBrush(col_toggle, wxBRUSHSTYLE_TRANSPARENT));			gc->SetPen(wxPen(Drawing::darkColour(col_toggle, 5.0f)));			gc->DrawRoundedRectangle(1, 1, 20, 20, 2);		}	}	// Draw border on mouseover	if (state == STATE_MOUSEOVER || state == STATE_MOUSEDOWN)	{		// Determine transparency level		int trans = 160;		if (state == STATE_MOUSEDOWN)			trans = 200;		// Create semitransparent hilight colour		wxColour col_trans(col_hilight.Red(), col_hilight.Green(), col_hilight.Blue(), trans);		if (toolbar_button_flat)		{			// Draw border			col_trans.Set(col_trans.Red(), col_trans.Green(), col_trans.Blue(), 80);			gc->SetBrush(col_trans);			gc->SetPen(wxPen(col_hilight));			gc->DrawRectangle(1, 1, 20, 20);		}		else		{			// Draw border			gc->SetBrush(col_trans);			gc->SetPen(wxPen(Drawing::lightColour(col_hilight, 5.0f), 1));			gc->DrawRoundedRectangle(2, 2, 18, 18, 2);			// Draw outer border			gc->SetBrush(wxBrush(col_hilight, wxBRUSHSTYLE_TRANSPARENT));			gc->SetPen(wxPen(Drawing::darkColour(col_hilight, 5.0f)));			gc->DrawRoundedRectangle(1, 1, 20, 20, 2);		}	}	// Draw disabled icon if disabled	if (!IsEnabled())	{		// Determine toolbar background brightness		uint8_t r,g,b;		r = col_background.Red();		g = col_background.Green();		b = col_background.Blue();		wxColor::MakeGrey(&r, &g, &b);		// Draw disabled icon		gc->DrawBitmap(icon.ConvertToDisabled(r), 3, 3, 16, 16);	}	// Otherwise draw normal icon	else		gc->DrawBitmap(icon, 3, 3, 16, 16);//.........这里部分代码省略.........
开发者ID:IjonTichy,项目名称:SLADE,代码行数:101,


示例12: Activate

	bool CControlUI::Activate()	{		if( !IsVisible() ) return false;		if( !IsEnabled() ) return false;		return true;	}
开发者ID:Crawping,项目名称:IocpServerClient_Side,代码行数:6,


示例13: PaintText

	void CLabelUI::PaintText(HDC hDC)	{		if( m_dwTextColor == 0 ) m_dwTextColor = m_pManager->GetDefaultFontColor();		if( m_dwDisabledTextColor == 0 ) m_dwDisabledTextColor = m_pManager->GetDefaultDisabledColor();		RECT rc = m_rcItem;		rc.left += m_rcTextPadding.left;		rc.right -= m_rcTextPadding.right;		rc.top += m_rcTextPadding.top;		rc.bottom -= m_rcTextPadding.bottom;		if(!GetEnabledEffect())		{			if( m_sText.IsEmpty() ) return;			int nLinks = 0;			if( IsEnabled() ) {				if( m_bShowHtml )					CRenderEngine::DrawHtmlText(hDC, m_pManager, rc, m_sText, m_dwTextColor, /					NULL, NULL, nLinks, m_uTextStyle);				else					CRenderEngine::DrawText(hDC, m_pManager, rc, m_sText, m_dwTextColor, /					m_iFont, m_uTextStyle);			}			else {				if( m_bShowHtml )					CRenderEngine::DrawHtmlText(hDC, m_pManager, rc, m_sText, m_dwDisabledTextColor, /					NULL, NULL, nLinks, DT_SINGLELINE | m_uTextStyle);				else					CRenderEngine::DrawText(hDC, m_pManager, rc, m_sText, m_dwDisabledTextColor, /					m_iFont, DT_SINGLELINE | m_uTextStyle);			}		}		else		{			Font	nFont(hDC,m_pManager->GetFont(GetFont()));			Graphics nGraphics(hDC);			nGraphics.SetTextRenderingHint(TextRenderingHintAntiAlias);			StringFormat format;			StringAlignment sa = StringAlignment::StringAlignmentNear;			if ((m_uTextStyle & DT_VCENTER) != 0) sa = StringAlignment::StringAlignmentCenter;			else if( (m_uTextStyle & DT_BOTTOM) != 0) sa = StringAlignment::StringAlignmentFar;			format.SetAlignment((StringAlignment)sa);			sa = StringAlignment::StringAlignmentNear;			if ((m_uTextStyle & DT_CENTER) != 0) sa = StringAlignment::StringAlignmentCenter;			else if( (m_uTextStyle & DT_RIGHT) != 0) sa = StringAlignment::StringAlignmentFar;			format.SetLineAlignment((StringAlignment)sa);			RectF nRc((float)rc.left,(float)rc.top,(float)rc.right-rc.left,(float)rc.bottom-rc.top);			RectF nShadowRc = nRc;			nShadowRc.X += m_ShadowOffset.X;			nShadowRc.Y += m_ShadowOffset.Y;			int nGradientLength	= GetGradientLength();			if(nGradientLength == 0)				nGradientLength = (rc.bottom-rc.top);			LinearGradientBrush nLineGrBrushA(Point(GetGradientAngle(), 0),Point(0,nGradientLength),ARGB2Color(GetTextShadowColorA()),ARGB2Color(GetTextShadowColorB() == -1?GetTextShadowColorA():GetTextShadowColorB()));			LinearGradientBrush nLineGrBrushB(Point(GetGradientAngle(), 0),Point(0,nGradientLength),ARGB2Color(GetTextColor()),ARGB2Color(GetTextColor1() == -1?GetTextColor():GetTextColor1()));			if (GetEnabledLuminous())			{				// from http://bbs.csdn.net/topics/390346428				int iFuzzyWidth = (int)(nRc.Width/GetLuminousFuzzy());				if (iFuzzyWidth < 1) iFuzzyWidth = 1;				int iFuzzyHeight = (int)(nRc.Height/GetLuminousFuzzy());				if (iFuzzyHeight < 1) iFuzzyHeight = 1;				RectF nTextRc(0.0f, 0.0f, nRc.Width, nRc.Height);				Bitmap Bit1((INT)nRc.Width, (INT)nRc.Height);				Graphics g1(&Bit1);				g1.SetSmoothingMode(SmoothingModeAntiAlias);				g1.SetTextRenderingHint(TextRenderingHintAntiAlias);				g1.SetCompositingQuality(CompositingQualityAssumeLinear);				Bitmap Bit2(iFuzzyWidth, iFuzzyHeight);				Graphics g2(&Bit2);				g2.SetInterpolationMode(InterpolationModeHighQualityBicubic);				g2.SetPixelOffsetMode(PixelOffsetModeNone);				FontFamily ftFamily;				nFont.GetFamily(&ftFamily);				int iLen = wcslen(m_pWideText);				g1.DrawString(m_pWideText,iLen,&nFont,nRc,&format,&nLineGrBrushB);				g2.DrawImage(&Bit1, 0, 0, (int)iFuzzyWidth, (int)iFuzzyHeight);				g1.Clear(Color(0));				g1.DrawImage(&Bit2, (int)m_ShadowOffset.X, (int)m_ShadowOffset.Y, (int)nRc.Width, (int)nRc.Height);				g1.SetTextRenderingHint(TextRenderingHintAntiAlias);				nGraphics.DrawImage(&Bit1, nRc.X, nRc.Y);			}						if(GetEnabledStroke() && GetStrokeColor() > 0)			{				LinearGradientBrush nLineGrBrushStroke(Point(GetGradientAngle(),0),Point(0,rc.bottom-rc.top+2),ARGB2Color(GetStrokeColor()),ARGB2Color(GetStrokeColor()));#ifdef _UNICODE				nRc.Offset(-1,0);				nGraphics.DrawString(m_sText,m_sText.GetLength(),&nFont,nRc,&format,&nLineGrBrushStroke);				nRc.Offset(2,0);//.........这里部分代码省略.........
开发者ID:CharZhou,项目名称:duilib,代码行数:101,


示例14: IsEnabled

bool CZClip::Enable(bool bOnOff){	m_bEnabled = !m_bEnabled;	return IsEnabled();}
开发者ID:DanielGibson,项目名称:dhewm3,代码行数:5,


示例15: SetEnabled

 void CLEDEntity::SetEnabled(bool b_enabled) {    CEntity::SetEnabled(b_enabled);    if(IsEnabled()) {       m_cColor = m_cInitColor;    } }
开发者ID:hoelzl,项目名称:argos3,代码行数:6,


示例16: _updateChildren

void TAbstractWindow::_updateChildren() {    if (IsEnabled() == false) {        return;    }    parent_type::_updateChildren();}
开发者ID:zhiltsov-max,项目名称:tower-defense,代码行数:6,


示例17: PaintStatusImage

void CFadeButtonUI::PaintStatusImage(HDC hDC){    if( IsFocused() ) m_uButtonState |= UISTATE_FOCUSED;    else m_uButtonState &= ~ UISTATE_FOCUSED;    if( !IsEnabled() ) m_uButtonState |= UISTATE_DISABLED;    else m_uButtonState &= ~ UISTATE_DISABLED;    if( (m_uButtonState & UISTATE_DISABLED) != 0 ) {        if( !m_sDisabledImage.IsEmpty() ) {            if( !DrawImage(hDC, (LPCTSTR)m_sDisabledImage) ) {}            else return;        }    }    else if( (m_uButtonState & UISTATE_PUSHED) != 0 ) {        if( !m_sPushedImage.IsEmpty() ) {            if( !DrawImage(hDC, (LPCTSTR)m_sPushedImage) ) {}            else return;        }    }    else if( (m_uButtonState & UISTATE_FOCUSED) != 0 ) {        if( !m_sFocusedImage.IsEmpty() ) {            if( !DrawImage(hDC, (LPCTSTR)m_sFocusedImage) ) {}            else return;        }    }    if( !m_sNormalImage.IsEmpty() ) {        if( IsAnimationRunning(FADE_IN_ID) || IsAnimationRunning(FADE_OUT_ID)) {            if( m_bMouseHove ) {                m_bMouseHove = FALSE;                m_sLastImage = m_sHotImage;                if( !DrawImage(hDC, (LPCTSTR)m_sNormalImage) ) {}                return;            }            if( m_bMouseLeave ) {                m_bMouseLeave = FALSE;                m_sLastImage = m_sNormalImage;                if( !DrawImage(hDC, (LPCTSTR)m_sHotImage) ) {}                return;            }            m_sOldImage = m_sNormalImage;            m_sNewImage = m_sHotImage;            if( IsAnimationRunning(FADE_OUT_ID) ) {                m_sOldImage = m_sHotImage;                m_sNewImage = m_sNormalImage;            }            CDuiString sFadeOut, sFadeIn;            sFadeOut.Format(_T("fade='%d'"), 255 - m_bFadeAlpha);            sFadeIn.Format(_T("fade='%d'"), m_bFadeAlpha);            if( !DrawImage(hDC, (LPCTSTR)m_sOldImage, sFadeOut) ) {}            if( !DrawImage(hDC, (LPCTSTR)m_sNewImage, sFadeIn) ) {}            return;        }        else {            if(m_sLastImage.IsEmpty()) m_sLastImage = m_sNormalImage;            if( !DrawImage(hDC, (LPCTSTR)m_sLastImage) ) {}            return;        }    }}
开发者ID:yimsungnam,项目名称:DuiLib_Ultimate,代码行数:62,


示例18: GetBestSize

bool wxCheckBox::MSWOnDraw(WXDRAWITEMSTRUCT *item){    DRAWITEMSTRUCT *dis = (DRAWITEMSTRUCT *)item;    if ( !IsOwnerDrawn() || dis->CtlType != ODT_BUTTON )        return wxCheckBoxBase::MSWOnDraw(item);    // calculate the rectangles for the check mark itself and the label    HDC hdc = dis->hDC;    RECT& rect = dis->rcItem;    RECT rectCheck,         rectLabel;    rectCheck.top =    rectLabel.top = rect.top;    rectCheck.bottom =    rectLabel.bottom = rect.bottom;    const int checkSize = GetBestSize().y;    const int MARGIN = 3;    const bool isRightAligned = HasFlag(wxALIGN_RIGHT);    if ( isRightAligned )    {        rectCheck.right = rect.right;        rectCheck.left = rectCheck.right - checkSize;        rectLabel.right = rectCheck.left - MARGIN;        rectLabel.left = rect.left;    }    else // normal, left-aligned checkbox    {        rectCheck.left = rect.left;        rectCheck.right = rectCheck.left + checkSize;        rectLabel.left = rectCheck.right + MARGIN;        rectLabel.right = rect.right;    }    // show we draw a focus rect?    const bool isFocused = m_isPressed || FindFocus() == this;    // draw the checkbox itself    wxDCTemp dc(hdc);    int flags = 0;    if ( !IsEnabled() )        flags |= wxCONTROL_DISABLED;    switch ( Get3StateValue() )    {        case wxCHK_CHECKED:            flags |= wxCONTROL_CHECKED;            break;        case wxCHK_UNDETERMINED:            flags |= wxCONTROL_PRESSED;            break;        default:            wxFAIL_MSG( wxT("unexpected Get3StateValue() return value") );            // fall through        case wxCHK_UNCHECKED:            // no extra styles needed            break;    }    if ( wxFindWindowAtPoint(wxGetMousePosition()) == this )        flags |= wxCONTROL_CURRENT;    wxRendererNative::Get().        DrawCheckBox(this, dc, wxRectFromRECT(rectCheck), flags);    // draw the text    const wxString& label = GetLabel();    // first we need to measure it    UINT fmt = DT_NOCLIP;    // drawing underlying doesn't look well with focus rect (and the native    // control doesn't do it)    if ( isFocused )        fmt |= DT_HIDEPREFIX;    if ( isRightAligned )        fmt |= DT_RIGHT;    // TODO: also use DT_HIDEPREFIX if the system is configured so    // we need to get the label real size first if we have to draw a focus rect    // around it    if ( isFocused )    {        if ( !::DrawText(hdc, label.wx_str(), label.length(), &rectLabel,                         fmt | DT_CALCRECT) )        {            wxLogLastError(wxT("DrawText(DT_CALCRECT)"));        }    }    if ( !IsEnabled() )    {        ::SetTextColor(hdc, ::GetSysColor(COLOR_GRAYTEXT));//.........这里部分代码省略.........
开发者ID:mark711,项目名称:Cafu,代码行数:101,


示例19: CcpLayerUp

/*  Called when CCP has reached the OPEN state */static intCcpLayerUp(struct fsm *fp){  /* We're now up */  struct ccp *ccp = fsm2ccp(fp);  struct ccp_opt **o;  unsigned f, fail;  for (f = fail = 0; f < NALGORITHMS; f++)    if (IsEnabled(ccp->cfg.neg[algorithm[f]->Neg]) &&        (*algorithm[f]->Required)(&ccp->fsm) &&        (ccp->in.algorithm != (int)f || ccp->out.algorithm != (int)f)) {      /* Blow it all away - we haven't negotiated a required algorithm */      log_Printf(LogWARN, "%s: Failed to negotiate (required) %s/n",                 fp->link->name, protoname(algorithm[f]->id));      fail = 1;    }  if (fail) {    ccp->his_proto = ccp->my_proto = -1;    fsm_Close(fp);    fsm_Close(&fp->link->lcp.fsm);    return 0;  }  log_Printf(LogCCP, "%s: LayerUp./n", fp->link->name);  if (ccp->in.state == NULL && ccp->in.algorithm >= 0 &&      ccp->in.algorithm < (int)NALGORITHMS) {    ccp->in.state = (*algorithm[ccp->in.algorithm]->i.Init)      (fp->bundle, &ccp->in.opt);    if (ccp->in.state == NULL) {      log_Printf(LogERROR, "%s: %s (in) initialisation failure/n",                fp->link->name, protoname(ccp->his_proto));      ccp->his_proto = ccp->my_proto = -1;      fsm_Close(fp);      return 0;    }  }  o = &ccp->out.opt;  if (ccp->out.algorithm > 0)    for (f = 0; f < (unsigned)ccp->out.algorithm; f++)      if (IsEnabled(ccp->cfg.neg[algorithm[f]->Neg]))	o = &(*o)->next;  if (ccp->out.state == NULL && ccp->out.algorithm >= 0 &&      ccp->out.algorithm < (int)NALGORITHMS) {    ccp->out.state = (*algorithm[ccp->out.algorithm]->o.Init)      (fp->bundle, &(*o)->val);    if (ccp->out.state == NULL) {      log_Printf(LogERROR, "%s: %s (out) initialisation failure/n",                fp->link->name, protoname(ccp->my_proto));      ccp->his_proto = ccp->my_proto = -1;      fsm_Close(fp);      return 0;    }  }  fp->more.reqs = fp->more.naks = fp->more.rejs = ccp->cfg.fsm.maxreq * 3;  log_Printf(LogCCP, "%s: Out = %s[%d], In = %s[%d]/n",            fp->link->name, protoname(ccp->my_proto), ccp->my_proto,            protoname(ccp->his_proto), ccp->his_proto);  return 1;}
开发者ID:Abocer,项目名称:android-4.2_r1,代码行数:68,


示例20: while

void Robot::OperatorControl() //teleop code{	driveTrain.SetSafetyEnabled(false);	bool updateThreadRun = true;	//std::thread updateThread(updateThreadFunction, &updateThreadRun, &driveStick, &position);	float throttle;	float leftMoveValue;	float rightMoveValue;	float rotateValue;	float distToTower;	float angleToShoot;	float angleToTower;	bool readyToShoot = false;	bool shooterPreparing = false;	bool PWMTested = false;	SmartDashboard::PutNumber("auto_startPos", 5);	SmartDashboard::PutNumber("auto_seconds", 2.5);	SmartDashboard::PutNumber("auto_speed", 0.75);	SmartDashboard::PutNumber("adjustSpeed", 1.0);	shooter.Enable();	driveTrain.Enable();	while (IsOperatorControl() && IsEnabled())	{		throttle = (((driveStick.GetRawAxis(Constants::driveL2)) + 1.0)/4.0) + 0.5; //[1, .5]		leftMoveValue = .90 * throttle * driveStick.GetRawAxis(1);		rightMoveValue = -throttle * driveStick.GetRawAxis(5);		if (driveStick.GetRawButton(8)) {			leftMoveValue = -1 * leftMoveValue;			rightMoveValue = -1 * rightMoveValue;		}		driveTrain.TankDrive(leftMoveValue, rightMoveValue, false);		/*if (shooterPreparing)		  {			  readyToShoot = (abs(shooter.WheelSpeed() - 1.0) < 0.01) && (abs(shooter.Angle() - angleToTower) < 0.1);			  if (readyToShoot)			  {				  shooterPreparing = false;			  }		  }		  */		if (driveStick.GetRawButton(Constants::calibrateButton))		{			//position.Calibrate();		}		if (operatorStick.GetRawButton(Constants::prepareToShootButton))		{			//angleToTower = position.AngleToTower();			//driveTrain.TurnToAngle(angleToTower);			//Wait(2.0);			angleToTower = aimer.GetAngleToTower();			driveTrain.TurnToRelativeAngle(angleToTower);		}		if (operatorStick.GetRawButton(Constants::shootButton))		{			if (readyToShoot)			{				readyToShoot = false;				shooter.Shoot();			}		}		if (operatorStick.GetRawButton(5)) {			//angleToTower = aimer.GetAngleToTower();			//driveTrain.TurnToAngle(angleToTower);			angleToShoot = aimer.GetAngleToShoot();			shooter.SetAngle(angleToShoot);		}		if (operatorStick.GetRawButton(Constants::xButton))		{			shooter.Shoot();		}		float shooterAngleInput = -operatorStick.GetRawAxis(1);		shooterAngleInput = abs(shooterAngleInput) > 0.005 ? shooterAngleInput : 0.0;		shooter.Move(shooterAngleInput);		if (operatorStick.GetRawButton(Constants::stopShooterWheels))		{			shooter.SetSpeed(0);		}		if (operatorStick.GetPOV() == 0)		{			shooter.SetSpeed(1);		}		if (operatorStick.GetPOV() == 270) {			shooter.SetSpeed(.5);		}		if (operatorStick.GetPOV() == 180)		{			shooter.LoadBall();		}		if (operatorStick.GetPOV() == 90) {			shooter.SetSpeed(.75);		}		if (operatorStick.GetRawButton(Constants::ejectButton)) {			shooter.SetSpeed(.5);//.........这里部分代码省略.........
开发者ID:Numeri,项目名称:Stronghold,代码行数:101,


示例21: Update

//-----------------------------------------------------------------------void CVehiclePartLight::Update(const float frameTime){  if (IsEnabled())      UpdateLight(frameTime);}
开发者ID:aronarts,项目名称:FireNET,代码行数:6,


示例22: UpdateForPlayer

// CONSIDER: if player in water state, autoset and underwater soundscape? void CEnvSoundscape::UpdateForPlayer( ss_update_t &update ){	if ( !IsEnabled() )	{		if ( update.pCurrentSoundscape == this )		{			update.pCurrentSoundscape = NULL;			update.currentDistance = 0;			update.bInRange = false;		}		return;	}	// calc range from sound entity to player	Vector target = EarPosition();	float range = (update.playerPosition - target).Length();		if ( update.pCurrentSoundscape == this )	{		update.currentDistance = range;		update.bInRange = false;		if ( m_flRadius > range || m_flRadius == -1 )		{			trace_t tr;			update.traceCount++;			UTIL_TraceLine( target, update.playerPosition, MASK_SOLID_BRUSHONLY|MASK_WATER, update.pPlayer, COLLISION_GROUP_NONE, &tr );			if ( tr.fraction == 1 && !tr.startsolid )			{				update.bInRange = true;			}		}	}	else	{		if ( (!update.bInRange || range < update.currentDistance ) && (m_flRadius > range || m_flRadius == -1) )		{			trace_t tr;			update.traceCount++;			UTIL_TraceLine( target, update.playerPosition, MASK_SOLID_BRUSHONLY|MASK_WATER, update.pPlayer, COLLISION_GROUP_NONE, &tr );			if ( tr.fraction == 1 && !tr.startsolid )			{				audioparams_t &audio = update.pPlayer->GetAudioParams();				WriteAudioParamsTo( audio );				update.pCurrentSoundscape = this;				update.bInRange = true;				update.currentDistance = range;			}		}	}	if ( soundscape_debug.GetBool() )	{		// draw myself		NDebugOverlay::Box(GetAbsOrigin(), Vector(-10,-10,-10), Vector(10,10,10),  255, 0, 255, 64, NDEBUG_PERSIST_TILL_NEXT_SERVER ); 		if ( update.pPlayer )		{			audioparams_t &audio = update.pPlayer->GetAudioParams();			if ( audio.ent.Get() != this )			{				if ( InRangeOfPlayer( update.pPlayer ) )				{					NDebugOverlay::Line( GetAbsOrigin(), update.pPlayer->WorldSpaceCenter(), 255, 255, 255, true, NDEBUG_PERSIST_TILL_NEXT_SERVER );				}				else				{					NDebugOverlay::Line( GetAbsOrigin(), update.pPlayer->WorldSpaceCenter(), 255, 0, 0, true, NDEBUG_PERSIST_TILL_NEXT_SERVER  );				}			}			else			{				if ( InRangeOfPlayer( update.pPlayer ) )				{					NDebugOverlay::Line( GetAbsOrigin(), update.pPlayer->WorldSpaceCenter(), 0, 255, 0, true, NDEBUG_PERSIST_TILL_NEXT_SERVER  );				}  				else				{					NDebugOverlay::Line( GetAbsOrigin(), update.pPlayer->WorldSpaceCenter(), 255, 170, 0, true, NDEBUG_PERSIST_TILL_NEXT_SERVER  );				}				// also draw lines to each sound position.				// we don't store the number of local sound positions, just a bitvector of which ones are on.				unsigned int soundbits = audio.localBits.Get();				float periodic = 2.0f * sin((fmod(gpGlobals->curtime,2.0f) - 1.0f) * M_PI); // = -4f .. 4f				for (int ii = 0 ; ii < NUM_AUDIO_LOCAL_SOUNDS ; ++ii )				{					if ( soundbits & (1 << ii) )					{						const Vector &soundLoc = audio.localSound.Get(ii);						NDebugOverlay::Line( GetAbsOrigin(), soundLoc, 0, 32 , 255 , false, NDEBUG_PERSIST_TILL_NEXT_SERVER );						NDebugOverlay::Cross3D( soundLoc, 16.0f + periodic, 0, 0, 255, false, NDEBUG_PERSIST_TILL_NEXT_SERVER );					}				}			}		}//.........这里部分代码省略.........
开发者ID:Adidasman1,项目名称:source-sdk-2013,代码行数:101,


示例23:

void			_HYPullDown::Deactivate  (void){	_HYComponent::Deactivate();	if (IsEnabled())		_MarkForUpdate();}
开发者ID:mdsmith,项目名称:OCLHYPHY,代码行数:6,


示例24: GetControlFlags

	UINT CEditUI::GetControlFlags() const	{		if( !IsEnabled() ) return CControlUI::GetControlFlags();		return UIFLAG_SETCURSOR | UIFLAG_TABSTOP;	}
开发者ID:839687571,项目名称:nsduilib,代码行数:6,


示例25: MAKEINTRESOURCE

	void CTextUI::DoEvent(TEventUI& event)	{		if( !IsMouseEnabled() && event.Type > UIEVENT__MOUSEBEGIN && event.Type < UIEVENT__MOUSEEND ) {			if( m_pParent != NULL ) m_pParent->DoEvent(event);			else CLabelUI::DoEvent(event);			return;		}		if( event.Type == UIEVENT_SETCURSOR ) {			for( int i = 0; i < m_nLinks; i++ ) {				if( ::PtInRect(&m_rcLinks[i], event.ptMouse) ) {					::SetCursor(::LoadCursor(NULL, MAKEINTRESOURCE(IDC_HAND)));					return;				}			}		}		if( event.Type == UIEVENT_BUTTONDOWN || event.Type == UIEVENT_DBLCLICK && IsEnabled() ) {			for( int i = 0; i < m_nLinks; i++ ) {				if( ::PtInRect(&m_rcLinks[i], event.ptMouse) ) {					Invalidate();					return;				}			}		}		if( event.Type == UIEVENT_BUTTONUP && IsEnabled() ) {			for( int i = 0; i < m_nLinks; i++ ) {				if( ::PtInRect(&m_rcLinks[i], event.ptMouse) ) {					m_pManager->SendNotify(this, DUI_MSGTYPE_LINK, i);					return;				}			}		}		if( event.Type == UIEVENT_CONTEXTMENU )		{			return;		}		// When you move over a link		if( m_nLinks > 0 && event.Type == UIEVENT_MOUSEMOVE && IsEnabled() ) {			int nHoverLink = -1;			for( int i = 0; i < m_nLinks; i++ ) {				if( ::PtInRect(&m_rcLinks[i], event.ptMouse) ) {					nHoverLink = i;					break;				}			}			if(m_nHoverLink != nHoverLink) {				m_nHoverLink = nHoverLink;				Invalidate();				return;			}      		}		if( event.Type == UIEVENT_MOUSELEAVE ) {			if( m_nLinks > 0 && IsEnabled() ) {				if(m_nHoverLink != -1) {					m_nHoverLink = -1;					Invalidate();					return;				}			}		}		CLabelUI::DoEvent(event);	}
开发者ID:0359xiaodong,项目名称:TeamTalk,代码行数:64,


示例26: CEditWnd

	void CEditUI::DoEvent(TEventUI& event)	{		if( !IsMouseEnabled() && event.Type > UIEVENT__MOUSEBEGIN && event.Type < UIEVENT__MOUSEEND ) {			if( m_pParent != NULL ) m_pParent->DoEvent(event);			else CLabelUI::DoEvent(event);			return;		}		if( event.Type == UIEVENT_SETCURSOR && IsEnabled() )		{			::SetCursor(::LoadCursor(NULL, IDC_IBEAM));			return;		}		if( event.Type == UIEVENT_WINDOWSIZE )		{			if( m_pWindow != NULL ) m_pManager->SetFocusNeeded(this);		}		if( event.Type == UIEVENT_SCROLLWHEEL )		{			if( m_pWindow != NULL ) return;		}		if( event.Type == UIEVENT_SETFOCUS && IsEnabled() ) 		{			if( m_pWindow ) return;			m_pWindow = new CEditWnd();			ASSERT(m_pWindow);			m_pWindow->Init(this);			Invalidate();		}		if( event.Type == UIEVENT_KILLFOCUS && IsEnabled() ) 		{			Invalidate();		}		if( event.Type == UIEVENT_BUTTONDOWN || event.Type == UIEVENT_DBLCLICK || event.Type == UIEVENT_RBUTTONDOWN) 		{			if( IsEnabled() ) {				GetManager()->ReleaseCapture();				if( IsFocused() && m_pWindow == NULL )				{					m_pWindow = new CEditWnd();					ASSERT(m_pWindow);					m_pWindow->Init(this);					if( PtInRect(&m_rcItem, event.ptMouse) )					{						int nSize = GetWindowTextLength(*m_pWindow);						if( nSize == 0 )							nSize = 1;						Edit_SetSel(*m_pWindow, 0, nSize);					}				}				else if( m_pWindow != NULL )				{#if 1					int nSize = GetWindowTextLength(*m_pWindow);					if( nSize == 0 )						nSize = 1;					Edit_SetSel(*m_pWindow, 0, nSize);#else					POINT pt = event.ptMouse;					pt.x -= m_rcItem.left + m_rcTextPadding.left;					pt.y -= m_rcItem.top + m_rcTextPadding.top;					::SendMessage(*m_pWindow, WM_LBUTTONDOWN, event.wParam, MAKELPARAM(pt.x, pt.y));#endif				}			}			return;		}		if( event.Type == UIEVENT_MOUSEMOVE ) 		{			return;		}		if( event.Type == UIEVENT_BUTTONUP ) 		{			return;		}		if( event.Type == UIEVENT_CONTEXTMENU )		{			return;		}		if( event.Type == UIEVENT_MOUSEENTER )		{			if( IsEnabled() ) {				m_uButtonState |= UISTATE_HOT;				Invalidate();			}			return;		}		if( event.Type == UIEVENT_MOUSELEAVE )		{			if( IsEnabled() ) {				m_uButtonState &= ~UISTATE_HOT;				Invalidate();			}			return;		}		CLabelUI::DoEvent(event);	}
开发者ID:839687571,项目名称:nsduilib,代码行数:100,


示例27: GetControlFlags

	UINT CHorizontalLayoutUI::GetControlFlags() const	{		if( IsEnabled() && m_iSepWidth != 0 ) return UIFLAG_SETCURSOR;		else return 0;	}
开发者ID:Shawber,项目名称:xduilib,代码行数:5,


示例28: IsDisabled

bool DriverStation::IsDisabled(){    return !IsEnabled();}
开发者ID:FRCTeam1967,项目名称:FRCTeam1967,代码行数:4,


示例29: GetThumbRect

	void CSliderUI::DoEvent(TEventUI& event)	{		if( !IsMouseEnabled() && event.Type > UIEVENT__MOUSEBEGIN && event.Type < UIEVENT__MOUSEEND ) {			if( m_pParent != NULL ) m_pParent->DoEvent(event);			else CProgressUI::DoEvent(event);			return;		}		if( event.Type == UIEVENT_BUTTONDOWN || event.Type == UIEVENT_DBLCLICK )		{			if( IsEnabled() ) {				RECT rcThumb = GetThumbRect();				if( ::PtInRect(&rcThumb, event.ptMouse) ) {					m_uButtonState |= UISTATE_CAPTURED;				}			}			return;		}		if( event.Type == UIEVENT_BUTTONUP )		{			if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {				m_uButtonState &= ~UISTATE_CAPTURED;			}			if( m_bHorizontal ) {				if( event.ptMouse.x >= m_rcItem.right - m_szThumb.cx / 2 ) m_nValue = m_nMax;				else if( event.ptMouse.x <= m_rcItem.left + m_szThumb.cx / 2 ) m_nValue = m_nMin;				else m_nValue = m_nMin + (m_nMax - m_nMin) * (event.ptMouse.x - m_rcItem.left - m_szThumb.cx / 2 ) / (m_rcItem.right - m_rcItem.left - m_szThumb.cx);			}			else {				if( event.ptMouse.y >= m_rcItem.bottom - m_szThumb.cy / 2 ) m_nValue = m_nMin;				else if( event.ptMouse.y <= m_rcItem.top + m_szThumb.cy / 2  ) m_nValue = m_nMax;				else m_nValue = m_nMin + (m_nMax - m_nMin) * (m_rcItem.bottom - event.ptMouse.y - m_szThumb.cy / 2 ) / (m_rcItem.bottom - m_rcItem.top - m_szThumb.cy);			}			m_pManager->SendNotify(this, DUI_MSGTYPE_VALUECHANGED);			Invalidate();			return;		}		if( event.Type == UIEVENT_CONTEXTMENU )		{			return;		}		if( event.Type == UIEVENT_SCROLLWHEEL ) 		{			switch( LOWORD(event.wParam) ) {		case SB_LINEUP:			SetValue(GetValue() + GetChangeStep());			m_pManager->SendNotify(this, DUI_MSGTYPE_VALUECHANGED);			return;		case SB_LINEDOWN:			SetValue(GetValue() - GetChangeStep());			m_pManager->SendNotify(this, DUI_MSGTYPE_VALUECHANGED);			return;			}		}		if( event.Type == UIEVENT_MOUSEMOVE )		{			if( (m_uButtonState & UISTATE_CAPTURED) != 0 ) {				if( m_bHorizontal ) {					if( event.ptMouse.x >= m_rcItem.right - m_szThumb.cx / 2 ) m_nValue = m_nMax;					else if( event.ptMouse.x <= m_rcItem.left + m_szThumb.cx / 2 ) m_nValue = m_nMin;					else m_nValue = m_nMin + (m_nMax - m_nMin) * (event.ptMouse.x - m_rcItem.left - m_szThumb.cx / 2 ) / (m_rcItem.right - m_rcItem.left - m_szThumb.cx);				}				else {					if( event.ptMouse.y >= m_rcItem.bottom - m_szThumb.cy / 2 ) m_nValue = m_nMin;					else if( event.ptMouse.y <= m_rcItem.top + m_szThumb.cy / 2  ) m_nValue = m_nMax;					else m_nValue = m_nMin + (m_nMax - m_nMin) * (m_rcItem.bottom - event.ptMouse.y - m_szThumb.cy / 2 ) / (m_rcItem.bottom - m_rcItem.top - m_szThumb.cy);				}				Invalidate();			}			return;		}		if( event.Type == UIEVENT_SETCURSOR )		{			RECT rcThumb = GetThumbRect();			if( IsEnabled() && ::PtInRect(&rcThumb, event.ptMouse) ) {				::SetCursor(::LoadCursor(NULL, MAKEINTRESOURCE(IDC_HAND)));				return;			}		}		if( event.Type == UIEVENT_MOUSEENTER )		{			if( IsEnabled() ) {				m_uButtonState |= UISTATE_HOT;				Invalidate();			}			return;		}		if( event.Type == UIEVENT_MOUSELEAVE )		{			if( IsEnabled() ) {				m_uButtonState &= ~UISTATE_HOT;				Invalidate();			}			return;		}		CControlUI::DoEvent(event);	}
开发者ID:BackScorpion,项目名称:LoganManager,代码行数:97,


示例30: GetControlFlags

	UINT CVerticalLayoutUI::GetControlFlags() const	{		if( IsEnabled() && m_iSepHeight != 0 ) return UIFLAG_SETCURSOR;		else return 0;	}
开发者ID:lijin1989422,项目名称:compare_spreadsheet,代码行数:5,



注:本文中的IsEnabled函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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