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自学教程:C++ IsOn函数代码示例

51自学网 2021-06-01 21:42:05
  C++
这篇教程C++ IsOn函数代码示例写得很实用,希望能帮到您。

本文整理汇总了C++中IsOn函数的典型用法代码示例。如果您正苦于以下问题:C++ IsOn函数的具体用法?C++ IsOn怎么用?C++ IsOn使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。

在下文中一共展示了IsOn函数的22个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: Modify

void ProjectionModifierTriesch::Modify(){	if(IsOn() == false) return;	int processId = m_projectionFixed->PreLayer()->network()->MPIGetNodeId(); // will be put in mpi-class	if(processId == 0) 	{		cout<<".";		cout.flush();	}	vector<float> postValues = m_projectionFixed->GetPostValues();	vector<vector<long> >* preIds;// = m_projectionFixed->PreIds(); // move to initializer (until Invalidate().. called)	long preId, postId;	float weight;	double totWeights;	float dw, normW;	float x,y;	// need max post id for N-function	vector<long> maxPostIds;// m_projectionFixed->PostLayer()->MPI()->MPIGetMaxIdInHypercolumns(); // usually only one	bool isMaxValue;	for(int j=0;j<postValues.size();j++)	{			if(postValues[j] == 1) // temporary test		{			vector<float> preValues = m_projectionFixed->GetPreValues(m_idsPost[j]);			postId = m_idsPost[j];			y = postValues[j];			isMaxValue = false;			for(int k=0;k<maxPostIds.size();k++)			{				if(postId == maxPostIds[k])				{					isMaxValue = true;					break;				}			}			float Ny = N(y,isMaxValue);			for(int i=0;i<preValues.size();i++)			{				preId = (*preIds)[j][i];				x = preValues[i];				weight = network()->GetWeight(preId,postId);				dw = x*y*Ny; // (alt: N implemented as an outside WTA)				weight = weight + m_etaHebb*dw;				network()->SetWeight(weight,preId,postId);			}			// weight normalization			totWeights = 0;			for(int i=0;i<preValues.size();i++)			{				preId = (*preIds)[j][i];				weight = network()->GetWeight(preId,postId);				totWeights += weight*weight;//pow((double)weight,2.0); // fabs(weight); // += weight;			}			totWeights = sqrt(totWeights);			if(totWeights > 0.0)				for(int i=0;i<preValues.size();i++)				{					preId = (*preIds)[j][i];					weight = network()->GetWeight(preId,postId);					weight = weight/totWeights;					network()->SetWeight(weight,preId,postId);				}		}	}}
开发者ID:bernhardkaplan,项目名称:nexa,代码行数:85,


示例2: Join

void Channel::Join(uint64 p, const char *pass){    WorldPacket data;    if (IsOn(p))    {        if (!IsConstant())                                   // non send error message for built-in channels        {            MakePlayerAlreadyMember(&data, p);            SendToOne(&data, p);        }        return;    }    if (IsBanned(p))    {        MakeBanned(&data);        SendToOne(&data, p);        return;    }    if (m_password.length() > 0 && strcmp(pass, m_password.c_str()))    {        MakeWrongPassword(&data);        SendToOne(&data, p);        return;    }    Player *plr = ObjectAccessor::FindPlayer(p);    if (plr)    {        if (HasFlag(CHANNEL_FLAG_LFG) &&            sWorld->getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER && plr->GetGroup())        {            MakeNotInLfg(&data);            SendToOne(&data, p);            return;        }        plr->JoinedChannel(this);    }    if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld->getConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))    {        MakeJoined(&data, p);        SendToAll(&data);    }    data.clear();    PlayerInfo pinfo;    pinfo.player = p;    pinfo.flags = MEMBER_FLAG_NONE;    players[p] = pinfo;    MakeYouJoined(&data);    SendToOne(&data, p);    JoinNotify(p);    // if no owner first logged will become    if (!IsConstant() && !m_ownerGUID)    {        SetOwner(p, (players.size() > 1 ? true : false));        players[p].SetModerator(true);    }    /*    else if (!IsConstant() && m_ownerGUID && plr && m_ownerGUID == plr->GetGUID()))    {        SetOwner(p, (players.size() > 1 ? true : false));        players[p].SetModerator(true);    }*/}
开发者ID:Bootz,项目名称:SkyFire_one,代码行数:73,


示例3: MakeNotMember

void Channel::KickOrBan(uint64 good, const char *badname, bool ban){    AccountTypes sec = SEC_PLAYER;    Player *gplr = sObjectMgr->GetPlayer(good);    if (gplr)        sec = gplr->GetSession()->GetSecurity();    if (!IsOn(good))    {        WorldPacket data;        MakeNotMember(&data);        SendToOne(&data, good);    }    else if (!players[good].IsModerator() && sec < SEC_GAMEMASTER)    {        WorldPacket data;        MakeNotModerator(&data);        SendToOne(&data, good);    }    else    {        Player *bad = sObjectMgr->GetPlayer(badname);        if (bad == NULL || !IsOn(bad->GetGUID()))        {            WorldPacket data;            MakePlayerNotFound(&data, badname);            SendToOne(&data, good);        }        else if (sec < SEC_GAMEMASTER && bad->GetGUID() == m_ownerGUID && good != m_ownerGUID)        {            WorldPacket data;            MakeNotOwner(&data);            SendToOne(&data, good);        }        else        {            bool changeowner = (m_ownerGUID == bad->GetGUID());            WorldPacket data;            if (ban && !IsBanned(bad->GetGUID()))            {                banned.insert(bad->GetGUID());                MakePlayerBanned(&data, bad->GetGUID(), good);                UpdateChannelInDB();            }            else                MakePlayerKicked(&data, bad->GetGUID(), good);            SendToAll(&data);            players.erase(bad->GetGUID());            bad->LeftChannel(this);            if (changeowner && m_ownership && !players.empty())            {                uint64 newowner = good;                players[newowner].SetModerator(true);                SetOwner(newowner);            }        }    }}
开发者ID:Ekmek,项目名称:Antiker,代码行数:63,


示例4: Join

void Channel::Join(uint64 p, const char *pass){    WorldPacket data;    if (IsOn(p))    {        if (!IsConstant())                                   // non send error message for built-in channels        {            MakePlayerAlreadyMember(&data, p);            SendToOne(&data, p);        }        return;    }    if (IsBanned(p))    {        MakeBanned(&data);        SendToOne(&data, p);        return;    }    if (m_password.length() > 0 && strcmp(pass, m_password.c_str()))    {        MakeWrongPassword(&data);        SendToOne(&data, p);        return;    }    Player *player = ObjectAccessor::FindPlayer(p);    if (player)    {        if (HasFlag(CHANNEL_FLAG_LFG) &&            sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) && player->GetGroup())        {            MakeNotInLfg(&data);            SendToOne(&data, p);            return;        }        player->JoinedChannel(this);    }    if (m_announce && (!player || !AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))    {        MakeJoined(&data, p);        SendToAll(&data);    }    data.clear();    PlayerInfo pinfo;    pinfo.player = p;    pinfo.flags = MEMBER_FLAG_NONE;    players[p] = pinfo;    MakeYouJoined(&data);    SendToOne(&data, p);    JoinNotify(p);    // Custom channel handling    if (!IsConstant())    {        // Update last_used timestamp in db        if (!players.empty())            UpdateChannelUseageInDB();        // If the channel has no owner yet and ownership is allowed, set the new owner.        if (!m_ownerGUID && m_ownership)        {            SetOwner(p, (players.size() > 1 ? true : false));            players[p].SetModerator(true);        }    }}
开发者ID:Tiburan,项目名称:SkyFireEMU_rebase,代码行数:75,


示例5: MakeNotMember

void Channel::KickOrBan(Player* player, const char* targetName, bool ban){    ObjectGuid guid = player->GetObjectGuid();    if (!IsOn(guid))    {        WorldPacket data;        MakeNotMember(&data);        SendToOne(&data, guid);        return;    }    if (!m_players[guid].IsModerator() && player->GetSession()->GetSecurity() < SEC_GAMEMASTER)    {        WorldPacket data;        MakeNotModerator(&data);        SendToOne(&data, guid);        return;    }    Player* target = sObjectMgr.GetPlayer(targetName);    if (!target)    {        WorldPacket data;        MakePlayerNotFound(&data, targetName);        SendToOne(&data, guid);        return;    }    ObjectGuid targetGuid = target->GetObjectGuid();    if (!IsOn(targetGuid))    {        WorldPacket data;        MakePlayerNotFound(&data, targetName);        SendToOne(&data, guid);        return;    }    bool changeowner = m_ownerGuid == targetGuid;    if (player->GetSession()->GetSecurity() < SEC_GAMEMASTER && changeowner && guid != m_ownerGuid)    {        WorldPacket data;        MakeNotOwner(&data);        SendToOne(&data, guid);        return;    }    // kick or ban player    WorldPacket data;    if (ban && !IsBanned(targetGuid))    {        m_banned.insert(targetGuid);        MakePlayerBanned(&data, targetGuid, guid);    }    else        MakePlayerKicked(&data, targetGuid, guid);    SendToAll(&data);    m_players.erase(targetGuid);    target->LeftChannel(this);    if (changeowner)    {        ObjectGuid newowner = !m_players.empty() ? guid : ObjectGuid();        SetOwner(newowner);    }}
开发者ID:249CAAFE40,项目名称:mangos-tbc,代码行数:69,


示例6: Join

void Channel::Join(Player* player, const char* password){    ObjectGuid guid = player->GetObjectGuid();    WorldPacket data;    if (IsOn(guid))    {        if (!IsConstant())                                  // non send error message for built-in channels        {            MakePlayerAlreadyMember(&data, guid);            SendToOne(&data, guid);        }        return;    }    if (IsBanned(guid))    {        MakeBanned(&data);        SendToOne(&data, guid);        return;    }    if (m_password.length() > 0 && strcmp(password, m_password.c_str()))    {        MakeWrongPassword(&data);        SendToOne(&data, guid);        return;    }    if (HasFlag(CHANNEL_FLAG_LFG) && sWorld.getConfig(CONFIG_BOOL_RESTRICTED_LFG_CHANNEL) && player->GetSession()->GetSecurity() == SEC_PLAYER &&            (player->GetGroup() || player->m_lookingForGroup.Empty()))    {        MakeNotInLfg(&data);        SendToOne(&data, guid);        return;    }    if (player->GetGuildId() && (GetFlags() == 0x38))        return;    // join channel    player->JoinedChannel(this);    if (m_announce && (player->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL)))    {        MakeJoined(&data, guid);        SendToAll(&data);    }    data.clear();    PlayerInfo& pinfo = m_players[guid];    pinfo.player = guid;    pinfo.flags = MEMBER_FLAG_NONE;    MakeYouJoined(&data);    SendToOne(&data, guid);    JoinNotify(guid);    // if no owner first logged will become    if (!IsConstant() && !m_ownerGuid)    {        SetOwner(guid, (m_players.size() > 1 ? true : false));        m_players[guid].SetModerator(true);    }}
开发者ID:249CAAFE40,项目名称:mangos-tbc,代码行数:67,


示例7: MakeNotMember

void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban){    AccountTypes sec = player->GetSession()->GetSecurity();    uint64 good = player->GetGUID();    if (!IsOn(good))    {        WorldPacket data;        MakeNotMember(&data);        SendToOne(&data, good);        return;    }    if (!playersStore[good].IsModerator() && !AccountMgr::IsGMAccount(sec))    {        WorldPacket data;        MakeNotModerator(&data);        SendToOne(&data, good);        return;    }    Player* bad = sObjectAccessor->FindPlayerByName(badname);    uint64 victim = bad ? bad->GetGUID() : 0;    if (!victim || !IsOn(victim))    {        WorldPacket data;        MakePlayerNotFound(&data, badname);        SendToOne(&data, good);        return;    }    bool changeowner = _ownerGUID == victim;    if (!AccountMgr::IsGMAccount(sec) && changeowner && good != _ownerGUID)    {        WorldPacket data;        MakeNotOwner(&data);        SendToOne(&data, good);        return;    }    bool notify = !(AccountMgr::IsGMAccount(sec) && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL));    if (ban && !IsBanned(victim))    {        bannedStore.insert(victim);        UpdateChannelInDB();        if (notify)        {            WorldPacket data;            MakePlayerBanned(&data, victim, good);            SendToAll(&data);        }    }    else if (notify)    {        WorldPacket data;        MakePlayerKicked(&data, victim, good);        SendToAll(&data);    }    playersStore.erase(victim);    bad->LeftChannel(this);    if (changeowner && _ownership && !playersStore.empty())    {        uint64 newowner = good;        playersStore[newowner].SetModerator(true);        SetOwner(newowner);    }}
开发者ID:Amit86,项目名称:TrinityCore,代码行数:72,


示例8: IsOn

bool mitk::Overlay::IsVisible(mitk::BaseRenderer* renderer, const std::string& propertyKey, bool defaultIsOn) const{  return IsOn(propertyKey, renderer, defaultIsOn);}
开发者ID:AndreasFetzer,项目名称:MITK,代码行数:4,


示例9: MakeNotMember

void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban){    ObjectGuid const& good = player->GetGUID();    if (!IsOn(good))    {        WorldPackets::Channel::ChannelNotify notify;        MakeNotMember(notify);        player->SendDirectMessage(notify.Write());        return;    }    if (!_playersStore[good].IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))    {        WorldPackets::Channel::ChannelNotify notify;        MakeNotModerator(notify);        player->SendDirectMessage(notify.Write());        return;    }    Player* bad = ObjectAccessor::FindConnectedPlayerByName(badname);    ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty;    if (!victim || !IsOn(victim))    {        WorldPackets::Channel::ChannelNotify notify;        MakePlayerNotFound(notify, badname);        player->SendDirectMessage(notify.Write());        return;    }    bool changeowner = _ownerGUID == victim;    if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) && changeowner && good != _ownerGUID)    {        WorldPackets::Channel::ChannelNotify notify;        MakeNotOwner(notify);        player->SendDirectMessage(notify.Write());        return;    }    if (ban && !IsBanned(victim))    {        _bannedStore.insert(victim);        UpdateChannelInDB();        if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))        {            WorldPackets::Channel::ChannelNotify notify;            MakePlayerBanned(notify, victim, good);            SendToAll(notify.Write());        }    }    else if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))    {        WorldPackets::Channel::ChannelNotify notify;        MakePlayerKicked(notify, victim, good);        SendToAll(notify.Write());    }    _playersStore.erase(victim);    bad->LeftChannel(this);    if (changeowner && _ownership && !_playersStore.empty())    {        _playersStore[good].SetModerator(true);        SetOwner(good);    }}
开发者ID:Rastrian,项目名称:DeathCore_6.x-1,代码行数:68,


示例10: OffsetRect

AUI_ERRCODE TextSwitch::DrawThis( aui_Surface *surface, sint32 x, sint32 y ){				if ( IsHidden() ) return AUI_ERRCODE_OK;	if ( !surface ) surface = m_window->TheSurface();	RECT rect = { 0, 0, m_width, m_height };	OffsetRect( &rect, m_x + x, m_y + y );	ToWindow( &rect );		if ( m_pattern )		m_pattern->Draw( surface, &rect );	primitives_FrameRect16(surface, &rect, g_colorSet->GetColor(COLOR_BLACK));		if ( IsOn() )		primitives_BevelRect16( surface, &rect, 2, 1, 16, 16 );	else		primitives_BevelRect16( surface, &rect, 2, 0, 16, 16 );	if ( IsActive() )	{				if ( IsOn() )		{					}		else		{					}				if (m_text) {			textutils_CenteredDropString(surface, m_text, &rect, 9, COLOR_BUTTON_TEXT_HILITE, 0);		}	}	else	{				if (m_text) {			textutils_CenteredDropString(surface, m_text, &rect, 9, COLOR_BUTTON_TEXT_PLAIN, 0);		}	}	if ( surface == m_window->TheSurface() )		m_window->AddDirtyRect( &rect );	return AUI_ERRCODE_OK;}
开发者ID:talentlesshack,项目名称:C2P2,代码行数:76,


示例11: JoinChannel

void Channel::JoinChannel(Player* player, std::string const& pass){    ObjectGuid const& guid = player->GetGUID();    if (IsOn(guid))    {        // Do not send error message for built-in channels        if (!IsConstant())        {            WorldPackets::Channel::ChannelNotify notify;            MakePlayerAlreadyMember(notify, guid);            player->SendDirectMessage(notify.Write());        }        return;    }    if (IsBanned(guid))    {        WorldPackets::Channel::ChannelNotify notify;        MakeBanned(notify);        player->SendDirectMessage(notify.Write());        return;    }    if (!_password.empty() && pass != _password)    {        WorldPackets::Channel::ChannelNotify notify;        MakeWrongPassword(notify);        player->SendDirectMessage(notify.Write());        return;    }    if (HasFlag(CHANNEL_FLAG_LFG) &&        sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) &&        AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) && //FIXME: Move to RBAC        player->GetGroup())    {        WorldPackets::Channel::ChannelNotify notify;        MakeNotInLfg(notify);        player->SendDirectMessage(notify.Write());        return;    }    player->JoinedChannel(this);    if (_announce && !player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))    {        WorldPackets::Channel::ChannelNotify notify;        MakeJoined(notify, guid);        SendToAll(notify.Write());    }    PlayerInfo playerInfo;    playerInfo.PlayerGuid = guid;    _playersStore[guid] = playerInfo;    /*    WorldPackets::Channel::ChannelNotify notify;    MakeYouJoined(notify);    player->SendDirectMessage(notify.Write());    */    WorldPackets::Channel::ChannelNotifyJoined notify;    //notify.ChannelWelcomeMsg = "";    notify.ChatChannelID = _channelId;    //notify.InstanceID = 0;    notify._ChannelFlags = _flags;    notify._Channel = _name;    player->SendDirectMessage(notify.Write());    JoinNotify(player);    // Custom channel handling    if (!IsConstant())    {        // Update last_used timestamp in db        if (!_playersStore.empty())            UpdateChannelUseageInDB();        // If the channel has no owner yet and ownership is allowed, set the new owner.        if (_ownerGUID.IsEmpty() && _ownership)        {            SetOwner(guid, _playersStore.size() > 1);            _playersStore[guid].SetModerator(true);        }    }}
开发者ID:Rastrian,项目名称:DeathCore_6.x-1,代码行数:86,


示例12: VPROF_BUDGET

//===============================================================================// Actualiza el estado (la configuración) de la proyección//===============================================================================bool CInternalLight::UpdateState( FlashlightState_t& state, const Vector &vecPos, const Vector &vecForward, const Vector &vecRight, const Vector &vecUp ){    VPROF_BUDGET( __FUNCTION__, VPROF_BUDGETGROUP_SHADOW_DEPTH_TEXTURING );    // No esta encendida    if ( !IsOn() )        return false;    // Calculamos la posición y la orientación    if ( !m_nState.m_bGlobalLight ) {        if ( !ComputeLightPosAndOrientation( vecPos, vecForward, vecRight, vecUp, state.m_vecLightOrigin, state.m_quatOrientation ) )            return false;    }    //    state.m_fQuadraticAtten = m_nState.m_fQuadraticAtten;    state.m_fConstantAtten = m_nState.m_fConstantAtten;    state.m_fLinearAtten = m_nState.m_fLinearAtten;    // Color de la luz    state.m_Color[0] = m_nState.m_Color[0];    state.m_Color[1] = m_nState.m_Color[1];    state.m_Color[2] = m_nState.m_Color[2];    state.m_Color[3] = m_nState.m_Color[3];    state.m_fBrightnessScale = m_nState.m_fBrightnessScale;    // Distancia y FOV    state.m_NearZ = m_nState.m_NearZ + r_projectedtexture_nearoffsetscale.GetFloat() * m_flCurrentPullBackDist;    state.m_FarZ = m_nState.m_FarZ;    state.m_FarZAtten = m_nState.m_FarZAtten;    state.m_fHorizontalFOVDegrees = m_nState.m_fHorizontalFOVDegrees;    state.m_fVerticalFOVDegrees = m_nState.m_fVerticalFOVDegrees;    // Textura proyectada    state.m_pSpotlightTexture = m_nLightTexture;    state.m_pProjectedMaterial = NULL;    state.m_nSpotlightTextureFrame = 0;    // Luz Global    state.m_bGlobalLight = m_nState.m_bGlobalLight;    if ( state.m_bGlobalLight ) {        state.m_vecLightOrigin = vecPos;        state.m_quatOrientation = m_nState.m_quatOrientation;    }    // Ortho    state.m_bOrtho = m_nState.m_bOrtho;    if ( state.m_bOrtho ) {        state.m_fOrthoLeft = m_nState.m_fOrthoLeft;        state.m_fOrthoTop = m_nState.m_fOrthoTop;        state.m_fOrthoRight = m_nState.m_fOrthoRight;        state.m_fOrthoBottom = m_nState.m_fOrthoBottom;    }    // Propiedades de las sombras generadas    state.m_bEnableShadows = m_nState.m_bEnableShadows;    state.m_flShadowSlopeScaleDepthBias = g_pMaterialSystemHardwareConfig->GetShadowSlopeScaleDepthBias();    state.m_flShadowDepthBias = g_pMaterialSystemHardwareConfig->GetShadowDepthBias();    // Calidad de las sombras    if ( state.m_bEnableShadows ) {        state.m_flShadowAtten = r_projectedtexture_shadowatten.GetFloat();        state.m_bShadowHighRes = m_nState.m_bShadowHighRes;        state.m_nShadowQuality = m_nState.m_nShadowQuality;        state.m_flShadowFilterSize = (m_nState.m_flShadowFilterSize > 0) ? m_nState.m_flShadowFilterSize : r_projectedtexture_filter.GetFloat();        ConVarRef r_flashlightdepthreshigh( "r_flashlightdepthreshigh" );        ConVarRef r_flashlightdepthres( "r_flashlightdepthres" );        if ( state.m_bShadowHighRes ) {            state.m_flShadowMapResolution = r_flashlightdepthreshigh.GetFloat();        }        else {            state.m_flShadowMapResolution = r_flashlightdepthres.GetFloat();        }    }    /*state.m_flNoiseStrength = 0.8f;    state.m_nNumPlanes = 64;    state.m_flPlaneOffset = 0.0f;    state.m_bVolumetric = true;    state.m_flVolumetricIntensity = 1.0f;*/    return true;}
开发者ID:WootsMX,项目名称:InSource,代码行数:90,


示例13: FadeUp

boolean Segment::On () {    if (!IsOn()) {	FadeUp();    }    return IsOn();}
开发者ID:LambdaCalculus379,项目名称:SLS-1.02,代码行数:6,


示例14: JoinChannel

void Channel::JoinChannel(Player* player, std::string const& pass){    ObjectGuid const& guid = player->GetGUID();    if (IsOn(guid))    {        // Do not send error message for built-in channels        if (!IsConstant())        {            PlayerAlreadyMemberAppend appender(guid);            ChannelNameBuilder<PlayerAlreadyMemberAppend> builder(this, appender);            SendToOne(builder, guid);        }        return;    }    if (IsBanned(guid))    {        BannedAppend appender;        ChannelNameBuilder<BannedAppend> builder(this, appender);        SendToOne(builder, guid);        return;    }    if (!_channelPassword.empty() && pass != _channelPassword)    {        WrongPasswordAppend appender;        ChannelNameBuilder<WrongPasswordAppend> builder(this, appender);        SendToOne(builder, guid);        return;    }    if (HasFlag(CHANNEL_FLAG_LFG) &&        sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) &&        AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) && //FIXME: Move to RBAC        player->GetGroup())    {        NotInLFGAppend appender;        ChannelNameBuilder<NotInLFGAppend> builder(this, appender);        SendToOne(builder, guid);        return;    }    player->JoinedChannel(this);    if (_announceEnabled && !player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))    {        JoinedAppend appender(guid);        ChannelNameBuilder<JoinedAppend> builder(this, appender);        SendToAll(builder);    }    bool newChannel = _playersStore.empty();    PlayerInfo& playerInfo = _playersStore[guid];    playerInfo.SetInvisible(!player->isGMVisible());    /*    YouJoinedAppend appender;    ChannelNameBuilder<YouJoinedAppend> builder(this, appender);    SendToOne(builder, guid);    */    auto builder = [&](LocaleConstant /*locale*/)    {        WorldPackets::Channel::ChannelNotifyJoined* notify = new WorldPackets::Channel::ChannelNotifyJoined();        //notify->ChannelWelcomeMsg = "";        notify->ChatChannelID = _channelId;        //notify->InstanceID = 0;        notify->_ChannelFlags = _channelFlags;        notify->_Channel = _channelName;        return notify;    };    SendToOne(builder, guid);    JoinNotify(player);    // Custom channel handling    if (!IsConstant())    {        // Update last_used timestamp in db        if (!_playersStore.empty())            UpdateChannelUseageInDB();        // If the channel has no owner yet and ownership is allowed, set the new owner.        // or if the owner was a GM with .gm visible off        // don't do this if the new player is, too, an invis GM, unless the channel was empty        if (_ownershipEnabled && (newChannel || !playerInfo.IsInvisible()) && (_ownerGuid.IsEmpty() || _isOwnerInvisible))        {            _isOwnerInvisible = playerInfo.IsInvisible();            SetOwner(guid, !newChannel && !_isOwnerInvisible);            playerInfo.SetModerator(true);        }    }}
开发者ID:Lyill,项目名称:TrinityCore,代码行数:96,


示例15: Say

void Channel::Say(Player* player, const char* text, uint32 lang){    if (!text)        return;    uint32 sec = 0;    ObjectGuid guid = player->GetObjectGuid();    Player* plr = sObjectMgr.GetPlayer(guid);    bool speakInLocalDef = false;    bool speakInWorldDef = false;    if (plr)    {        sec = plr->GetSession()->GetSecurity();        if (plr->isGameMaster())        {            speakInLocalDef = true;            speakInWorldDef = true;        }                HonorRankInfo honorInfo = plr->GetHonorRankInfo();        //We can speak in local defense if we're above this rank (see .h file)        if (honorInfo.rank >= SPEAK_IN_LOCALDEFENSE_RANK)            speakInLocalDef = true;        // Are we not allowed to speak in WorldDefense at all?        // if (honorInfo.rank >= SPEAK_IN_WORLDDEFENSE_RANK)        //     speakInWorldDef = true;    }        if (!IsOn(guid))    {        WorldPacket data;        MakeNotMember(&data);        SendToOne(&data, guid);        return;    }    else if (m_players[guid].IsMuted() ||             (GetChannelId() == CHANNEL_ID_LOCAL_DEFENSE && !speakInLocalDef) ||             (GetChannelId() == CHANNEL_ID_WORLD_DEFENSE && !speakInWorldDef))    {        WorldPacket data;        MakeMuted(&data);        SendToOne(&data, guid);        return;    }    if (m_moderate && !m_players[guid].IsModerator() && player->GetSession()->GetSecurity() < SEC_GAMEMASTER)    {        WorldPacket data;        MakeNotModerator(&data);        SendToOne(&data, guid);        return;    }    // send channel message    if (sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))        lang = LANG_UNIVERSAL;    WorldPacket data;    ChatHandler::BuildChatPacket(data, CHAT_MSG_CHANNEL, text, Language(lang), player->GetChatTag(), guid, player->GetName(), ObjectGuid(), "", m_name.c_str(), player->GetHonorRankInfo().rank);    SendToAll(&data, !m_players[guid].IsModerator() ? guid : ObjectGuid());}
开发者ID:muscnx,项目名称:Mangos021SD2,代码行数:61,


示例16: LeaveChannel

void Channel::LeaveChannel(Player* player, bool send){    ObjectGuid const& guid = player->GetGUID();    if (!IsOn(guid))    {        if (send)        {            NotMemberAppend appender;            ChannelNameBuilder<NotMemberAppend> builder(this, appender);            SendToOne(builder, guid);        }        return;    }    player->LeftChannel(this);    if (send)    {        /*        YouLeftAppend appender;        ChannelNameBuilder<YouLeftAppend> builder(this, appender);        SendToOne(builder, guid);        */        auto builder = [&](LocaleConstant locale)        {            LocaleConstant localeIdx = sWorld->GetAvailableDbcLocale(locale);            WorldPackets::Channel::ChannelNotifyLeft* notify = new WorldPackets::Channel::ChannelNotifyLeft();            notify->Channel = GetName(localeIdx);            notify->ChatChannelID = 0;            //notify->Suspended = false;            return notify;        };        SendToOne(builder, guid);    }    PlayerInfo& info = _playersStore.at(guid);    bool changeowner = info.IsOwner();    _playersStore.erase(guid);    if (_announceEnabled && !player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))    {        LeftAppend appender(guid);        ChannelNameBuilder<LeftAppend> builder(this, appender);        SendToAll(builder);    }    LeaveNotify(player);    if (!IsConstant())    {        // Update last_used timestamp in db        UpdateChannelUseageInDB();        // If the channel owner left and there are still playersStore inside, pick a new owner        // do not pick invisible gm owner unless there are only invisible gms in that channel (rare)        if (changeowner && _ownershipEnabled && !_playersStore.empty())        {            PlayerContainer::iterator itr;            for (itr = _playersStore.begin(); itr != _playersStore.end(); ++itr)            {                if (!itr->second.IsInvisible())                    break;            }            if (itr == _playersStore.end())                itr = _playersStore.begin();            ObjectGuid const& newowner = itr->first;            itr->second.SetModerator(true);            SetOwner(newowner);            // if the new owner is invisible gm, set flag to automatically choose a new owner            if (itr->second.IsInvisible())                _isOwnerInvisible = true;        }    }}
开发者ID:Lyill,项目名称:TrinityCore,代码行数:81,


示例17: builder

void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban){    ObjectGuid const& good = player->GetGUID();    if (!IsOn(good))    {        NotMemberAppend appender;        ChannelNameBuilder<NotMemberAppend> builder(this, appender);        SendToOne(builder, good);        return;    }    PlayerInfo& info = _playersStore.at(good);    if (!info.IsModerator() && !player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR))    {        NotModeratorAppend appender;        ChannelNameBuilder<NotModeratorAppend> builder(this, appender);        SendToOne(builder, good);        return;    }    Player* bad = ObjectAccessor::FindConnectedPlayerByName(badname);    ObjectGuid const& victim = bad ? bad->GetGUID() : ObjectGuid::Empty;    if (!victim || !IsOn(victim))    {        PlayerNotFoundAppend appender(badname);        ChannelNameBuilder<PlayerNotFoundAppend> builder(this, appender);        SendToOne(builder, good);        return;    }    bool changeowner = _ownerGuid == victim;    if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_CHANGE_CHANNEL_NOT_MODERATOR) && changeowner && good != _ownerGuid)    {        NotOwnerAppend appender;        ChannelNameBuilder<NotOwnerAppend> builder(this, appender);        SendToOne(builder, good);        return;    }    if (ban && !IsBanned(victim))    {        _bannedStore.insert(victim);        UpdateChannelInDB();        if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))        {            PlayerBannedAppend appender(good, victim);            ChannelNameBuilder<PlayerBannedAppend> builder(this, appender);            SendToAll(builder);        }    }    else if (!player->GetSession()->HasPermission(rbac::RBAC_PERM_SILENTLY_JOIN_CHANNEL))    {        PlayerKickedAppend appender(good, victim);        ChannelNameBuilder<PlayerKickedAppend> builder(this, appender);        SendToAll(builder);    }    _playersStore.erase(victim);    bad->LeftChannel(this);    if (changeowner && _ownershipEnabled && !_playersStore.empty())    {        info.SetModerator(true);        SetOwner(good);    }}
开发者ID:Lyill,项目名称:TrinityCore,代码行数:69,


示例18: Join

void Channel::Join(ObjectGuid p, const char* pass){    WorldPacket data;    if (IsOn(p))    {        if (!IsConstant())                                  // non send error message for built-in channels        {            MakePlayerAlreadyMember(&data, p);            SendToOne(&data, p);        }        return;    }    if (IsBanned(p))    {        MakeBanned(&data);        SendToOne(&data, p);        return;    }    if (m_password.length() > 0 && strcmp(pass, m_password.c_str()))    {        MakeWrongPassword(&data);        SendToOne(&data, p);        return;    }    Player* plr = sObjectMgr.GetPlayer(p);    if (plr)    {        if (HasFlag(CHANNEL_FLAG_LFG) && sWorld.getConfig(CONFIG_BOOL_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER)        {            MakeNotInLfg(&data);            SendToOne(&data, p);            return;        }        if (plr->GetGuildId() && (GetFlags() == 0x38))            return;        plr->JoinedChannel(this);    }    if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL)))    {        MakeJoined(&data, p);        SendToAll(&data);    }    data.clear();    PlayerInfo& pinfo = m_players[p];    pinfo.player = p;    pinfo.flags = 0;    MakeYouJoined(&data);    SendToOne(&data, p);    JoinNotify(p);    // if no owner first logged will become    if (!IsConstant() && !m_ownerGuid)    {        SetOwner(p, (m_players.size() > 1 ? true : false));        m_players[p].SetModerator(true);    }}
开发者ID:Chuck5ta,项目名称:server-4,代码行数:68,


示例19: IsOn

bool CPrefsDialog::OKClicked(){	font_family defFamily;	font_style defStyle;	be_plain_font->GetFamilyAndStyle(&defFamily, &defStyle);	gPrefs->SetPrefString("defdoc font family", fNewFontFamily);	gPrefs->SetPrefString("defdoc font style", defStyle);	gPrefs->SetPrefDouble("defdoc font size", fNewFontSize);	be_bold_font->GetFamilyAndStyle(&defFamily, &defStyle);	gPrefs->SetPrefString("border font family", fNewBFontFamily);	gPrefs->SetPrefString("border font style", defStyle);	gPrefs->SetPrefDouble("border font size", fNewBFontSize);	gPrefs->SetPrefInt("decimal point", *GetText("decsep"));	gPrefs->SetPrefInt("thousands separator", *GetText("thoussep"));	gPrefs->SetPrefInt("list separator", *GetText("listsep"));	gPrefs->SetPrefInt("date separator", *GetText("datesep"));	gPrefs->SetPrefInt("time separator", *GetText("timesep"));	gPrefs->SetPrefString("date order", fDMY->FindMarked()->Label());		gPrefs->SetPrefInt("24 hours", IsOn("24 hours"));	gPrefs->SetPrefInt("Excel keys", IsOn("excel"));	gPrefs->SetPrefInt("Select Gray", IsOn("grayselect"));	gPrefs->SetPrefInt("start with new", IsOn("donew"));	gWithEqualSign = IsOn("formula starts with equal");	gPrefs->SetPrefInt("formula starts with equal", gWithEqualSign);	gPrefs->SetPrefInt("dark gridlines", 	IsOn("dark gridlines"));	if (gPrefs->GetPrefInt("dark gridlines", 0))		gGridColor = 10;	else		gGridColor = 6;	gPrefs->SetPrefString("c_symbol", GetText("c_symbol"));	gPrefs->SetPrefInt("c_before", IsOn("c_before"));	gPrefs->SetPrefInt("c_neg_par", IsOn("c_neg_par"));	gPrefs->SetPrefInt("c_digits", atoi(GetText("c_digits")));	if (fPageSetup)	{		char *ps = Bin2Hex(fPageSetup, fPageSetupSize);		gPrefs->SetPrefString("default page setup", ps);		FREE(ps);	}	BMessage msg(msg_WindowOptions);	msg.AddString("docfamily", fDocFontFamily);	msg.AddString("docstyle", "Roman");	msg.AddFloat("docsize", fDocFontSize);	msg.AddString("borderfamily", fDocBFontFamily);	msg.AddString("borderstyle", "Bold");	msg.AddFloat("bordersize", fDocBFontSize);	msg.AddBool("autorecalc", IsOn("autorecalc"));	msg.AddBool("displayzero", IsOn("displayzero"));	msg.AddBool("dispgrid", IsOn("dispgrid"));	msg.AddBool("disphead", IsOn("disphead"));	msg.AddBool("prgrid", IsOn("prgrid"));	msg.AddBool("prhead", IsOn("prhead"));		fOwner->PostMessage(&msg, fOwner->GetCellView());	BButton *b;	b = (BButton *)FindView("ok");	b->SetEnabled(false);	b = (BButton *)FindView("cancel");	b->SetEnabled(false);	InitFormatter();	return false;} /* CPrefsDialog::OKClicked */
开发者ID:ModeenF,项目名称:OpenSumIt,代码行数:72,


示例20: JoinUser

void CChan::JoinUser(bool bForce, const CString& sKey, CClient* pClient) {	if (!bForce && (!IsOn() || !IsDetached())) {		m_pNetwork->PutIRC("JOIN " + GetName() + " " + ((sKey.empty()) ? GetKey() : sKey));		SetDetached(false);		return;	}	m_pNetwork->PutUser(":" + m_pNetwork->GetIRCNick().GetNickMask() + " JOIN :" + GetName(), pClient);	if (!GetTopic().empty()) {		m_pNetwork->PutUser(":" + m_pNetwork->GetIRCServer() + " 332 " + m_pNetwork->GetIRCNick().GetNick() + " " + GetName() + " :" + GetTopic(), pClient);		m_pNetwork->PutUser(":" + m_pNetwork->GetIRCServer() + " 333 " + m_pNetwork->GetIRCNick().GetNick() + " " + GetName() + " " + GetTopicOwner() + " " + CString(GetTopicDate()), pClient);	}	CString sPre = ":" + m_pNetwork->GetIRCServer() + " 353 " + m_pNetwork->GetIRCNick().GetNick() + " " + GetModeForNames() + " " + GetName() + " :";	CString sLine = sPre;	CString sPerm, sNick;	vector<CClient*>& vpClients = m_pNetwork->GetClients();	for (vector<CClient*>::iterator it = vpClients.begin(); it != vpClients.end(); ++it) {		CClient* pThisClient;		if (!pClient)			pThisClient = *it;		else			pThisClient = pClient;		for (map<CString,CNick>::iterator a = m_msNicks.begin(); a != m_msNicks.end(); ++a) {			if (pThisClient->HasNamesx()) {				sPerm = a->second.GetPermStr();			} else {				char c = a->second.GetPermChar();				sPerm = "";				if (c != '/0') {					sPerm += c;				}			}			if (pThisClient->HasUHNames() && !a->second.GetIdent().empty() && !a->second.GetHost().empty()) {				sNick = a->first + "!" + a->second.GetIdent() + "@" + a->second.GetHost();			} else {				sNick = a->first;			}			sLine += sPerm + sNick;			if (sLine.size() >= 490 || a == (--m_msNicks.end())) {				m_pNetwork->PutUser(sLine, pThisClient);				sLine = sPre;			} else {				sLine += " ";			}		}		if (pClient) // We only want to do this for one client			break;	}	m_pNetwork->PutUser(":" + m_pNetwork->GetIRCServer() + " 366 " + m_pNetwork->GetIRCNick().GetNick() + " " + GetName() + " :End of /NAMES list.", pClient);	m_bDetached = false;	// Send Buffer	SendBuffer(pClient);}
开发者ID:jeremiahshirk,项目名称:znc,代码行数:62,


示例21: MakeNotMember

void Channel::KickOrBan(uint64 good, const char *badname, bool ban){    AccountTypes sec = SEC_PLAYER;    Player *gplr = ObjectAccessor::FindPlayer(good);    if (gplr)        sec = gplr->GetSession()->GetSecurity();    if (!IsOn(good))    {        WorldPacket data;        MakeNotMember(&data);        SendToOne(&data, good);    }    else if (!players[good].IsModerator() && !AccountMgr::IsGMAccount(sec))    {        WorldPacket data;        MakeNotModerator(&data);        SendToOne(&data, good);    }    else    {        Player *bad = sObjectAccessor->FindPlayerByName(badname);        if (bad == NULL || !IsOn(bad->GetGUID()))        {            WorldPacket data;            MakePlayerNotFound(&data, badname);            SendToOne(&data, good);        }        else if (!AccountMgr::IsGMAccount(sec) && bad->GetGUID() == m_ownerGUID && good != m_ownerGUID)        {            WorldPacket data;            MakeNotOwner(&data);            SendToOne(&data, good);        }        else        {            bool changeowner = (m_ownerGUID == bad->GetGUID());            WorldPacket data;            bool notify = !(AccountMgr::IsGMAccount(sec) && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL));            if (ban && !IsBanned(bad->GetGUID()))            {                banned.insert(bad->GetGUID());                UpdateChannelInDB();                if (notify)                    MakePlayerBanned(&data, bad->GetGUID(), good);            }            else if (notify)                MakePlayerKicked(&data, bad->GetGUID(), good);            if (notify)                SendToAll(&data);            players.erase(bad->GetGUID());            bad->LeftChannel(this);            if (changeowner && m_ownership && !players.empty())            {                uint64 newowner = good;                players[newowner].SetModerator(true);                SetOwner(newowner);            }        }    }}
开发者ID:Tiburan,项目名称:SkyFireEMU_rebase,代码行数:67,


示例22: OffsetRect

AUI_ERRCODE TextRadio::DrawThis( aui_Surface *surface, sint32 x, sint32 y ){				if ( IsHidden() ) return AUI_ERRCODE_OK;	if ( !surface ) surface = m_window->TheSurface();		RECT rect = { 0, 0, m_width, m_height };	OffsetRect( &rect, m_x + x, m_y + y );	ToWindow( &rect );		RECT buttonRect = { 0, m_height / 2 - 10, 0, 0 };	buttonRect.right = buttonRect.left + 20;	buttonRect.bottom = buttonRect.top + 20;	OffsetRect( &buttonRect, rect.left, rect.top );		if ( m_pattern )		m_pattern->Draw( surface, &buttonRect );	if ( IsOn() )	{				primitives_BevelRect16( surface, &buttonRect, 1, 1, 16, 16 );	}	else	{				primitives_BevelRect16( surface, &buttonRect, 2, 0, 16, 16 );	}	if ( IsActive() )	{				if ( IsOn() )		{						primitives_BevelRect16( surface, &buttonRect, 1, 1, 16, 16 );		}		else		{						primitives_BevelRect16( surface, &buttonRect, 2, 0, 16, 16 );		}	}	else	{			}	if ( IsActive() )		SetTextColor(g_colorSet->GetColorRef(COLOR_BUTTON_TEXT_HILITE));	else		SetTextColor(g_colorSet->GetColorRef(COLOR_BUTTON_TEXT_PLAIN));		DrawThisText(surface, &rect);	if ( surface == m_window->TheSurface() )		m_window->AddDirtyRect( &rect );	return AUI_ERRCODE_OK;}
开发者ID:talentlesshack,项目名称:C2P2,代码行数:70,



注:本文中的IsOn函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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